AIDef:Action/NPCLerpAction

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NPCLerpAction
AI definition
Type Action

StaticInstParams

Name Type Default value Description
ASName String
RotateSpeed Float
ArriveDist Float
IsRotateByRot Bool


DynamicInstParams

Name Type Default value Description
TargetPos Vec3
TargetRot Vec3


Derived definitions

振り向く (NpcHearts, Wander)

Name Value
ASName Turn
RotateSpeed 0.279253
ArriveDist 0.5
IsRotateByRot True

振り向く (NpcHearts, アラート)

Name Value
ASName DetectTurn
RotateSpeed 0.279253
ArriveDist 0.5
IsRotateByRot True

振り向く (NpcHearts, アンカーへ移動)

Name Value
ASName Turn
RotateSpeed 0.279253
ArriveDist 0.5
IsRotateByRot True

振り向く (NpcHearts, アンカー到着状態に遷移)

Name Value
ASName Turn
RotateSpeed 0.0
ArriveDist 0.5
IsRotateByRot True

振り向く (NpcHearts, レール点に移動)

Name Value
ASName Turn
RotateSpeed 0.279253
ArriveDist 0.5
IsRotateByRot True

振り向く (NpcHearts, 安全確認_0)

Name Value
ASName Turn
RotateSpeed 0.0
ArriveDist 0.5
IsRotateByRot False

振り向く (NpcHearts, 安全確認_1)

Name Value
ASName Turn
RotateSpeed 0.0
ArriveDist 0.5
IsRotateByRot False

振り向く (NpcHearts, 吹き出し)

Name Value
ASName Turn
RotateSpeed 0.279253
ArriveDist 0.5
IsRotateByRot True

振り向く (NpcHearts, 逃げる)

Name Value
ASName Turn
RotateSpeed 0.0
ArriveDist 0.5
IsRotateByRot False

振り向く (NpcHearts, 逃走)

Name Value
ASName Turn
RotateSpeed 0.0
ArriveDist 0.5
IsRotateByRot False

振り向く (NpcRunner, Wander)

Name Value
ASName Turn
RotateSpeed 0.279253
ArriveDist 0.5
IsRotateByRot True

振り向く (NpcRunner, アラート)

Name Value
ASName DetectTurn
RotateSpeed 0.279253
ArriveDist 0.5
IsRotateByRot True

振り向く (NpcRunner, アンカーへ移動)

Name Value
ASName Turn
RotateSpeed 0.279253
ArriveDist 0.5
IsRotateByRot True

振り向く (NpcRunner, アンカー到着状態に遷移)

Name Value
ASName Turn
RotateSpeed 0.0
ArriveDist 0.5
IsRotateByRot True

振り向く (NpcRunner, レール点に移動)

Name Value
ASName Turn
RotateSpeed 0.279253
ArriveDist 0.5
IsRotateByRot True

振り向く (NpcRunner, 安全確認_0)

Name Value
ASName Turn
RotateSpeed 0.0
ArriveDist 0.5
IsRotateByRot False

振り向く (NpcRunner, 安全確認_1)

Name Value
ASName Turn
RotateSpeed 0.0
ArriveDist 0.5
IsRotateByRot False

振り向く (NpcRunner, 吹き出し)

Name Value
ASName Turn
RotateSpeed 0.279253
ArriveDist 0.5
IsRotateByRot True

振り向く (NpcRunner, 逃げる)

Name Value
ASName Turn
RotateSpeed 0.0
ArriveDist 0.5
IsRotateByRot False

振り向く (NpcRunner, 逃走)

Name Value
ASName Turn
RotateSpeed 0.0
ArriveDist 0.5
IsRotateByRot False

振り向く (Npc, Wander)

Name Value
ASName Turn
RotateSpeed 0.279253
ArriveDist 0.5
IsRotateByRot True

振り向く (Npc, アラート)

Name Value
ASName DetectTurn
RotateSpeed 0.279253
ArriveDist 0.5
IsRotateByRot True

振り向く (Npc, アンカーへ移動)

Name Value
ASName Turn
RotateSpeed 0.279253
ArriveDist 0.5
IsRotateByRot True

振り向く (Npc, アンカー到着状態に遷移)

Name Value
ASName Turn
RotateSpeed 0.0
ArriveDist 0.5
IsRotateByRot True

振り向く (Npc, レール点に移動)

Name Value
ASName Turn
RotateSpeed 0.279253
ArriveDist 0.5
IsRotateByRot True

振り向く (Npc, 安全確認_0)

Name Value
ASName Turn
RotateSpeed 0.0
ArriveDist 0.5
IsRotateByRot False

振り向く (Npc, 安全確認_1)

