From ZeldaMods (Breath of the Wild)
Jump to navigation
Jump to search
PreAttack| AI definition |
|---|
| Type |
Action |
|---|
StaticInstParams
| Name |
Type |
Default value |
Description
|
| TurnSpd |
Float |
|
|
| ASName |
String |
|
|
| PosReduceRatio |
Float |
|
|
DynamicInstParams
| Name |
Type |
Default value |
Description
|
| TargetPos |
Vec3 |
|
|
Derived definitions
先行動 (Octarock_Forest, 地上隠れオクタ砲)
| Name |
Value
|
| TurnSpd |
0.349066
|
| ASName |
HideAttackStart
|
| PosReduceRatio |
0.0
|
先行動 (Octarock_Water, オクタ砲)
| Name |
Value
|
| TurnSpd |
0.349066
|
| ASName |
AttackStart
|
| PosReduceRatio |
0.15
|
先行動 (Octarock_Snow, 地上隠れオクタ砲)
| Name |
Value
|
| TurnSpd |
0.349066
|
| ASName |
HideAttackStart
|
| PosReduceRatio |
0.0
|