AIDef:Action/MoveWithAS

MoveWithAS
AI definition
Type Action

StaticInstParams

Name Type Default value Description
ASName String
Speed Float
RotSpd Float
FinRadius Float
FinRotate Float
WeaponIdx Int
BaseRotRatio Float
FollowGround Bool
WallHitLimitTime Int
MoveAngCliffLimitTime Int
AccRatio Float
IgnoreLastCurve Bool
IgnoreDecelerationFrontCliff Bool
IgnoreMoveDirCoHit Bool
JumpUpSpeedReduceRatio Float


DynamicInstParams

Name Type Default value Description
TargetPos Vec3


Derived definitions

子2 (Stal_Bokoblin_Junior_Body, 振りまわし攻撃移動)

Name Value
ASName
Speed 0.1
RotSpd 0.261799
FinRadius 0.2
FinRotate 3.14159
WeaponIdx -1
BaseRotRatio 0.22
FollowGround False
WallHitLimitTime 20
MoveAngCliffLimitTime 10
AccRatio 0.1
IgnoreLastCurve False
IgnoreDecelerationFrontCliff False
IgnoreMoveDirCoHit False
JumpUpSpeedReduceRatio 1.0

アンカー接近 (NpcHearts, アンカーへ移動)

Name Value
ASName Walk
Speed 0.025
RotSpd 0.174533
FinRadius 0.1
FinRotate 3.14159
WeaponIdx -1
BaseRotRatio 0.14
FollowGround False
WallHitLimitTime 300
MoveAngCliffLimitTime 300
AccRatio 0.1
IgnoreLastCurve False
IgnoreDecelerationFrontCliff True
IgnoreMoveDirCoHit True
JumpUpSpeedReduceRatio 1.0

アンカー接近 (NpcHearts, レール点に移動)

Name Value
ASName Walk
Speed 0.025
RotSpd 0.174533
FinRadius 0.1
FinRotate 3.14159
WeaponIdx -1
BaseRotRatio 0.14
FollowGround False
WallHitLimitTime 300
MoveAngCliffLimitTime 300
AccRatio 0.1
IgnoreLastCurve False
IgnoreDecelerationFrontCliff True
IgnoreMoveDirCoHit True
JumpUpSpeedReduceRatio 1.0

移動 (Octarock_Forest, 地上隠れ逃走)

Name Value
ASName
Speed 1.3
RotSpd 0.174533
FinRadius 2.0
FinRotate 3.14159
WeaponIdx -1
BaseRotRatio 0.14
FollowGround False
WallHitLimitTime 20
MoveAngCliffLimitTime 10
AccRatio 0.1
IgnoreLastCurve False
IgnoreDecelerationFrontCliff False
IgnoreMoveDirCoHit False
JumpUpSpeedReduceRatio 1.0

直進 (Octarock_Forest, 隠れ追跡)

Name Value
ASName FastWalk
Speed 1.0
RotSpd 0.174533
FinRadius 1.0
FinRotate 3.14159
WeaponIdx -1
BaseRotRatio 0.14
FollowGround False
WallHitLimitTime 20
MoveAngCliffLimitTime 10
AccRatio 1.0
IgnoreLastCurve False
IgnoreDecelerationFrontCliff False
IgnoreMoveDirCoHit False
JumpUpSpeedReduceRatio 1.0

アンカー接近 (NpcRunner, アンカーへ移動)

Name Value
ASName Walk
Speed 0.025
RotSpd 0.174533
FinRadius 0.1
FinRotate 3.14159
WeaponIdx -1
BaseRotRatio 0.14
FollowGround False
WallHitLimitTime 300
MoveAngCliffLimitTime 300
AccRatio 0.1
IgnoreLastCurve False
IgnoreDecelerationFrontCliff True
IgnoreMoveDirCoHit True
JumpUpSpeedReduceRatio 1.0

アンカー接近 (NpcRunner, レール点に移動)

Name Value
ASName Walk
Speed 0.025
RotSpd 0.174533
FinRadius 0.1
FinRotate 3.14159
WeaponIdx -1
BaseRotRatio 0.14
FollowGround False
WallHitLimitTime 300
MoveAngCliffLimitTime 300
AccRatio 0.1
IgnoreLastCurve False
IgnoreDecelerationFrontCliff True
IgnoreMoveDirCoHit True
JumpUpSpeedReduceRatio 1.0

アンカー接近 (Npc, アンカーへ移動)

Name Value
ASName Walk
Speed 0.025
RotSpd 0.174533
FinRadius 0.1
FinRotate 3.14159
WeaponIdx -1
BaseRotRatio 0.14
FollowGround False
WallHitLimitTime 300
MoveAngCliffLimitTime 300
AccRatio 0.1
IgnoreLastCurve False
IgnoreDecelerationFrontCliff True
IgnoreMoveDirCoHit True
JumpUpSpeedReduceRatio 1.0

アンカー接近 (Npc, レール点に移動)

Name Value
ASName Walk
Speed 0.025
RotSpd 0.174533
FinRadius 0.1
FinRotate 3.14159
WeaponIdx -1
BaseRotRatio 0.14
FollowGround False
WallHitLimitTime 300
MoveAngCliffLimitTime 300
AccRatio 0.1
IgnoreLastCurve False
IgnoreDecelerationFrontCliff True
IgnoreMoveDirCoHit True
JumpUpSpeedReduceRatio 1.0

子2 (Bokoblin_Red, 振りまわし攻撃移動)

Name Value
ASName
Speed 0.1
RotSpd 0.261799
FinRadius 0.2
FinRotate 3.14159
WeaponIdx -1
BaseRotRatio 0.22
FollowGround False
WallHitLimitTime 20
MoveAngCliffLimitTime 10
AccRatio 0.1
IgnoreLastCurve False
IgnoreDecelerationFrontCliff False
IgnoreMoveDirCoHit False
JumpUpSpeedReduceRatio 1.0

レールに向かう (Assassin_Middle_Azito, レール移動)

Name Value
ASName PatrolWalk
Speed 0.07
RotSpd 0.15708
FinRadius 2.0
FinRotate 3.14159
WeaponIdx -1
BaseRotRatio 0.14
FollowGround False
WallHitLimitTime 20
MoveAngCliffLimitTime 10
AccRatio 0.1
IgnoreLastCurve False
IgnoreDecelerationFrontCliff False
IgnoreMoveDirCoHit False
JumpUpSpeedReduceRatio 1.0

移動 (Assassin_Middle_Azito, 基本歩行)