Name Value
ASName Turn
RotateSpeed 0.0
ArriveDist 0.5
IsRotateByRot False

振り向く (Npc, 吹き出し)

Name Value
ASName Turn
RotateSpeed 0.279253
ArriveDist 0.5
IsRotateByRot True

振り向く (Npc, 逃げる)

Name Value
ASName Turn
RotateSpeed 0.0
ArriveDist 0.5
IsRotateByRot False

振り向く (Npc, 逃走)

Name Value
ASName Turn
RotateSpeed 0.0
ArriveDist 0.5
IsRotateByRot False

振り向く (NpcTripMaster, Wander)

Name Value
ASName Turn
RotateSpeed 0.279253
ArriveDist 0.5
IsRotateByRot True

振り向く (NpcTripMaster, アラート)

Name Value
ASName DetectTurn
RotateSpeed 0.279253
ArriveDist 0.5
IsRotateByRot True

振り向く (NpcTripMaster, アンカーへ移動)

Name Value
ASName Turn
RotateSpeed 0.279253
ArriveDist 0.5
IsRotateByRot True

振り向く (NpcTripMaster, アンカー到着状態に遷移)

Name Value
ASName Turn
RotateSpeed 0.0
ArriveDist 0.5
IsRotateByRot True

振り向く (NpcTripMaster, レール点に移動)

Name Value
ASName Turn
RotateSpeed 0.279253
ArriveDist 0.5
IsRotateByRot True

振り向く (NpcTripMaster, 安全確認_0)

Name Value
ASName Turn
RotateSpeed 0.0
ArriveDist 0.5
IsRotateByRot False

振り向く (NpcTripMaster, 安全確認_1)

Name Value
ASName Turn
RotateSpeed 0.0
ArriveDist 0.5
IsRotateByRot False

振り向く (NpcTripMaster, 吹き出し)

Name Value
ASName Turn
RotateSpeed 0.279253
ArriveDist 0.5
IsRotateByRot True

振り向く (NpcTripMaster, 逃げる)

Name Value
ASName Turn
RotateSpeed 0.0
ArriveDist 0.5
IsRotateByRot False

振り向く (NpcTripMaster, 逃走)

Name Value
ASName Turn
RotateSpeed 0.0
ArriveDist 0.5
IsRotateByRot False

振り向く (Npc_Gerudo_Queen, Wander)

Name Value
ASName Turn
RotateSpeed 0.279253
ArriveDist 0.5
IsRotateByRot True

振り向く (Npc_Gerudo_Queen, アラート)

Name Value
ASName DetectTurn
RotateSpeed 0.279253
ArriveDist 0.5
IsRotateByRot True

振り向く (Npc_Gerudo_Queen, アンカーへ移動)

Name Value
ASName Turn
RotateSpeed 0.279253
ArriveDist 0.5
IsRotateByRot True

振り向く (Npc_Gerudo_Queen, アンカー到着状態に遷移)

Name Value
ASName Turn
RotateSpeed 0.0
ArriveDist 0.5
IsRotateByRot True

振り向く (Npc_Gerudo_Queen, レール点に移動)

Name Value
ASName Turn
RotateSpeed 0.279253
ArriveDist 0.5
IsRotateByRot True

振り向く (Npc_Gerudo_Queen, 安全確認_0)

Name Value
ASName Turn
RotateSpeed 0.0
ArriveDist 0.5
IsRotateByRot False

振り向く (Npc_Gerudo_Queen, 安全確認_1)

Name Value
ASName Turn
RotateSpeed 0.0
ArriveDist 0.5
IsRotateByRot False

振り向く (Npc_Gerudo_Queen, 吹き出し)

Name Value
ASName Turn
RotateSpeed 0.279253
ArriveDist 0.5
IsRotateByRot True

振り向く (Npc_Gerudo_Queen, 逃げる)

Name Value
ASName Turn
RotateSpeed 0.0
ArriveDist 0.5
IsRotateByRot False

振り向く (Npc_Gerudo_Queen, 逃走)

Name Value
ASName Turn
RotateSpeed 0.0
ArriveDist 0.5
IsRotateByRot False

Turn (NpcTravelerWarrior, ReturnRestPos)

Name Value
ASName Turn
RotateSpeed 0.279253
ArriveDist 1.5
IsRotateByRot True

振り向く (NpcTravelerWarrior, Wander)

Name Value
ASName Turn
RotateSpeed 0.279253
ArriveDist 0.5
IsRotateByRot True

振り向く (NpcTravelerWarrior, アラート)

Name Value
ASName GuardTurn
RotateSpeed 0.0
ArriveDist 0.5
IsRotateByRot True

振り向く (NpcTravelerWarrior, アンカーへ移動)

