From ZeldaMods (Breath of the Wild)
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OnetimeStopASSyncPlay| AI definition |
|---|
| Type |
Action |
|---|
StaticInstParams
| Name |
Type |
Default value |
Description
|
| SyncASName |
String |
|
|
| SyncASSlot |
Int |
|
|
| SyncASSequenceBank |
Int |
|
|
| ASName |
String |
|
|
| IsIgnoreSame |
Bool |
|
|
| PosReduceRatio |
Float |
|
|
| AngReduceRatio |
Float |
|
|
Derived definitions
Demo_Transform (Guardian_Mini_DetachLineBeam)
| Name |
Value
|
| SyncASName |
DemoFindShader
|
| SyncASSlot |
0
|
| SyncASSequenceBank |
1
|
| ASName |
Transform
|
| IsIgnoreSame |
False
|
| PosReduceRatio |
0.1
|
| AngReduceRatio |
0.1
|
Demo_Transform (Guardian_Mini_Practice)
| Name |
Value
|
| SyncASName |
DemoFindShader
|
| SyncASSlot |
0
|
| SyncASSequenceBank |
1
|
| ASName |
Transform
|
| IsIgnoreSame |
False
|
| PosReduceRatio |
0.1
|
| AngReduceRatio |
0.1
|
Demo_Transform (Guardian_Mini)
| Name |
Value
|
| SyncASName |
DemoFindShader
|
| SyncASSlot |
0
|
| SyncASSequenceBank |
1
|
| ASName |
Transform
|
| IsIgnoreSame |
False
|
| PosReduceRatio |
0.1
|
| AngReduceRatio |
0.1
|