Name Value
ASName PatrolWalk
Speed 0.07
RotSpd 0.15708
FinRadius 2.0
FinRotate 3.14159
WeaponIdx -1
BaseRotRatio 0.14
FollowGround False
WallHitLimitTime 20
MoveAngCliffLimitTime 10
AccRatio 0.1
IgnoreLastCurve False
IgnoreDecelerationFrontCliff False
IgnoreMoveDirCoHit False
JumpUpSpeedReduceRatio 1.0

直進 (Assassin_Middle_Azito, ナビ戦闘走行)

Name Value
ASName Walk
Speed 0.07
RotSpd 0.15708
FinRadius 0.2
FinRotate 3.14159
WeaponIdx -1
BaseRotRatio 0.14
FollowGround False
WallHitLimitTime 20
MoveAngCliffLimitTime 10
AccRatio 0.1
IgnoreLastCurve False
IgnoreDecelerationFrontCliff False
IgnoreMoveDirCoHit False
JumpUpSpeedReduceRatio 1.0

直進 (Assassin_Middle_Azito, プレイヤー警戒移動)

Name Value
ASName PatrolWarnWalk
Speed 0.045
RotSpd 0.15708
FinRadius 2.0
FinRotate 3.14159
WeaponIdx -1
BaseRotRatio 0.14
FollowGround False
WallHitLimitTime 20
MoveAngCliffLimitTime 10
AccRatio 0.1
IgnoreLastCurve False
IgnoreDecelerationFrontCliff False
IgnoreMoveDirCoHit False
JumpUpSpeedReduceRatio 1.0

直進 (Assassin_Middle_Azito, 音気づき)

Name Value
ASName PatrolFindWalk
Speed 0.07
RotSpd 0.15708
FinRadius 2.0
FinRotate 3.14159
WeaponIdx -1
BaseRotRatio 0.14
FollowGround False
WallHitLimitTime 20
MoveAngCliffLimitTime 10
AccRatio 0.1
IgnoreLastCurve False
IgnoreDecelerationFrontCliff False
IgnoreMoveDirCoHit False
JumpUpSpeedReduceRatio 1.0

直進 (Assassin_Middle_Azito, 好物発見)

Name Value
ASName BananaWalk
Speed 0.06
RotSpd 0.15708
FinRadius 2.0
FinRotate 3.14159
WeaponIdx -1
BaseRotRatio 0.14
FollowGround False
WallHitLimitTime 20
MoveAngCliffLimitTime 10
AccRatio 0.1
IgnoreLastCurve False
IgnoreDecelerationFrontCliff False
IgnoreMoveDirCoHit False
JumpUpSpeedReduceRatio 1.0

直進 (Assassin_Middle_Azito, 諦め)

Name Value
ASName PatrolWalk
Speed 0.07
RotSpd 0.15708
FinRadius 2.0
FinRotate 3.14159
WeaponIdx -1
BaseRotRatio 0.14
FollowGround False
WallHitLimitTime 20
MoveAngCliffLimitTime 10
AccRatio 0.1
IgnoreLastCurve False
IgnoreDecelerationFrontCliff False
IgnoreMoveDirCoHit False
JumpUpSpeedReduceRatio 1.0

直進 (Assassin_Middle_Azito, 不審物発見)

Name Value
ASName PatrolWarnWalk
Speed 0.07
RotSpd 0.15708
FinRadius 2.0
FinRotate 3.14159
WeaponIdx -1
BaseRotRatio 0.14
FollowGround False
WallHitLimitTime 20
MoveAngCliffLimitTime 10
AccRatio 0.1
IgnoreLastCurve False
IgnoreDecelerationFrontCliff False
IgnoreMoveDirCoHit False
JumpUpSpeedReduceRatio 1.0

直線追跡 (Assassin_Middle_Azito, 音追跡)

Name Value
ASName PatrolFindWalk
Speed 0.07
RotSpd 0.15708
FinRadius 2.0
FinRotate 3.14159
WeaponIdx -1
BaseRotRatio 0.14
FollowGround False
WallHitLimitTime 20
MoveAngCliffLimitTime 10
AccRatio 0.1
IgnoreLastCurve False
IgnoreDecelerationFrontCliff False
IgnoreMoveDirCoHit False
JumpUpSpeedReduceRatio 1.0

停止点移動 (Assassin_Middle_Azito, レール移動)

Name Value
ASName PatrolWalk
Speed 0.07
RotSpd 0.15708
FinRadius 2.0
FinRotate 3.14159
WeaponIdx -1
BaseRotRatio 0.14
FollowGround False
WallHitLimitTime 20
MoveAngCliffLimitTime 10
AccRatio 0.1
IgnoreLastCurve False
IgnoreDecelerationFrontCliff False
IgnoreMoveDirCoHit False
JumpUpSpeedReduceRatio 1.0

直進 (Assassin_Middle_Quest, ナビ戦闘走行)

Name Value
ASName Walk
Speed 0.07
RotSpd 0.15708
FinRadius 0.2
FinRotate 3.14159
WeaponIdx -1
BaseRotRatio 0.14
FollowGround False
WallHitLimitTime 20
MoveAngCliffLimitTime 10
AccRatio 0.1
IgnoreLastCurve False
IgnoreDecelerationFrontCliff False
IgnoreMoveDirCoHit False
JumpUpSpeedReduceRatio 1.0

アンカー接近 (NpcTripMaster, アンカーへ移動)

Name Value
ASName Walk
Speed 0.025
RotSpd 0.174533
FinRadius 0.1
FinRotate 3.14159
WeaponIdx -1
BaseRotRatio 0.14
FollowGround False
WallHitLimitTime 300
MoveAngCliffLimitTime 300
AccRatio 0.1
IgnoreLastCurve False
IgnoreDecelerationFrontCliff True
IgnoreMoveDirCoHit True
JumpUpSpeedReduceRatio 1.0

アンカー接近 (NpcTripMaster, レール点に移動)

Name Value
ASName Walk
Speed 0.025
RotSpd 0.174533
FinRadius 0.1
FinRotate 3.14159
WeaponIdx -1
BaseRotRatio 0.14
FollowGround False
WallHitLimitTime 300
MoveAngCliffLimitTime 300
AccRatio 0.1
IgnoreLastCurve False
IgnoreDecelerationFrontCliff True
IgnoreMoveDirCoHit True
JumpUpSpeedReduceRatio 1.0

近づき (Lynel_Senior, 6足攻撃移動)

Name Value
ASName
Speed 2.0
RotSpd 0.10472
FinRadius 4.0
FinRotate 3.14159
WeaponIdx 0
BaseRotRatio 0.08
FollowGround False
WallHitLimitTime 5
MoveAngCliffLimitTime 0
AccRatio 0.05
IgnoreLastCurve True
IgnoreDecelerationFrontCliff False
IgnoreMoveDirCoHit False
JumpUpSpeedReduceRatio 1.0