Name Value
ASName Turn
RotateSpeed 0.279253
ArriveDist 0.5
IsRotateByRot True

振り向く (NpcTravelerWarrior, アンカー到着状態に遷移)

Name Value
ASName Turn
RotateSpeed 0.0
ArriveDist 0.5
IsRotateByRot True

振り向く (NpcTravelerWarrior, レール点に移動)

Name Value
ASName Turn
RotateSpeed 0.279253
ArriveDist 0.5
IsRotateByRot True

振り向く (NpcTravelerWarrior, 安全確認_3)

Name Value
ASName Turn
RotateSpeed 0.0
ArriveDist 0.5
IsRotateByRot False

振り向く (NpcTravelerWarrior, 吹き出し)

Name Value
ASName Turn
RotateSpeed 0.279253
ArriveDist 0.5
IsRotateByRot True

振り向く (NpcTravelerWarrior, 逃げる)

Name Value
ASName Turn
RotateSpeed 0.0
ArriveDist 0.5
IsRotateByRot False

振り向く (NpcTravelerWarrior, 逃走)

Name Value
ASName Turn
RotateSpeed 0.0
ArriveDist 0.5
IsRotateByRot False

振り向く (NpcTravelerWarrior, 馬を待つ)

Name Value
ASName Turn
RotateSpeed 0.0
ArriveDist 0.5
IsRotateByRot False

振り返る (NpcTravelerWarrior, 街道を移動)

Name Value
ASName Turn
RotateSpeed 0.279253
ArriveDist 0.5
IsRotateByRot True

Turn (NpcTravelerRider, ReturnRestPos)

Name Value
ASName Turn
RotateSpeed 0.279253
ArriveDist 1.5
IsRotateByRot True

振り向く (NpcTravelerRider, アラート)

Name Value
ASName DetectTurn
RotateSpeed 0.279253
ArriveDist 0.5
IsRotateByRot True

振り向く (NpcTravelerRider, アンカーへ移動)

Name Value
ASName Turn
RotateSpeed 0.279253
ArriveDist 0.5
IsRotateByRot True

振り向く (NpcTravelerRider, アンカー到着状態に遷移)

Name Value
ASName Turn
RotateSpeed 0.0
ArriveDist 0.5
IsRotateByRot True

振り向く (NpcTravelerRider, レール点に移動)

Name Value
ASName Turn
RotateSpeed 0.279253
ArriveDist 0.5
IsRotateByRot True

振り向く (NpcTravelerRider, 安全確認_0)

Name Value
ASName Turn
RotateSpeed 0.0
ArriveDist 0.5
IsRotateByRot False

振り向く (NpcTravelerRider, 安全確認_1)

Name Value
ASName Turn
RotateSpeed 0.0
ArriveDist 0.5
IsRotateByRot False

振り向く (NpcTravelerRider, 吹き出し)

Name Value
ASName Turn
RotateSpeed 0.279253
ArriveDist 0.5
IsRotateByRot True

振り向く (NpcTravelerRider, 逃げる)

Name Value
ASName Turn
RotateSpeed 0.0
ArriveDist 0.5
IsRotateByRot False

振り向く (NpcTravelerRider, 逃走)

Name Value
ASName Turn
RotateSpeed 0.0
ArriveDist 0.5
IsRotateByRot False

振り向く (Assassin, Wander)

Name Value
ASName Turn
RotateSpeed 0.279253
ArriveDist 0.5
IsRotateByRot True

振り向く (Assassin, アラート)

Name Value
ASName DetectTurn
RotateSpeed 0.279253
ArriveDist 0.5
IsRotateByRot True

振り向く (Assassin, アンカーへ移動)

Name Value
ASName Turn
RotateSpeed 0.279253
ArriveDist 0.5
IsRotateByRot True

振り向く (Assassin, アンカー到着状態に遷移)

Name Value
ASName Turn
RotateSpeed 0.0
ArriveDist 0.5
IsRotateByRot True

振り向く (Assassin, レール点に移動)

Name Value
ASName Turn
RotateSpeed 0.279253
ArriveDist 0.5
IsRotateByRot True

振り向く (Assassin, 安全確認_0)

Name Value
ASName Turn
RotateSpeed 0.0
ArriveDist 0.5
IsRotateByRot False

振り向く (Assassin, 安全確認_1)

Name Value
ASName Turn
RotateSpeed 0.0
ArriveDist 0.5
IsRotateByRot False

振り向く (Assassin, 吹き出し)

Name Value
ASName Turn
RotateSpeed 0.279253
ArriveDist 0.5
IsRotateByRot True

振り向く (Assassin, 逃げる)

Name Value
ASName Turn
RotateSpeed 0.0
ArriveDist 0.5
IsRotateByRot False

振り向く (Assassin, 逃走)

