AIDef:Action/NavMeshMoveWithAS

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NavMeshMoveWithAS
AI definition
Type Action

StaticInstParams

Name Type Default value Description
ASName String
IsIgnoreSameAS Bool
Speed Float
RotSpd Float
FinRadius Float
FinRotate Float
WeaponIdx Int
AccRatio Float
IsCheckCliff Bool


DynamicInstParams

Name Type Default value Description
TargetPos Vec3


Derived definitions

移動 (Octarock_Forest, 隠れ追跡)

Name Value
ASName FastWalk
IsIgnoreSameAS False
Speed 1.0
RotSpd 0.174533
FinRadius 2.0
FinRotate 3.14159
WeaponIdx -1
AccRatio 1.0
IsCheckCliff True

移動 (Assassin_Middle_Azito, プレイヤー警戒移動)

Name Value
ASName PatrolWarnWalk
IsIgnoreSameAS False
Speed 0.045
RotSpd 0.15708
FinRadius 2.0
FinRotate 3.14159
WeaponIdx -1
AccRatio 0.1
IsCheckCliff True

移動 (Assassin_Middle_Azito, 音気づき)

Name Value
ASName PatrolFindWalk
IsIgnoreSameAS False
Speed 0.07
RotSpd 0.15708
FinRadius 2.0
FinRotate 3.14159
WeaponIdx -1
AccRatio 0.1
IsCheckCliff True

移動 (Assassin_Middle_Azito, 好物発見)

Name Value
ASName BananaWalk
IsIgnoreSameAS False
Speed 0.06
RotSpd 0.15708
FinRadius 2.0
FinRotate 3.14159
WeaponIdx -1
AccRatio 0.1
IsCheckCliff True

移動 (Assassin_Middle_Azito, 諦め)

Name Value
ASName PatrolWalk
IsIgnoreSameAS False
Speed 0.07
RotSpd 0.15708
FinRadius 2.0
FinRotate 3.14159
WeaponIdx -1
AccRatio 0.1
IsCheckCliff True

移動 (Assassin_Middle_Azito, 不審物発見)

Name Value
ASName PatrolWarnWalk
IsIgnoreSameAS False
Speed 0.07
RotSpd 0.15708
FinRadius 2.0
FinRotate 3.14159
WeaponIdx -1
AccRatio 0.1
IsCheckCliff True

移動 (Lizalfos_Fire, 戦闘歩行)

Name Value
ASName AttackFireWalk
IsIgnoreSameAS False
Speed 0.18
RotSpd 0.15708
FinRadius 0.2
FinRotate 3.14159
WeaponIdx -1
AccRatio 0.1
IsCheckCliff True

地上逃走 (Sunazarashi, 逃走)

Name Value
ASName Move_Escape_Ground
IsIgnoreSameAS True
Speed 0.0462963
RotSpd 0.0349066
FinRadius 2.0
FinRotate 3.14159
WeaponIdx -1
AccRatio 0.1
IsCheckCliff True

逃走 (Sunazarashi, 逃走_0)

Name Value
ASName Move_Escape_Gear1
IsIgnoreSameAS True
Speed 0.342593
RotSpd 0.15708
FinRadius 2.0
FinRotate 3.14159
WeaponIdx -1
AccRatio 0.1
IsCheckCliff True

移動 (Priest_Boss_Normal, 中行動_0)

Name Value
ASName BananaLoop
IsIgnoreSameAS False
Speed 0.1
RotSpd 0.15708
FinRadius 2.0
FinRotate 3.14159
WeaponIdx -1
AccRatio 0.1
IsCheckCliff True

移動 (Priest_Boss_ShadowClone_Real, 中行動_0)

Name Value
ASName BananaLoop
IsIgnoreSameAS False
Speed 0.1
RotSpd 0.15708
FinRadius 2.0
FinRotate 3.14159
WeaponIdx -1
AccRatio 0.1
IsCheckCliff True

逃走 (Sunazarashi_B, 逃走)

Name Value
ASName Move_Escape_Ground
IsIgnoreSameAS True
Speed 0.0462963
RotSpd 0.15708
FinRadius 2.0
FinRotate 3.14159
WeaponIdx -1
AccRatio 0.1
IsCheckCliff True

移動 (Assassin_Middle_Azito_DLC, プレイヤー警戒移動)

Name Value
ASName PatrolWarnWalk
IsIgnoreSameAS False
Speed 0.045
RotSpd 0.15708
FinRadius 2.0
FinRotate 3.14159
WeaponIdx -1
AccRatio 0.1
IsCheckCliff True