子0 (Lynel_Senior, 大剣突進切り駆け寄り)

Name Value
ASName
Speed 1.2
RotSpd 0.10472
FinRadius 0.2
FinRotate 3.14159
WeaponIdx -1
BaseRotRatio 0.08
FollowGround False
WallHitLimitTime 20
MoveAngCliffLimitTime 10
AccRatio 0.2
IgnoreLastCurve False
IgnoreDecelerationFrontCliff False
IgnoreMoveDirCoHit False
JumpUpSpeedReduceRatio 1.0

子0 (Lynel_Senior, 突進切り接近)

Name Value
ASName
Speed 1.2
RotSpd 0.10472
FinRadius 0.1
FinRotate 3.14159
WeaponIdx 0
BaseRotRatio 0.08
FollowGround False
WallHitLimitTime 20
MoveAngCliffLimitTime 10
AccRatio 0.2
IgnoreLastCurve True
IgnoreDecelerationFrontCliff False
IgnoreMoveDirCoHit False
JumpUpSpeedReduceRatio 1.0

通り過ぎ (Lynel_Senior, 6足攻撃移動)

Name Value
ASName
Speed 2.0
RotSpd 0.10472
FinRadius 3.0
FinRotate 3.14159
WeaponIdx 0
BaseRotRatio 0.08
FollowGround False
WallHitLimitTime 5
MoveAngCliffLimitTime 0
AccRatio 0.05
IgnoreLastCurve True
IgnoreDecelerationFrontCliff False
IgnoreMoveDirCoHit False
JumpUpSpeedReduceRatio 1.0

アンカー接近 (Npc_Gerudo_Queen, アンカーへ移動)

Name Value
ASName Walk
Speed 0.025
RotSpd 0.174533
FinRadius 0.1
FinRotate 3.14159
WeaponIdx -1
BaseRotRatio 0.14
FollowGround False
WallHitLimitTime 300
MoveAngCliffLimitTime 300
AccRatio 0.1
IgnoreLastCurve False
IgnoreDecelerationFrontCliff True
IgnoreMoveDirCoHit True
JumpUpSpeedReduceRatio 1.0

アンカー接近 (Npc_Gerudo_Queen, レール点に移動)

Name Value
ASName Walk
Speed 0.025
RotSpd 0.174533
FinRadius 0.1
FinRotate 3.14159
WeaponIdx -1
BaseRotRatio 0.14
FollowGround False
WallHitLimitTime 300
MoveAngCliffLimitTime 300
AccRatio 0.1
IgnoreLastCurve False
IgnoreDecelerationFrontCliff True
IgnoreMoveDirCoHit True
JumpUpSpeedReduceRatio 1.0

直進 (Lizalfos_Fire, 戦闘歩行)

Name Value
ASName AttackFireWalk
Speed 0.18
RotSpd 0.174533
FinRadius 0.2
FinRotate 3.14159
WeaponIdx -1
BaseRotRatio 0.14
FollowGround False
WallHitLimitTime 20
MoveAngCliffLimitTime 10
AccRatio 0.1
IgnoreLastCurve False
IgnoreDecelerationFrontCliff False
IgnoreMoveDirCoHit False
JumpUpSpeedReduceRatio 1.0

直進 (Priest_Boss_Normal, 中行動_0)

Name Value
ASName BananaLoop
Speed 0.1
RotSpd 0.174533
FinRadius 1.0
FinRotate 3.14159
WeaponIdx -1
BaseRotRatio 0.14
FollowGround False
WallHitLimitTime 20
MoveAngCliffLimitTime 10
AccRatio 0.1
IgnoreLastCurve False
IgnoreDecelerationFrontCliff False
IgnoreMoveDirCoHit False
JumpUpSpeedReduceRatio 1.0

子2 (Bokoblin_Senior, 振りまわし攻撃移動)

Name Value
ASName
Speed 0.1
RotSpd 0.261799
FinRadius 0.2
FinRotate 3.14159
WeaponIdx -1
BaseRotRatio 0.22
FollowGround False
WallHitLimitTime 20
MoveAngCliffLimitTime 10
AccRatio 0.1
IgnoreLastCurve False
IgnoreDecelerationFrontCliff False
IgnoreMoveDirCoHit False
JumpUpSpeedReduceRatio 1.0

子2 (Bokoblin_Rapid, 振りまわし攻撃移動)

Name Value
ASName
Speed 0.1
RotSpd 0.261799
FinRadius 0.2
FinRotate 3.14159
WeaponIdx -1
BaseRotRatio 0.22
FollowGround False
WallHitLimitTime 20
MoveAngCliffLimitTime 10
AccRatio 0.1
IgnoreLastCurve False
IgnoreDecelerationFrontCliff False
IgnoreMoveDirCoHit False
JumpUpSpeedReduceRatio 1.0

アンカー接近 (NpcTravelerWarrior, アンカーへ移動)

Name Value
ASName Walk
Speed 0.025
RotSpd 0.174533
FinRadius 0.1
FinRotate 3.14159
WeaponIdx -1
BaseRotRatio 0.14
FollowGround False
WallHitLimitTime 300
MoveAngCliffLimitTime 300
AccRatio 0.1
IgnoreLastCurve False
IgnoreDecelerationFrontCliff True
IgnoreMoveDirCoHit True
JumpUpSpeedReduceRatio 1.0

アンカー接近 (NpcTravelerWarrior, レール点に移動)

Name Value
ASName Walk
Speed 0.025
RotSpd 0.174533
FinRadius 0.1
FinRotate 3.14159
WeaponIdx -1
BaseRotRatio 0.14
FollowGround False
WallHitLimitTime 300
MoveAngCliffLimitTime 300
AccRatio 0.1
IgnoreLastCurve False
IgnoreDecelerationFrontCliff True
IgnoreMoveDirCoHit True
JumpUpSpeedReduceRatio 1.0

行動 (NpcTravelerWarrior, 接近)

Name Value
ASName GuardMoveLoop
Speed 0.064
RotSpd 0.174533
FinRadius 0.0
FinRotate 3.14159
WeaponIdx -1
BaseRotRatio 0.14
FollowGround False
WallHitLimitTime 20
MoveAngCliffLimitTime 10
AccRatio 0.1
IgnoreLastCurve False
IgnoreDecelerationFrontCliff True
IgnoreMoveDirCoHit True
JumpUpSpeedReduceRatio 1.0

行動 (Moriblin_Senior, 剣薙ぎ払い攻撃)