Name Value
ASName Turn
RotateSpeed 0.0
ArriveDist 0.5
IsRotateByRot False

振り向く (Assassin, 馬を待つ)

Name Value
ASName Turn
RotateSpeed 0.0
ArriveDist 0.5
IsRotateByRot False

振り返る (Assassin, 街道を移動)

Name Value
ASName Turn
RotateSpeed 0.279253
ArriveDist 0.5
IsRotateByRot True

Turn (NpcTravelerWarriorRider, ReturnRestPos)

Name Value
ASName Turn
RotateSpeed 0.279253
ArriveDist 1.5
IsRotateByRot True

振り向く (NpcTravelerWarriorRider, アラート)

Name Value
ASName GuardTurn
RotateSpeed 0.0
ArriveDist 0.5
IsRotateByRot True

振り向く (NpcTravelerWarriorRider, アンカーへ移動)

Name Value
ASName Turn
RotateSpeed 0.279253
ArriveDist 0.5
IsRotateByRot True

振り向く (NpcTravelerWarriorRider, アンカー到着状態に遷移)

Name Value
ASName Turn
RotateSpeed 0.0
ArriveDist 0.5
IsRotateByRot True

振り向く (NpcTravelerWarriorRider, レール点に移動)

Name Value
ASName Turn
RotateSpeed 0.279253
ArriveDist 0.5
IsRotateByRot True

振り向く (NpcTravelerWarriorRider, 安全確認_3)

Name Value
ASName Turn
RotateSpeed 0.0
ArriveDist 0.5
IsRotateByRot False

振り向く (NpcTravelerWarriorRider, 吹き出し)

Name Value
ASName Turn
RotateSpeed 0.279253
ArriveDist 0.5
IsRotateByRot True

振り向く (NpcTravelerWarriorRider, 逃げる)

Name Value
ASName Turn
RotateSpeed 0.0
ArriveDist 0.5
IsRotateByRot False

振り向く (NpcTravelerWarriorRider, 逃走)

Name Value
ASName Turn
RotateSpeed 0.0
ArriveDist 0.5
IsRotateByRot False

振り向く (NpcHorseReceptionist, Wander)

Name Value
ASName Turn
RotateSpeed 0.279253
ArriveDist 0.5
IsRotateByRot True

振り向く (NpcHorseReceptionist, アラート)

Name Value
ASName DetectTurn
RotateSpeed 0.279253
ArriveDist 0.5
IsRotateByRot True

振り向く (NpcHorseReceptionist, アンカーへ移動)

Name Value
ASName Turn
RotateSpeed 0.279253
ArriveDist 0.5
IsRotateByRot True

振り向く (NpcHorseReceptionist, アンカー到着状態に遷移)

Name Value
ASName Turn
RotateSpeed 0.0
ArriveDist 0.5
IsRotateByRot True

振り向く (NpcHorseReceptionist, レール点に移動)

Name Value
ASName Turn
RotateSpeed 0.279253
ArriveDist 0.5
IsRotateByRot True

振り向く (NpcHorseReceptionist, 安全確認_0)

Name Value
ASName Turn
RotateSpeed 0.0
ArriveDist 0.5
IsRotateByRot False

振り向く (NpcHorseReceptionist, 安全確認_1)

Name Value
ASName Turn
RotateSpeed 0.0
ArriveDist 0.5
IsRotateByRot False

振り向く (NpcHorseReceptionist, 吹き出し)

Name Value
ASName Turn
RotateSpeed 0.279253
ArriveDist 0.5
IsRotateByRot True

振り向く (NpcHorseReceptionist, 逃げる)

Name Value
ASName Turn
RotateSpeed 0.0
ArriveDist 0.5
IsRotateByRot False

振り向く (NpcHorseReceptionist, 逃走)

Name Value
ASName Turn
RotateSpeed 0.0
ArriveDist 0.5
IsRotateByRot False

振り向く (GoronHeroDescendent, 待機)

Name Value
ASName Turn
RotateSpeed 0.0
ArriveDist 0.5
IsRotateByRot False

振り向く (GoronHeroDescendent, 停止命令)

Name Value
ASName Turn
RotateSpeed 0.0
ArriveDist 0.5
IsRotateByRot False

先行動 (GoronHeroDescendent, ジャンプ準備)

Name Value
ASName Turn
RotateSpeed 0.0
ArriveDist 0.5
IsRotateByRot True

振り向く (NpcStrangeBeacon2, Wander)

Name Value
ASName Turn
RotateSpeed 0.279253
ArriveDist 0.5
IsRotateByRot True

振り向く (NpcStrangeBeacon2, アラート)

Name Value
ASName GuardTurn
RotateSpeed 0.0
ArriveDist 0.5
IsRotateByRot True

振り向く (NpcStrangeBeacon2, アンカーへ移動)