移動 (Assassin_Middle_Azito_DLC, 音気づき)

Name Value
ASName PatrolFindWalk
IsIgnoreSameAS False
Speed 0.07
RotSpd 0.15708
FinRadius 2.0
FinRotate 3.14159
WeaponIdx -1
AccRatio 0.1
IsCheckCliff True

移動 (Assassin_Middle_Azito_DLC, 好物発見)

Name Value
ASName BananaWalk
IsIgnoreSameAS False
Speed 0.06
RotSpd 0.15708
FinRadius 2.0
FinRotate 3.14159
WeaponIdx -1
AccRatio 0.1
IsCheckCliff True

移動 (Assassin_Middle_Azito_DLC, 諦め)

Name Value
ASName PatrolWalk
IsIgnoreSameAS False
Speed 0.07
RotSpd 0.15708
FinRadius 2.0
FinRotate 3.14159
WeaponIdx -1
AccRatio 0.1
IsCheckCliff True

移動 (Assassin_Middle_Azito_DLC, 不審物発見)

Name Value
ASName PatrolWarnWalk
IsIgnoreSameAS False
Speed 0.07
RotSpd 0.15708
FinRadius 2.0
FinRotate 3.14159
WeaponIdx -1
AccRatio 0.1
IsCheckCliff True

移動 (Guardian_Mini_DetachLineBeam, 音気づき)

Name Value
ASName FoldWalk
IsIgnoreSameAS False
Speed 0.2
RotSpd 0.15708
FinRadius 0.2
FinRotate 3.14159
WeaponIdx -1
AccRatio 0.1
IsCheckCliff True

移動 (Guardian_Mini_DetachLineBeam, 変形前)

Name Value
ASName FoldWalk
IsIgnoreSameAS False
Speed 0.4
RotSpd 0.15708
FinRadius 0.2
FinRotate 3.14159
WeaponIdx -1
AccRatio 0.1
IsCheckCliff True

ナビメッシュ移動 (Animal_SunazarashiSP_B, Root)

Name Value
ASName Swim_St
IsIgnoreSameAS True
Speed 0.648148
RotSpd 0.0872665
FinRadius 10.0
FinRotate 3.14159
WeaponIdx -1
AccRatio 0.02
IsCheckCliff True

逃走 (SunazarashiSP_C, 逃走)

Name Value
ASName Move_Escape_Ground
IsIgnoreSameAS True
Speed 0.0462963
RotSpd 0.15708
FinRadius 2.0
FinRotate 3.14159
WeaponIdx -1
AccRatio 0.1
IsCheckCliff True

移動 (Octarock_Snow, 隠れ追跡)

Name Value
ASName FastWalk
IsIgnoreSameAS False
Speed 1.0
RotSpd 0.174533
FinRadius 2.0
FinRotate 3.14159
WeaponIdx -1
AccRatio 1.0
IsCheckCliff True

移動 (Octarock_Snow, 潜り追跡)

Name Value
ASName HideWait
IsIgnoreSameAS True
Speed 0.5
RotSpd 0.174533
FinRadius 0.0
FinRotate 3.14159
WeaponIdx -1
AccRatio 0.1
IsCheckCliff True

移動 (Guardian_Mini, 音気づき)

Name Value
ASName FoldWalk
IsIgnoreSameAS False
Speed 0.2
RotSpd 0.15708
FinRadius 0.2
FinRotate 3.14159
WeaponIdx -1
AccRatio 0.1
IsCheckCliff True

移動 (Guardian_Mini, 変形前)

Name Value
ASName FoldWalk
IsIgnoreSameAS False
Speed 0.4
RotSpd 0.15708
FinRadius 0.2
FinRotate 3.14159
WeaponIdx -1
AccRatio 0.1
IsCheckCliff True

地上逃走 (SunazarashiSP, 逃走)

Name Value
ASName Move_Escape_Ground
IsIgnoreSameAS True
Speed 0.0462963
RotSpd 0.0349066
FinRadius 2.0
FinRotate 3.14159
WeaponIdx -1
AccRatio 0.1
IsCheckCliff True

逃走 (SunazarashiSP, 逃走_0)

Name Value
ASName Move_Escape_Gear1
IsIgnoreSameAS True
Speed 0.342593
RotSpd 0.15708
FinRadius 2.0
FinRotate 3.14159
WeaponIdx -1
AccRatio 0.1
IsCheckCliff True