Name Value
ASName
Speed 0.08
RotSpd 0.0872665
FinRadius 0.2
FinRotate 3.14159
WeaponIdx -1
BaseRotRatio 0.14
FollowGround False
WallHitLimitTime 20
MoveAngCliffLimitTime 10
AccRatio 0.1
IgnoreLastCurve False
IgnoreDecelerationFrontCliff False
IgnoreMoveDirCoHit False
JumpUpSpeedReduceRatio 1.0

行動 (Moriblin_Senior, 子2)

Name Value
ASName
Speed 0.08
RotSpd 0.0872665
FinRadius 0.2
FinRotate 3.14159
WeaponIdx -1
BaseRotRatio 0.14
FollowGround False
WallHitLimitTime 20
MoveAngCliffLimitTime 10
AccRatio 0.1
IgnoreLastCurve False
IgnoreDecelerationFrontCliff False
IgnoreMoveDirCoHit False
JumpUpSpeedReduceRatio 1.0

行動 (Moriblin_Senior, 子3)

Name Value
ASName
Speed 0.1
RotSpd 0.174533
FinRadius -1.0
FinRotate 3.14159
WeaponIdx -1
BaseRotRatio 0.14
FollowGround False
WallHitLimitTime 20
MoveAngCliffLimitTime 10
AccRatio 0.1
IgnoreLastCurve False
IgnoreDecelerationFrontCliff False
IgnoreMoveDirCoHit False
JumpUpSpeedReduceRatio 1.0

直進 (Priest_Boss_ShadowClone_Real, 中行動_0)

Name Value
ASName BananaLoop
Speed 0.1
RotSpd 0.174533
FinRadius 1.0
FinRotate 3.14159
WeaponIdx -1
BaseRotRatio 0.14
FollowGround False
WallHitLimitTime 20
MoveAngCliffLimitTime 10
AccRatio 0.1
IgnoreLastCurve False
IgnoreDecelerationFrontCliff False
IgnoreMoveDirCoHit False
JumpUpSpeedReduceRatio 1.0

アンカー接近 (NpcTravelerRider, アンカーへ移動)

Name Value
ASName Walk
Speed 0.025
RotSpd 0.174533
FinRadius 0.1
FinRotate 3.14159
WeaponIdx -1
BaseRotRatio 0.14
FollowGround False
WallHitLimitTime 300
MoveAngCliffLimitTime 300
AccRatio 0.1
IgnoreLastCurve False
IgnoreDecelerationFrontCliff True
IgnoreMoveDirCoHit True
JumpUpSpeedReduceRatio 1.0

アンカー接近 (NpcTravelerRider, レール点に移動)

Name Value
ASName Walk
Speed 0.025
RotSpd 0.174533
FinRadius 0.1
FinRotate 3.14159
WeaponIdx -1
BaseRotRatio 0.14
FollowGround False
WallHitLimitTime 300
MoveAngCliffLimitTime 300
AccRatio 0.1
IgnoreLastCurve False
IgnoreDecelerationFrontCliff True
IgnoreMoveDirCoHit True
JumpUpSpeedReduceRatio 1.0

アンカー接近 (Assassin, アンカーへ移動)

Name Value
ASName Walk
Speed 0.025
RotSpd 0.174533
FinRadius 0.1
FinRotate 3.14159
WeaponIdx -1
BaseRotRatio 0.14
FollowGround False
WallHitLimitTime 300
MoveAngCliffLimitTime 300
AccRatio 0.1
IgnoreLastCurve False
IgnoreDecelerationFrontCliff True
IgnoreMoveDirCoHit True
JumpUpSpeedReduceRatio 1.0

アンカー接近 (Assassin, レール点に移動)

Name Value
ASName Walk
Speed 0.025
RotSpd 0.174533
FinRadius 0.1
FinRotate 3.14159
WeaponIdx -1
BaseRotRatio 0.14
FollowGround False
WallHitLimitTime 300
MoveAngCliffLimitTime 300
AccRatio 0.1
IgnoreLastCurve False
IgnoreDecelerationFrontCliff True
IgnoreMoveDirCoHit True
JumpUpSpeedReduceRatio 1.0

近づき (Lynel_Middle, 6足攻撃移動)

Name Value
ASName
Speed 2.0
RotSpd 0.10472
FinRadius 4.0
FinRotate 3.14159
WeaponIdx 0
BaseRotRatio 0.08
FollowGround False
WallHitLimitTime 5
MoveAngCliffLimitTime 0
AccRatio 0.05
IgnoreLastCurve True
IgnoreDecelerationFrontCliff False
IgnoreMoveDirCoHit False
JumpUpSpeedReduceRatio 1.0

子0 (Lynel_Middle, 大剣突進切り駆け寄り)

Name Value
ASName
Speed 1.2
RotSpd 0.10472
FinRadius 0.2
FinRotate 3.14159
WeaponIdx -1
BaseRotRatio 0.08
FollowGround False
WallHitLimitTime 20
MoveAngCliffLimitTime 10
AccRatio 0.2
IgnoreLastCurve False
IgnoreDecelerationFrontCliff False
IgnoreMoveDirCoHit False
JumpUpSpeedReduceRatio 1.0

子0 (Lynel_Middle, 突進切り接近)

Name Value
ASName
Speed 1.2
RotSpd 0.10472
FinRadius 0.1
FinRotate 3.14159
WeaponIdx 0
BaseRotRatio 0.08
FollowGround False
WallHitLimitTime 20
MoveAngCliffLimitTime 10
AccRatio 0.2
IgnoreLastCurve True
IgnoreDecelerationFrontCliff False
IgnoreMoveDirCoHit False
JumpUpSpeedReduceRatio 1.0

通り過ぎ (Lynel_Middle, 6足攻撃移動)

Name Value
ASName
Speed 2.0
RotSpd 0.10472
FinRadius 3.0
FinRotate 3.14159
WeaponIdx 0
BaseRotRatio 0.08
FollowGround False
WallHitLimitTime 5
MoveAngCliffLimitTime 0
AccRatio 0.05
IgnoreLastCurve True
IgnoreDecelerationFrontCliff False
IgnoreMoveDirCoHit False
JumpUpSpeedReduceRatio 1.0

レールに向かう (Assassin_Middle_Azito_DLC, レール移動)

Name Value
ASName PatrolWalk
Speed 0.07
RotSpd 0.15708
FinRadius 2.0
FinRotate 3.14159
WeaponIdx -1
BaseRotRatio 0.14
FollowGround False
WallHitLimitTime 20
MoveAngCliffLimitTime 10
AccRatio 0.1
IgnoreLastCurve False
IgnoreDecelerationFrontCliff False
IgnoreMoveDirCoHit False
JumpUpSpeedReduceRatio 1.0