Name Value
ASName Turn
RotateSpeed 0.279253
ArriveDist 0.5
IsRotateByRot True

振り向く (NpcStrangeBeacon2, アンカー到着状態に遷移)

Name Value
ASName Turn
RotateSpeed 0.0
ArriveDist 0.5
IsRotateByRot True

振り向く (NpcStrangeBeacon2, レール点に移動)

Name Value
ASName Turn
RotateSpeed 0.279253
ArriveDist 0.5
IsRotateByRot True

振り向く (NpcStrangeBeacon2, 安全確認_3)

Name Value
ASName Turn
RotateSpeed 0.0
ArriveDist 0.5
IsRotateByRot False

振り向く (NpcStrangeBeacon2, 吹き出し)

Name Value
ASName Turn
RotateSpeed 0.279253
ArriveDist 0.5
IsRotateByRot True

振り向く (NpcStrangeBeacon2, 逃げる)

Name Value
ASName Turn
RotateSpeed 0.0
ArriveDist 0.5
IsRotateByRot False

振り向く (NpcStrangeBeacon2, 逃走)

Name Value
ASName Turn
RotateSpeed 0.0
ArriveDist 0.5
IsRotateByRot False

振り向く (NpcUseBasicSignal, Wander)

Name Value
ASName Turn
RotateSpeed 0.279253
ArriveDist 0.5
IsRotateByRot True

振り向く (NpcUseBasicSignal, アラート)

Name Value
ASName DetectTurn
RotateSpeed 0.279253
ArriveDist 0.5
IsRotateByRot True

振り向く (NpcUseBasicSignal, アンカーへ移動)

Name Value
ASName Turn
RotateSpeed 0.279253
ArriveDist 0.5
IsRotateByRot True

振り向く (NpcUseBasicSignal, アンカー到着状態に遷移)

Name Value
ASName Turn
RotateSpeed 0.0
ArriveDist 0.5
IsRotateByRot True

振り向く (NpcUseBasicSignal, レール点に移動)

Name Value
ASName Turn
RotateSpeed 0.279253
ArriveDist 0.5
IsRotateByRot True

振り向く (NpcUseBasicSignal, 安全確認_0)

Name Value
ASName Turn
RotateSpeed 0.0
ArriveDist 0.5
IsRotateByRot False

振り向く (NpcUseBasicSignal, 安全確認_1)

Name Value
ASName Turn
RotateSpeed 0.0
ArriveDist 0.5
IsRotateByRot False

振り向く (NpcUseBasicSignal, 吹き出し)

Name Value
ASName Turn
RotateSpeed 0.279253
ArriveDist 0.5
IsRotateByRot True

振り向く (NpcUseBasicSignal, 逃げる)

Name Value
ASName Turn
RotateSpeed 0.0
ArriveDist 0.5
IsRotateByRot False

振り向く (NpcUseBasicSignal, 逃走)

Name Value
ASName Turn
RotateSpeed 0.0
ArriveDist 0.5
IsRotateByRot False

振り向く (NpcVisibleTogglable, Wander)

Name Value
ASName Turn
RotateSpeed 0.279253
ArriveDist 0.5
IsRotateByRot True

振り向く (NpcVisibleTogglable, アラート)

Name Value
ASName DetectTurn
RotateSpeed 0.279253
ArriveDist 0.5
IsRotateByRot True

振り向く (NpcVisibleTogglable, アンカーへ移動)

Name Value
ASName Turn
RotateSpeed 0.279253
ArriveDist 0.5
IsRotateByRot True

振り向く (NpcVisibleTogglable, アンカー到着状態に遷移)

Name Value
ASName Turn
RotateSpeed 0.0
ArriveDist 0.5
IsRotateByRot True

振り向く (NpcVisibleTogglable, レール点に移動)

Name Value
ASName Turn
RotateSpeed 0.279253
ArriveDist 0.5
IsRotateByRot True

振り向く (NpcVisibleTogglable, 安全確認_0)

Name Value
ASName Turn
RotateSpeed 0.0
ArriveDist 0.5
IsRotateByRot False

振り向く (NpcVisibleTogglable, 安全確認_1)

Name Value
ASName Turn
RotateSpeed 0.0
ArriveDist 0.5
IsRotateByRot False

振り向く (NpcVisibleTogglable, 吹き出し)

Name Value
ASName Turn
RotateSpeed 0.279253
ArriveDist 0.5
IsRotateByRot True

振り向く (NpcVisibleTogglable, 逃げる)

Name Value
ASName Turn
RotateSpeed 0.0
ArriveDist 0.5
IsRotateByRot False

振り向く (NpcVisibleTogglable, 逃走)

