AIDef:Action/Off

From ZeldaMods (Breath of the Wild)
Jump to navigation Jump to search
Off
AI definition
Type Action

StaticInstParams

Name Type Default value Description
LinkTagType Int
OffWaitRevival Bool
ASName String
IsIgnoreSame Bool
TargetIdx Int
SeqBankIdx Int


Derived definitions

オフ (SwitchTorchSave, 通常)

Name Value
LinkTagType 0
OffWaitRevival True
ASName
IsIgnoreSame False
TargetIdx 0
SeqBankIdx 0

Off待機 (TerminalEnduranceWarp, 通常)

Name Value
LinkTagType 0
OffWaitRevival False
ASName OffWait
IsIgnoreSame True
TargetIdx 0
SeqBankIdx 0

On待機 (TerminalEnduranceWarp, 通常)

Name Value
LinkTagType 0
OffWaitRevival False
ASName OnWait
IsIgnoreSame True
TargetIdx 0
SeqBankIdx 0

オフ (HugeStoneDoor_SnowBall, 子0)

Name Value
LinkTagType 0
OffWaitRevival False
ASName
IsIgnoreSame False
TargetIdx 0
SeqBankIdx 0

Off (TimeControlTag, Root)

Name Value
LinkTagType 0
OffWaitRevival False
ASName
IsIgnoreSame False
TargetIdx 0
SeqBankIdx 0

再起動準備 (DungeonExitTerminal, 通常)

Name Value
LinkTagType 0
OffWaitRevival False
ASName
IsIgnoreSame True
TargetIdx 0
SeqBankIdx 0

子0 (SiteBossSpear, 先行動)

Name Value
LinkTagType 0
OffWaitRevival False
ASName
IsIgnoreSame False
TargetIdx 0
SeqBankIdx 0

オフ待機 (BrosRock, 通常)

Name Value
LinkTagType 0
OffWaitRevival False
ASName
IsIgnoreSame False
TargetIdx 0
SeqBankIdx 0

起動後待機 (MasterSwordStand, 通常)

Name Value
LinkTagType 0
OffWaitRevival False
ASName
IsIgnoreSame False
TargetIdx 0
SeqBankIdx 0

再起動準備 (MasterSwordStand, 通常)

Name Value
LinkTagType 0
OffWaitRevival False
ASName
IsIgnoreSame False
TargetIdx 0
SeqBankIdx 0

オフ (CannonReact, 通常)

Name Value
LinkTagType 0
OffWaitRevival False
ASName Off
IsIgnoreSame True
TargetIdx 0
SeqBankIdx 0

オフ (WaterChemicalCheckTag, Root)

Name Value
LinkTagType 0
OffWaitRevival False
ASName
IsIgnoreSame False
TargetIdx 0
SeqBankIdx 0

子0 (GyroActivateTerminal, 待機)

Name Value
LinkTagType 0
OffWaitRevival False
ASName
IsIgnoreSame False
TargetIdx 0
SeqBankIdx 0

オフ (SwitchTimeLimited, Root)

Name Value
LinkTagType 0
OffWaitRevival False
ASName
IsIgnoreSame False
TargetIdx 0
SeqBankIdx 0

オフ (SwitchTimer, 通常)

Name Value
LinkTagType 0
OffWaitRevival False
ASName
IsIgnoreSame False
TargetIdx 0
SeqBankIdx 0

子0 (SiteBossSpearCastle, 先行動)

Name Value
LinkTagType 0
OffWaitRevival False
ASName
IsIgnoreSame False
TargetIdx 0
SeqBankIdx 0

子0 (SiteBossSpearR, 先行動)

Name Value
LinkTagType 0
OffWaitRevival False
ASName
IsIgnoreSame False
TargetIdx 0
SeqBankIdx 0

オフ (SwitchHit, Action)

Name Value
LinkTagType 0
OffWaitRevival False
ASName Off
IsIgnoreSame True
TargetIdx 0
SeqBankIdx 0

オフ (ClusterRenderCheckTag, Root)

Name Value
LinkTagType 0
OffWaitRevival False
ASName
IsIgnoreSame False
TargetIdx 0
SeqBankIdx 0

Wait (ElectricCable, 通常)