移動 (Assassin_Middle_Azito_DLC, 基本歩行)

Name Value
ASName PatrolWalk
Speed 0.07
RotSpd 0.15708
FinRadius 2.0
FinRotate 3.14159
WeaponIdx -1
BaseRotRatio 0.14
FollowGround False
WallHitLimitTime 20
MoveAngCliffLimitTime 10
AccRatio 0.1
IgnoreLastCurve False
IgnoreDecelerationFrontCliff False
IgnoreMoveDirCoHit False
JumpUpSpeedReduceRatio 1.0

直進 (Assassin_Middle_Azito_DLC, ナビ戦闘走行)

Name Value
ASName Walk
Speed 0.07
RotSpd 0.15708
FinRadius 0.2
FinRotate 3.14159
WeaponIdx -1
BaseRotRatio 0.14
FollowGround False
WallHitLimitTime 20
MoveAngCliffLimitTime 10
AccRatio 0.1
IgnoreLastCurve False
IgnoreDecelerationFrontCliff False
IgnoreMoveDirCoHit False
JumpUpSpeedReduceRatio 1.0

直進 (Assassin_Middle_Azito_DLC, プレイヤー警戒移動)

Name Value
ASName PatrolWarnWalk
Speed 0.045
RotSpd 0.15708
FinRadius 2.0
FinRotate 3.14159
WeaponIdx -1
BaseRotRatio 0.14
FollowGround False
WallHitLimitTime 20
MoveAngCliffLimitTime 10
AccRatio 0.1
IgnoreLastCurve False
IgnoreDecelerationFrontCliff False
IgnoreMoveDirCoHit False
JumpUpSpeedReduceRatio 1.0

直進 (Assassin_Middle_Azito_DLC, 音気づき)

Name Value
ASName PatrolFindWalk
Speed 0.07
RotSpd 0.15708
FinRadius 2.0
FinRotate 3.14159
WeaponIdx -1
BaseRotRatio 0.14
FollowGround False
WallHitLimitTime 20
MoveAngCliffLimitTime 10
AccRatio 0.1
IgnoreLastCurve False
IgnoreDecelerationFrontCliff False
IgnoreMoveDirCoHit False
JumpUpSpeedReduceRatio 1.0

直進 (Assassin_Middle_Azito_DLC, 好物発見)

Name Value
ASName BananaWalk
Speed 0.06
RotSpd 0.15708
FinRadius 2.0
FinRotate 3.14159
WeaponIdx -1
BaseRotRatio 0.14
FollowGround False
WallHitLimitTime 20
MoveAngCliffLimitTime 10
AccRatio 0.1
IgnoreLastCurve False
IgnoreDecelerationFrontCliff False
IgnoreMoveDirCoHit False
JumpUpSpeedReduceRatio 1.0

直進 (Assassin_Middle_Azito_DLC, 諦め)

Name Value
ASName PatrolWalk
Speed 0.07
RotSpd 0.15708
FinRadius 2.0
FinRotate 3.14159
WeaponIdx -1
BaseRotRatio 0.14
FollowGround False
WallHitLimitTime 20
MoveAngCliffLimitTime 10
AccRatio 0.1
IgnoreLastCurve False
IgnoreDecelerationFrontCliff False
IgnoreMoveDirCoHit False
JumpUpSpeedReduceRatio 1.0

直進 (Assassin_Middle_Azito_DLC, 不審物発見)

Name Value
ASName PatrolWarnWalk
Speed 0.07
RotSpd 0.15708
FinRadius 2.0
FinRotate 3.14159
WeaponIdx -1
BaseRotRatio 0.14
FollowGround False
WallHitLimitTime 20
MoveAngCliffLimitTime 10
AccRatio 0.1
IgnoreLastCurve False
IgnoreDecelerationFrontCliff False
IgnoreMoveDirCoHit False
JumpUpSpeedReduceRatio 1.0

直線追跡 (Assassin_Middle_Azito_DLC, 音追跡)

Name Value
ASName PatrolFindWalk
Speed 0.07
RotSpd 0.15708
FinRadius 2.0
FinRotate 3.14159
WeaponIdx -1
BaseRotRatio 0.14
FollowGround False
WallHitLimitTime 20
MoveAngCliffLimitTime 10
AccRatio 0.1
IgnoreLastCurve False
IgnoreDecelerationFrontCliff False
IgnoreMoveDirCoHit False
JumpUpSpeedReduceRatio 1.0

停止点移動 (Assassin_Middle_Azito_DLC, レール移動)

Name Value
ASName PatrolWalk
Speed 0.07
RotSpd 0.15708
FinRadius 2.0
FinRotate 3.14159
WeaponIdx -1
BaseRotRatio 0.14
FollowGround False
WallHitLimitTime 20
MoveAngCliffLimitTime 10
AccRatio 0.1
IgnoreLastCurve False
IgnoreDecelerationFrontCliff False
IgnoreMoveDirCoHit False
JumpUpSpeedReduceRatio 1.0

移動 (Octarock_Sand, 逃走)

Name Value
ASName FastWalk
Speed 1.0
RotSpd 0.174533
FinRadius 1.0
FinRotate 3.14159
WeaponIdx -1
BaseRotRatio 0.14
FollowGround False
WallHitLimitTime 4
MoveAngCliffLimitTime 4
AccRatio 0.1
IgnoreLastCurve False
IgnoreDecelerationFrontCliff False
IgnoreMoveDirCoHit False
JumpUpSpeedReduceRatio 0.5

戦闘歩行 (Guardian_Mini_DetachLineBeam, 突撃回転攻撃)

Name Value
ASName Dash
Speed 1.5
RotSpd 0.523599
FinRadius 1.0
FinRotate 3.14159
WeaponIdx -1
BaseRotRatio 1.0
FollowGround False
WallHitLimitTime 20
MoveAngCliffLimitTime 10
AccRatio 0.05
IgnoreLastCurve False
IgnoreDecelerationFrontCliff True
IgnoreMoveDirCoHit False
JumpUpSpeedReduceRatio 1.0

直進 (Guardian_Mini_DetachLineBeam, 音気づき)

Name Value
ASName FoldWalk
Speed 0.2
RotSpd 0.174533
FinRadius 0.2
FinRotate 3.14159
WeaponIdx -1
BaseRotRatio 0.14
FollowGround False
WallHitLimitTime 20
MoveAngCliffLimitTime 10
AccRatio 0.1
IgnoreLastCurve False
IgnoreDecelerationFrontCliff False
IgnoreMoveDirCoHit False
JumpUpSpeedReduceRatio 1.0