Name Value
ASName Turn
RotateSpeed 0.0
ArriveDist 0.5
IsRotateByRot False

振り向く (NpcTebaTraining, Wander)

Name Value
ASName Turn
RotateSpeed 0.279253
ArriveDist 0.5
IsRotateByRot True

振り向く (NpcTebaTraining, アラート)

Name Value
ASName DetectTurn
RotateSpeed 0.279253
ArriveDist 0.5
IsRotateByRot True

振り向く (NpcTebaTraining, アンカーへ移動)

Name Value
ASName Turn
RotateSpeed 0.279253
ArriveDist 0.5
IsRotateByRot True

振り向く (NpcTebaTraining, アンカー到着状態に遷移)

Name Value
ASName Turn
RotateSpeed 0.0
ArriveDist 0.5
IsRotateByRot True

振り向く (NpcTebaTraining, レール点に移動)

Name Value
ASName Turn
RotateSpeed 0.279253
ArriveDist 0.5
IsRotateByRot True

振り向く (NpcTebaTraining, 安全確認_0)

Name Value
ASName Turn
RotateSpeed 0.0
ArriveDist 0.5
IsRotateByRot False

振り向く (NpcTebaTraining, 安全確認_1)

Name Value
ASName Turn
RotateSpeed 0.0
ArriveDist 0.5
IsRotateByRot False

振り向く (NpcTebaTraining, 吹き出し)

Name Value
ASName Turn
RotateSpeed 0.279253
ArriveDist 0.5
IsRotateByRot True

振り向く (NpcTebaTraining, 逃げる)

Name Value
ASName Turn
RotateSpeed 0.0
ArriveDist 0.5
IsRotateByRot False

振り向く (NpcTebaTraining, 逃走)

Name Value
ASName Turn
RotateSpeed 0.0
ArriveDist 0.5
IsRotateByRot False

振り向く (NpcMamonoShop, Wander)

Name Value
ASName Turn
RotateSpeed 0.279253
ArriveDist 0.5
IsRotateByRot True

振り向く (NpcMamonoShop, アラート)

Name Value
ASName DetectTurn
RotateSpeed 0.279253
ArriveDist 0.5
IsRotateByRot True

振り向く (NpcMamonoShop, アンカーへ移動)

Name Value
ASName Turn
RotateSpeed 0.279253
ArriveDist 0.5
IsRotateByRot True

振り向く (NpcMamonoShop, アンカー到着状態に遷移)

Name Value
ASName Turn
RotateSpeed 0.0
ArriveDist 0.5
IsRotateByRot True

振り向く (NpcMamonoShop, レール点に移動)

Name Value
ASName Turn
RotateSpeed 0.279253
ArriveDist 0.5
IsRotateByRot True

振り向く (NpcMamonoShop, 安全確認_0)

Name Value
ASName Turn
RotateSpeed 0.0
ArriveDist 0.5
IsRotateByRot False

振り向く (NpcMamonoShop, 安全確認_1)

Name Value
ASName Turn
RotateSpeed 0.0
ArriveDist 0.5
IsRotateByRot False

振り向く (NpcMamonoShop, 吹き出し)

Name Value
ASName Turn
RotateSpeed 0.279253
ArriveDist 0.5
IsRotateByRot True

振り向く (NpcMamonoShop, 逃げる)

Name Value
ASName Turn
RotateSpeed 0.0
ArriveDist 0.5
IsRotateByRot False

振り向く (NpcMamonoShop, 逃走)

Name Value
ASName Turn
RotateSpeed 0.0
ArriveDist 0.5
IsRotateByRot False

振り向く (NpcWarrior, Wander)

Name Value
ASName Turn
RotateSpeed 0.279253
ArriveDist 0.5
IsRotateByRot True

振り向く (NpcWarrior, アラート)

Name Value
ASName GuardTurn
RotateSpeed 0.0
ArriveDist 0.5
IsRotateByRot True

振り向く (NpcWarrior, アンカーへ移動)

Name Value
ASName Turn
RotateSpeed 0.279253
ArriveDist 0.5
IsRotateByRot True

振り向く (NpcWarrior, アンカー到着状態に遷移)

Name Value
ASName Turn
RotateSpeed 0.0
ArriveDist 0.5
IsRotateByRot True

振り向く (NpcWarrior, レール点に移動)

Name Value
ASName Turn
RotateSpeed 0.279253
ArriveDist 0.5
IsRotateByRot True

振り向く (NpcWarrior, 安全確認_3)

Name Value
ASName Turn
RotateSpeed 0.0
ArriveDist 0.5
IsRotateByRot False

振り向く (NpcWarrior, 吹き出し)