Name Value
LinkTagType 0
OffWaitRevival False
ASName
IsIgnoreSame False
TargetIdx 0
SeqBankIdx 0

再起動準備 (DungeonEntranceTerminal, 通常)

Name Value
LinkTagType 0
OffWaitRevival False
ASName
IsIgnoreSame True
TargetIdx 0
SeqBankIdx 0

Off (ViewfrustumCheckTag, Root)

Name Value
LinkTagType 0
OffWaitRevival False
ASName
IsIgnoreSame False
TargetIdx 0
SeqBankIdx 0

オフ (SwitchTimeLag, 通常)

Name Value
LinkTagType 0
OffWaitRevival False
ASName
IsIgnoreSame False
TargetIdx 0
SeqBankIdx 0

再起動準備 (RemainsClearTerminal, 通常)

Name Value
LinkTagType 0
OffWaitRevival False
ASName
IsIgnoreSame True
TargetIdx 0
SeqBankIdx 0

オフ (GoronCannonSwitch, Action)

Name Value
LinkTagType 0
OffWaitRevival False
ASName Off
IsIgnoreSame True
TargetIdx 0
SeqBankIdx 0

オフ (SwitchTorch, 通常)

Name Value
LinkTagType 0
OffWaitRevival False
ASName
IsIgnoreSame False
TargetIdx 0
SeqBankIdx 0

オフ (MoonNameTag, Root)

Name Value
LinkTagType 0
OffWaitRevival False
ASName
IsIgnoreSame False
TargetIdx 0
SeqBankIdx 0

再起動準備 (CommonTerminal, 通常)

Name Value
LinkTagType 0
OffWaitRevival False
ASName
IsIgnoreSame True
TargetIdx 0
SeqBankIdx 0

待機 (SwitchWheel, 通常)

Name Value
LinkTagType 0
OffWaitRevival False
ASName
IsIgnoreSame False
TargetIdx 0
SeqBankIdx 0

オフ (SwitchHitOnce, Action)

Name Value
LinkTagType 0
OffWaitRevival False
ASName Off
IsIgnoreSame True
TargetIdx 0
SeqBankIdx 0

オフ (SwitchReactElec, Root_0)

Name Value
LinkTagType 0
OffWaitRevival False
ASName Off
IsIgnoreSame True
TargetIdx 0
SeqBankIdx 0

待機 (SwitchWheelBothWay, 通常)

Name Value
LinkTagType 3
OffWaitRevival False
ASName
IsIgnoreSame False
TargetIdx 0
SeqBankIdx 0

アテンションなし待機 (MasterSwordBase100Enemy, 通常)

Name Value
LinkTagType 0
OffWaitRevival False
ASName
IsIgnoreSame False
TargetIdx 0
SeqBankIdx 0

待機 (MasterSwordBase100Enemy, 通常)

Name Value
LinkTagType 0
OffWaitRevival False
ASName
IsIgnoreSame False
TargetIdx 0
SeqBankIdx 0

待機 (YunBoCannon, Root)

Name Value
LinkTagType 0
OffWaitRevival False
ASName CloseWait
IsIgnoreSame True
TargetIdx 0
SeqBankIdx 0

待機 (SpurGear, 通常)

Name Value
LinkTagType 0
OffWaitRevival False
ASName Stop
IsIgnoreSame True
TargetIdx 0
SeqBankIdx 0

オフ (BowlPin, 通常)

Name Value
LinkTagType 0
OffWaitRevival False
ASName
IsIgnoreSame False
TargetIdx 0
SeqBankIdx 0

オフ (LineCheckTag, Root)

Name Value
LinkTagType 0
OffWaitRevival False
ASName
IsIgnoreSame False
TargetIdx 0
SeqBankIdx 0

再起動準備 (DgnObj_MasterSwordBase_100Enemy, 通常)

Name Value
LinkTagType 0
OffWaitRevival False
ASName
IsIgnoreSame True
TargetIdx 0
SeqBankIdx 0

再起動準備 (DownloadTerminal, 通常)

Name Value
LinkTagType 0
OffWaitRevival False
ASName
IsIgnoreSame True
TargetIdx 0
SeqBankIdx 0