直進 (Guardian_Mini_DetachLineBeam, 変形前)

Name Value
ASName FoldWalk
Speed 0.4
RotSpd 0.15708
FinRadius 0.2
FinRotate 3.14159
WeaponIdx -1
BaseRotRatio 0.14
FollowGround False
WallHitLimitTime 20
MoveAngCliffLimitTime 10
AccRatio 0.1
IgnoreLastCurve False
IgnoreDecelerationFrontCliff False
IgnoreMoveDirCoHit False
JumpUpSpeedReduceRatio 1.0

直線追跡 (Guardian_Mini_DetachLineBeam, 音気づき)

Name Value
ASName FoldWalk
Speed 0.2
RotSpd 0.174533
FinRadius 0.2
FinRotate 3.14159
WeaponIdx -1
BaseRotRatio 0.14
FollowGround False
WallHitLimitTime 20
MoveAngCliffLimitTime 10
AccRatio 0.1
IgnoreLastCurve False
IgnoreDecelerationFrontCliff False
IgnoreMoveDirCoHit False
JumpUpSpeedReduceRatio 1.0

移動 (Animal_SunazarashiSP_B, Root)

Name Value
ASName Swim_St
Speed 0.648148
RotSpd 0.261799
FinRadius 10.0
FinRotate 3.14159
WeaponIdx -1
BaseRotRatio 0.05
FollowGround False
WallHitLimitTime 0
MoveAngCliffLimitTime 10
AccRatio 0.1
IgnoreLastCurve False
IgnoreDecelerationFrontCliff False
IgnoreMoveDirCoHit False
JumpUpSpeedReduceRatio 1.0

行動 (Moriblin_Blue, 剣薙ぎ払い攻撃)

Name Value
ASName
Speed 0.08
RotSpd 0.0872665
FinRadius 0.2
FinRotate 3.14159
WeaponIdx -1
BaseRotRatio 0.14
FollowGround False
WallHitLimitTime 20
MoveAngCliffLimitTime 10
AccRatio 0.1
IgnoreLastCurve False
IgnoreDecelerationFrontCliff False
IgnoreMoveDirCoHit False
JumpUpSpeedReduceRatio 1.0

行動 (Moriblin_Blue, 子2)

Name Value
ASName
Speed 0.08
RotSpd 0.0872665
FinRadius 0.2
FinRotate 3.14159
WeaponIdx -1
BaseRotRatio 0.14
FollowGround False
WallHitLimitTime 20
MoveAngCliffLimitTime 10
AccRatio 0.1
IgnoreLastCurve False
IgnoreDecelerationFrontCliff False
IgnoreMoveDirCoHit False
JumpUpSpeedReduceRatio 1.0

行動 (Moriblin_Blue, 子3)

Name Value
ASName
Speed 0.1
RotSpd 0.174533
FinRadius -1.0
FinRotate 3.14159
WeaponIdx -1
BaseRotRatio 0.14
FollowGround False
WallHitLimitTime 20
MoveAngCliffLimitTime 10
AccRatio 0.1
IgnoreLastCurve False
IgnoreDecelerationFrontCliff False
IgnoreMoveDirCoHit False
JumpUpSpeedReduceRatio 1.0

アンカー接近 (NpcTravelerWarriorRider, アンカーへ移動)

Name Value
ASName Walk
Speed 0.025
RotSpd 0.174533
FinRadius 0.1
FinRotate 3.14159
WeaponIdx -1
BaseRotRatio 0.14
FollowGround False
WallHitLimitTime 300
MoveAngCliffLimitTime 300
AccRatio 0.1
IgnoreLastCurve False
IgnoreDecelerationFrontCliff True
IgnoreMoveDirCoHit True
JumpUpSpeedReduceRatio 1.0

アンカー接近 (NpcTravelerWarriorRider, レール点に移動)

Name Value
ASName Walk
Speed 0.025
RotSpd 0.174533
FinRadius 0.1
FinRotate 3.14159
WeaponIdx -1
BaseRotRatio 0.14
FollowGround False
WallHitLimitTime 300
MoveAngCliffLimitTime 300
AccRatio 0.1
IgnoreLastCurve False
IgnoreDecelerationFrontCliff True
IgnoreMoveDirCoHit True
JumpUpSpeedReduceRatio 1.0

行動 (NpcTravelerWarriorRider, 接近)

Name Value
ASName GuardMoveLoop
Speed 0.064
RotSpd 0.174533
FinRadius 0.0
FinRotate 3.14159
WeaponIdx -1
BaseRotRatio 0.14
FollowGround False
WallHitLimitTime 20
MoveAngCliffLimitTime 10
AccRatio 0.1
IgnoreLastCurve False
IgnoreDecelerationFrontCliff True
IgnoreMoveDirCoHit True
JumpUpSpeedReduceRatio 1.0

行動 (Stal_Moriblin_Bone, 剣薙ぎ払い攻撃)

Name Value
ASName
Speed 0.08
RotSpd 0.0872665
FinRadius 0.2
FinRotate 3.14159
WeaponIdx -1
BaseRotRatio 0.14
FollowGround False
WallHitLimitTime 20
MoveAngCliffLimitTime 10
AccRatio 0.1
IgnoreLastCurve False
IgnoreDecelerationFrontCliff False
IgnoreMoveDirCoHit False
JumpUpSpeedReduceRatio 1.0

行動 (Stal_Moriblin_Bone, 子2)

Name Value
ASName
Speed 0.08
RotSpd 0.0872665
FinRadius 0.2
FinRotate 3.14159
WeaponIdx -1
BaseRotRatio 0.14
FollowGround False
WallHitLimitTime 20
MoveAngCliffLimitTime 10
AccRatio 0.1
IgnoreLastCurve False
IgnoreDecelerationFrontCliff False
IgnoreMoveDirCoHit False
JumpUpSpeedReduceRatio 1.0

行動 (Stal_Moriblin_Bone, 子3)

Name Value
ASName
Speed 0.1
RotSpd 0.174533
FinRadius -1.0
FinRotate 3.14159
WeaponIdx -1
BaseRotRatio 0.14
FollowGround False
WallHitLimitTime 20
MoveAngCliffLimitTime 10
AccRatio 0.1
IgnoreLastCurve False
IgnoreDecelerationFrontCliff False
IgnoreMoveDirCoHit False
JumpUpSpeedReduceRatio 1.0

移動 (Octarock_Snow, 地上隠れ逃走)