Name Value
ASName Turn
RotateSpeed 0.279253
ArriveDist 0.5
IsRotateByRot True

振り向く (NpcWarrior, 逃げる)

Name Value
ASName Turn
RotateSpeed 0.0
ArriveDist 0.5
IsRotateByRot False

振り向く (NpcWarrior, 逃走)

Name Value
ASName Turn
RotateSpeed 0.0
ArriveDist 0.5
IsRotateByRot False

振り向く (NpcChaseBlueFire, Wander)

Name Value
ASName Turn
RotateSpeed 0.279253
ArriveDist 0.5
IsRotateByRot True

振り向く (NpcChaseBlueFire, アラート)

Name Value
ASName DetectTurn
RotateSpeed 0.279253
ArriveDist 0.5
IsRotateByRot True

振り向く (NpcChaseBlueFire, アンカーへ移動)

Name Value
ASName Turn
RotateSpeed 0.279253
ArriveDist 0.5
IsRotateByRot True

振り向く (NpcChaseBlueFire, アンカー到着状態に遷移)

Name Value
ASName Turn
RotateSpeed 0.0
ArriveDist 0.5
IsRotateByRot True

振り向く (NpcChaseBlueFire, レール点に移動)

Name Value
ASName Turn
RotateSpeed 0.279253
ArriveDist 0.5
IsRotateByRot True

振り向く (NpcChaseBlueFire, 安全確認_0)

Name Value
ASName Turn
RotateSpeed 0.0
ArriveDist 0.5
IsRotateByRot False

振り向く (NpcChaseBlueFire, 安全確認_1)

Name Value
ASName Turn
RotateSpeed 0.0
ArriveDist 0.5
IsRotateByRot False

振り向く (NpcChaseBlueFire, 吹き出し)

Name Value
ASName Turn
RotateSpeed 0.279253
ArriveDist 0.5
IsRotateByRot True

振り向く (NpcChaseBlueFire, 逃げる)

Name Value
ASName Turn
RotateSpeed 0.0
ArriveDist 0.5
IsRotateByRot False

振り向く (NpcChaseBlueFire, 逃走)

Name Value
ASName Turn
RotateSpeed 0.0
ArriveDist 0.5
IsRotateByRot False

Turn (NpcTraveler, ReturnRestPos)

Name Value
ASName Turn
RotateSpeed 0.279253
ArriveDist 1.5
IsRotateByRot True

振り向く (NpcTraveler, Wander)

Name Value
ASName Turn
RotateSpeed 0.279253
ArriveDist 0.5
IsRotateByRot True

振り向く (NpcTraveler, アラート)

Name Value
ASName DetectTurn
RotateSpeed 0.279253
ArriveDist 0.5
IsRotateByRot True

振り向く (NpcTraveler, アンカーへ移動)

Name Value
ASName Turn
RotateSpeed 0.279253
ArriveDist 0.5
IsRotateByRot True

振り向く (NpcTraveler, アンカー到着状態に遷移)

Name Value
ASName Turn
RotateSpeed 0.0
ArriveDist 0.5
IsRotateByRot True

振り向く (NpcTraveler, レール点に移動)

Name Value
ASName Turn
RotateSpeed 0.279253
ArriveDist 0.5
IsRotateByRot True

振り向く (NpcTraveler, 安全確認_0)

Name Value
ASName Turn
RotateSpeed 0.0
ArriveDist 0.5
IsRotateByRot False

振り向く (NpcTraveler, 安全確認_1)

Name Value
ASName Turn
RotateSpeed 0.0
ArriveDist 0.5
IsRotateByRot False

振り向く (NpcTraveler, 吹き出し)

Name Value
ASName Turn
RotateSpeed 0.279253
ArriveDist 0.5
IsRotateByRot True

振り向く (NpcTraveler, 逃げる)

Name Value
ASName Turn
RotateSpeed 0.0
ArriveDist 0.5
IsRotateByRot False

振り向く (NpcTraveler, 逃走)

Name Value
ASName Turn
RotateSpeed 0.0
ArriveDist 0.5
IsRotateByRot False

振り向く (NpcTraveler, 馬を待つ)

Name Value
ASName Turn
RotateSpeed 0.0
ArriveDist 0.5
IsRotateByRot False

振り返る (NpcTraveler, 街道を移動)

Name Value
ASName Turn
RotateSpeed 0.279253
ArriveDist 0.5
IsRotateByRot True

振り向く (NpcArtist, Wander)

Name Value
ASName Turn
RotateSpeed 0.279253
ArriveDist 0.5
IsRotateByRot True

振り向く (NpcArtist, アラート)

Name Value
ASName DetectTurn
RotateSpeed 0.279253
ArriveDist 0.5
IsRotateByRot True

振り向く (NpcArtist, アンカーへ移動)

