AIDef:Action/PriestBossAimBeamWithAS
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AI definition | |
---|---|
Type | Action |
StaticInstParams
Name | Type | Default value | Description |
---|---|---|---|
ASName | String | ||
TargetOffset | Float | ||
TargetOffsetY | Float | ||
FluctuationRange | Float | ||
FluctuationTime | Float | ||
FluctuationSpan | Float | ||
NodeName | String | ||
NodeOffset | Vec3 | ||
AimMaxLength | Float | ||
AimLockFrame | Int | ||
AimOffToTarget | Bool |
DynamicInstParams
Name | Type | Default value | Description |
---|---|---|---|
AimTargetPos | Vec3 |
Derived definitions
照準 (Priest_Boss_Giant, 目ビーム)
Name | Value |
---|---|
ASName | EyeBeamStartLoop |
TargetOffset | 0.0 |
TargetOffsetY | 0.0 |
FluctuationRange | 0.5 |
FluctuationTime | 150.0 |
FluctuationSpan | 12.0 |
NodeName | Head |
NodeOffset | Vec3(x=0.0, y=1.2999999523162842, z=0.0) |
AimMaxLength | 500.0 |
AimLockFrame | 150 |
AimOffToTarget | False |