Name Value
ASName
Speed 1.3
RotSpd 0.174533
FinRadius 2.0
FinRotate 3.14159
WeaponIdx -1
BaseRotRatio 0.14
FollowGround False
WallHitLimitTime 20
MoveAngCliffLimitTime 10
AccRatio 0.1
IgnoreLastCurve False
IgnoreDecelerationFrontCliff False
IgnoreMoveDirCoHit False
JumpUpSpeedReduceRatio 1.0

直進 (Octarock_Snow, 隠れ追跡)

Name Value
ASName FastWalk
Speed 1.0
RotSpd 0.174533
FinRadius 1.0
FinRotate 3.14159
WeaponIdx -1
BaseRotRatio 0.14
FollowGround False
WallHitLimitTime 20
MoveAngCliffLimitTime 10
AccRatio 1.0
IgnoreLastCurve False
IgnoreDecelerationFrontCliff False
IgnoreMoveDirCoHit False
JumpUpSpeedReduceRatio 1.0

直進 (Octarock_Snow, 潜り追跡)

Name Value
ASName HideWait
Speed 0.5
RotSpd 0.174533
FinRadius 5.0
FinRotate 3.14159
WeaponIdx -1
BaseRotRatio 0.14
FollowGround False
WallHitLimitTime 20
MoveAngCliffLimitTime 10
AccRatio 0.1
IgnoreLastCurve False
IgnoreDecelerationFrontCliff False
IgnoreMoveDirCoHit False
JumpUpSpeedReduceRatio 1.0

アンカー接近 (NpcHorseReceptionist, アンカーへ移動)

Name Value
ASName Walk
Speed 0.025
RotSpd 0.174533
FinRadius 0.1
FinRotate 3.14159
WeaponIdx -1
BaseRotRatio 0.14
FollowGround False
WallHitLimitTime 300
MoveAngCliffLimitTime 300
AccRatio 0.1
IgnoreLastCurve False
IgnoreDecelerationFrontCliff True
IgnoreMoveDirCoHit True
JumpUpSpeedReduceRatio 1.0

アンカー接近 (NpcHorseReceptionist, レール点に移動)

Name Value
ASName Walk
Speed 0.025
RotSpd 0.174533
FinRadius 0.1
FinRotate 3.14159
WeaponIdx -1
BaseRotRatio 0.14
FollowGround False
WallHitLimitTime 300
MoveAngCliffLimitTime 300
AccRatio 0.1
IgnoreLastCurve False
IgnoreDecelerationFrontCliff True
IgnoreMoveDirCoHit True
JumpUpSpeedReduceRatio 1.0

近づき (Lynel, 6足攻撃移動)

Name Value
ASName
Speed 2.0
RotSpd 0.10472
FinRadius 4.0
FinRotate 3.14159
WeaponIdx 0
BaseRotRatio 0.08
FollowGround False
WallHitLimitTime 5
MoveAngCliffLimitTime 0
AccRatio 0.05
IgnoreLastCurve True
IgnoreDecelerationFrontCliff False
IgnoreMoveDirCoHit False
JumpUpSpeedReduceRatio 1.0

子0 (Lynel, 大剣突進切り駆け寄り)

Name Value
ASName
Speed 1.2
RotSpd 0.10472
FinRadius 0.2
FinRotate 3.14159
WeaponIdx -1
BaseRotRatio 0.08
FollowGround False
WallHitLimitTime 20
MoveAngCliffLimitTime 10
AccRatio 0.2
IgnoreLastCurve False
IgnoreDecelerationFrontCliff False
IgnoreMoveDirCoHit False
JumpUpSpeedReduceRatio 1.0

子0 (Lynel, 突進切り接近)

Name Value
ASName
Speed 1.2
RotSpd 0.10472
FinRadius 0.1
FinRotate 3.14159
WeaponIdx 0
BaseRotRatio 0.08
FollowGround False
WallHitLimitTime 20
MoveAngCliffLimitTime 10
AccRatio 0.2
IgnoreLastCurve True
IgnoreDecelerationFrontCliff False
IgnoreMoveDirCoHit False
JumpUpSpeedReduceRatio 1.0

通り過ぎ (Lynel, 6足攻撃移動)

Name Value
ASName
Speed 2.0
RotSpd 0.10472
FinRadius 3.0
FinRotate 3.14159
WeaponIdx 0
BaseRotRatio 0.08
FollowGround False
WallHitLimitTime 5
MoveAngCliffLimitTime 0
AccRatio 0.05
IgnoreLastCurve True
IgnoreDecelerationFrontCliff False
IgnoreMoveDirCoHit False
JumpUpSpeedReduceRatio 1.0

アンカー接近 (NpcStrangeBeacon2, アンカーへ移動)

Name Value
ASName Walk
Speed 0.025
RotSpd 0.174533
FinRadius 0.1
FinRotate 3.14159
WeaponIdx -1
BaseRotRatio 0.14
FollowGround False
WallHitLimitTime 300
MoveAngCliffLimitTime 300
AccRatio 0.1
IgnoreLastCurve False
IgnoreDecelerationFrontCliff True
IgnoreMoveDirCoHit True
JumpUpSpeedReduceRatio 1.0

アンカー接近 (NpcStrangeBeacon2, レール点に移動)

Name Value
ASName Walk
Speed 0.025
RotSpd 0.174533
FinRadius 0.1
FinRotate 3.14159
WeaponIdx -1
BaseRotRatio 0.14
FollowGround False
WallHitLimitTime 300
MoveAngCliffLimitTime 300
AccRatio 0.1
IgnoreLastCurve False
IgnoreDecelerationFrontCliff True
IgnoreMoveDirCoHit True
JumpUpSpeedReduceRatio 1.0

行動 (NpcStrangeBeacon2, 接近)

Name Value
ASName GuardMoveLoop
Speed 0.064
RotSpd 0.174533
FinRadius 0.2
FinRotate 3.14159
WeaponIdx -1
BaseRotRatio 0.14
FollowGround False
WallHitLimitTime 20
MoveAngCliffLimitTime 10
AccRatio 0.1
IgnoreLastCurve False
IgnoreDecelerationFrontCliff True
IgnoreMoveDirCoHit True
JumpUpSpeedReduceRatio 1.0

アンカー接近 (NpcUseBasicSignal, アンカーへ移動)

Name Value
ASName Walk
Speed 0.025
RotSpd 0.174533
FinRadius 0.1
FinRotate 3.14159
WeaponIdx -1
BaseRotRatio 0.14
FollowGround False
WallHitLimitTime 300
MoveAngCliffLimitTime 300
AccRatio 0.1
IgnoreLastCurve False
IgnoreDecelerationFrontCliff True
IgnoreMoveDirCoHit True
JumpUpSpeedReduceRatio 1.0

アンカー接近 (NpcUseBasicSignal, レール点に移動)