Name Value
ASName Turn
RotateSpeed 0.279253
ArriveDist 0.5
IsRotateByRot True

振り向く (NpcArtist, アンカー到着状態に遷移)

Name Value
ASName Turn
RotateSpeed 0.0
ArriveDist 0.5
IsRotateByRot True

振り向く (NpcArtist, レール点に移動)

Name Value
ASName Turn
RotateSpeed 0.279253
ArriveDist 0.5
IsRotateByRot True

振り向く (NpcArtist, 安全確認_0)

Name Value
ASName Turn
RotateSpeed 0.0
ArriveDist 0.5
IsRotateByRot False

振り向く (NpcArtist, 安全確認_1)

Name Value
ASName Turn
RotateSpeed 0.0
ArriveDist 0.5
IsRotateByRot False

振り向く (NpcArtist, 吹き出し)

Name Value
ASName Turn
RotateSpeed 0.279253
ArriveDist 0.5
IsRotateByRot True

振り向く (NpcArtist, 逃げる)

Name Value
ASName Turn
RotateSpeed 0.0
ArriveDist 0.5
IsRotateByRot False

振り向く (NpcArtist, 逃走)

Name Value
ASName Turn
RotateSpeed 0.0
ArriveDist 0.5
IsRotateByRot False

振り向く (NpcClerk, Wander)

Name Value
ASName Turn
RotateSpeed 0.279253
ArriveDist 0.5
IsRotateByRot True

振り向く (NpcClerk, アラート)

Name Value
ASName DetectTurn
RotateSpeed 0.279253
ArriveDist 0.5
IsRotateByRot True

振り向く (NpcClerk, アンカーへ移動)

Name Value
ASName Turn
RotateSpeed 0.279253
ArriveDist 0.5
IsRotateByRot True

振り向く (NpcClerk, アンカー到着状態に遷移)

Name Value
ASName Turn
RotateSpeed 0.0
ArriveDist 0.5
IsRotateByRot True

振り向く (NpcClerk, レール点に移動)

Name Value
ASName Turn
RotateSpeed 0.279253
ArriveDist 0.5
IsRotateByRot True

振り向く (NpcClerk, 安全確認_0)

Name Value
ASName Turn
RotateSpeed 0.0
ArriveDist 0.5
IsRotateByRot False

振り向く (NpcClerk, 安全確認_1)

Name Value
ASName Turn
RotateSpeed 0.0
ArriveDist 0.5
IsRotateByRot False

振り向く (NpcClerk, 吹き出し)

Name Value
ASName Turn
RotateSpeed 0.279253
ArriveDist 0.5
IsRotateByRot True

振り向く (NpcClerk, 逃げる)

Name Value
ASName Turn
RotateSpeed 0.0
ArriveDist 0.5
IsRotateByRot False

振り向く (NpcClerk, 逃走)

Name Value
ASName Turn
RotateSpeed 0.0
ArriveDist 0.5
IsRotateByRot False

振り向く (NpcUmayadoMaster, Wander)

Name Value
ASName Turn
RotateSpeed 0.279253
ArriveDist 0.5
IsRotateByRot True

振り向く (NpcUmayadoMaster, アラート)

Name Value
ASName DetectTurn
RotateSpeed 0.279253
ArriveDist 0.5
IsRotateByRot True

振り向く (NpcUmayadoMaster, アンカーへ移動)

Name Value
ASName Turn
RotateSpeed 0.279253
ArriveDist 0.5
IsRotateByRot True

振り向く (NpcUmayadoMaster, アンカー到着状態に遷移)

Name Value
ASName Turn
RotateSpeed 0.0
ArriveDist 0.5
IsRotateByRot True

振り向く (NpcUmayadoMaster, レール点に移動)

Name Value
ASName Turn
RotateSpeed 0.279253
ArriveDist 0.5
IsRotateByRot True

振り向く (NpcUmayadoMaster, 安全確認_0)

Name Value
ASName Turn
RotateSpeed 0.0
ArriveDist 0.5
IsRotateByRot False

振り向く (NpcUmayadoMaster, 安全確認_1)

Name Value
ASName Turn
RotateSpeed 0.0
ArriveDist 0.5
IsRotateByRot False

振り向く (NpcUmayadoMaster, 吹き出し)

Name Value
ASName Turn
RotateSpeed 0.279253
ArriveDist 0.5
IsRotateByRot True

振り向く (NpcUmayadoMaster, 逃げる)

Name Value
ASName Turn
RotateSpeed 0.0
ArriveDist 0.5
IsRotateByRot False

振り向く (NpcUmayadoMaster, 逃走)

Name Value
ASName Turn
RotateSpeed 0.0
ArriveDist 0.5
IsRotateByRot False