From ZeldaMods (Breath of the Wild)
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PriestBossFastWarpMove| AI definition |
|---|
| Type |
Action |
|---|
AITreeVariables
| Name |
Type |
Default value |
Description
|
| PriestBossMetaAIUnit |
AITreeVariablePointer |
|
|
StaticInstParams
| Name |
Type |
Default value |
Description
|
| AfterImage0AppearFrame |
Float |
|
|
| AfterImage1AppearFrame |
Float |
|
|
| AppearFrame |
Float |
|
|
| ASName |
String |
|
|
DynamicInstParams
| Name |
Type |
Default value |
Description
|
| TargetPos |
Vec3 |
|
|
| MoveDstPos |
Vec3 |
|
|
| AfterImage0Pos |
Vec3 |
|
|
| AfterImage1Pos |
Vec3 |
|
|
| CurrentFrame |
Float |
|
|
| IsCloseMove |
Bool |
|
|
Derived definitions
移動 (Priest_Boss_ShadowClone, 後行動)
| Name |
Value
|
| AfterImage0AppearFrame |
5.0
|
| AfterImage1AppearFrame |
10.0
|
| AppearFrame |
15.0
|
| ASName |
FastWarpAttackRunLoop
|
移動 (Priest_Boss_ShadowClone, 先行動_0)
| Name |
Value
|
| AfterImage0AppearFrame |
5.0
|
| AfterImage1AppearFrame |
10.0
|
| AppearFrame |
15.0
|
| ASName |
FastWarpAttackRunLoop
|
移動 (Priest_Boss_Normal, 後行動)
| Name |
Value
|
| AfterImage0AppearFrame |
5.0
|
| AfterImage1AppearFrame |
10.0
|
| AppearFrame |
15.0
|
| ASName |
FastWarpAttackRunLoop
|
移動 (Priest_Boss_Normal, 先行動_0)
| Name |
Value
|
| AfterImage0AppearFrame |
5.0
|
| AfterImage1AppearFrame |
10.0
|
| AppearFrame |
15.0
|
| ASName |
FastWarpAttackRunLoop
|
移動 (Priest_Boss_ShadowClone_Real, 後行動)
| Name |
Value
|
| AfterImage0AppearFrame |
5.0
|
| AfterImage1AppearFrame |
10.0
|
| AppearFrame |
15.0
|
| ASName |
FastWarpAttackRunLoop
|
移動 (Priest_Boss_ShadowClone_Real, 先行動_0)
| Name |
Value
|
| AfterImage0AppearFrame |
5.0
|
| AfterImage1AppearFrame |
10.0
|
| AppearFrame |
15.0
|
| ASName |
FastWarpAttackRunLoop
|