Name Value
ASName Walk
Speed 0.025
RotSpd 0.174533
FinRadius 0.1
FinRotate 3.14159
WeaponIdx -1
BaseRotRatio 0.14
FollowGround False
WallHitLimitTime 300
MoveAngCliffLimitTime 300
AccRatio 0.1
IgnoreLastCurve False
IgnoreDecelerationFrontCliff True
IgnoreMoveDirCoHit True
JumpUpSpeedReduceRatio 1.0

戦闘歩行 (Guardian_Mini, 突撃回転攻撃)

Name Value
ASName Dash
Speed 1.5
RotSpd 0.523599
FinRadius 1.0
FinRotate 3.14159
WeaponIdx -1
BaseRotRatio 1.0
FollowGround False
WallHitLimitTime 20
MoveAngCliffLimitTime 10
AccRatio 0.05
IgnoreLastCurve False
IgnoreDecelerationFrontCliff True
IgnoreMoveDirCoHit False
JumpUpSpeedReduceRatio 1.0

直進 (Guardian_Mini, 音気づき)

Name Value
ASName FoldWalk
Speed 0.2
RotSpd 0.174533
FinRadius 0.2
FinRotate 3.14159
WeaponIdx -1
BaseRotRatio 0.14
FollowGround False
WallHitLimitTime 20
MoveAngCliffLimitTime 10
AccRatio 0.1
IgnoreLastCurve False
IgnoreDecelerationFrontCliff False
IgnoreMoveDirCoHit False
JumpUpSpeedReduceRatio 1.0

直進 (Guardian_Mini, 変形前)

Name Value
ASName FoldWalk
Speed 0.4
RotSpd 0.15708
FinRadius 0.2
FinRotate 3.14159
WeaponIdx -1
BaseRotRatio 0.14
FollowGround False
WallHitLimitTime 20
MoveAngCliffLimitTime 10
AccRatio 0.1
IgnoreLastCurve False
IgnoreDecelerationFrontCliff False
IgnoreMoveDirCoHit False
JumpUpSpeedReduceRatio 1.0

直線追跡 (Guardian_Mini, 音気づき)

Name Value
ASName FoldWalk
Speed 0.2
RotSpd 0.174533
FinRadius 0.2
FinRotate 3.14159
WeaponIdx -1
BaseRotRatio 0.14
FollowGround False
WallHitLimitTime 20
MoveAngCliffLimitTime 10
AccRatio 0.1
IgnoreLastCurve False
IgnoreDecelerationFrontCliff False
IgnoreMoveDirCoHit False
JumpUpSpeedReduceRatio 1.0

アンカー接近 (NpcVisibleTogglable, アンカーへ移動)

Name Value
ASName Walk
Speed 0.025
RotSpd 0.174533
FinRadius 0.1
FinRotate 3.14159
WeaponIdx -1
BaseRotRatio 0.14
FollowGround False
WallHitLimitTime 300
MoveAngCliffLimitTime 300
AccRatio 0.1
IgnoreLastCurve False
IgnoreDecelerationFrontCliff True
IgnoreMoveDirCoHit True
JumpUpSpeedReduceRatio 1.0

アンカー接近 (NpcVisibleTogglable, レール点に移動)

Name Value
ASName Walk
Speed 0.025
RotSpd 0.174533
FinRadius 0.1
FinRotate 3.14159
WeaponIdx -1
BaseRotRatio 0.14
FollowGround False
WallHitLimitTime 300
MoveAngCliffLimitTime 300
AccRatio 0.1
IgnoreLastCurve False
IgnoreDecelerationFrontCliff True
IgnoreMoveDirCoHit True
JumpUpSpeedReduceRatio 1.0

アンカー接近 (NpcTebaTraining, アンカーへ移動)

Name Value
ASName Walk
Speed 0.025
RotSpd 0.174533
FinRadius 0.1
FinRotate 3.14159
WeaponIdx -1
BaseRotRatio 0.14
FollowGround False
WallHitLimitTime 300
MoveAngCliffLimitTime 300
AccRatio 0.1
IgnoreLastCurve False
IgnoreDecelerationFrontCliff True
IgnoreMoveDirCoHit True
JumpUpSpeedReduceRatio 1.0

アンカー接近 (NpcTebaTraining, レール点に移動)

Name Value
ASName Walk
Speed 0.025
RotSpd 0.174533
FinRadius 0.1
FinRotate 3.14159
WeaponIdx -1
BaseRotRatio 0.14
FollowGround False
WallHitLimitTime 300
MoveAngCliffLimitTime 300
AccRatio 0.1
IgnoreLastCurve False
IgnoreDecelerationFrontCliff True
IgnoreMoveDirCoHit True
JumpUpSpeedReduceRatio 1.0

アンカー接近 (NpcMamonoShop, アンカーへ移動)

Name Value
ASName Walk
Speed 0.025
RotSpd 0.174533
FinRadius 0.1
FinRotate 3.14159
WeaponIdx -1
BaseRotRatio 0.14
FollowGround False
WallHitLimitTime 300
MoveAngCliffLimitTime 300
AccRatio 0.1
IgnoreLastCurve False
IgnoreDecelerationFrontCliff True
IgnoreMoveDirCoHit True
JumpUpSpeedReduceRatio 1.0

アンカー接近 (NpcMamonoShop, レール点に移動)

Name Value
ASName Walk
Speed 0.025
RotSpd 0.174533
FinRadius 0.1
FinRotate 3.14159
WeaponIdx -1
BaseRotRatio 0.14
FollowGround False
WallHitLimitTime 300
MoveAngCliffLimitTime 300
AccRatio 0.1
IgnoreLastCurve False
IgnoreDecelerationFrontCliff True
IgnoreMoveDirCoHit True
JumpUpSpeedReduceRatio 1.0

アンカー接近 (NpcWarrior, アンカーへ移動)

Name Value
ASName Walk
Speed 0.025
RotSpd 0.174533
FinRadius 0.1
FinRotate 3.14159
WeaponIdx -1
BaseRotRatio 0.14
FollowGround False
WallHitLimitTime 300
MoveAngCliffLimitTime 300
AccRatio 0.1
IgnoreLastCurve False
IgnoreDecelerationFrontCliff True
IgnoreMoveDirCoHit True
JumpUpSpeedReduceRatio 1.0

アンカー接近 (NpcWarrior, レール点に移動)

Name Value
ASName Walk
Speed 0.025
RotSpd 0.174533
FinRadius 0.1
FinRotate 3.14159
WeaponIdx -1
BaseRotRatio 0.14
FollowGround False
WallHitLimitTime 300
MoveAngCliffLimitTime 300
AccRatio 0.1
IgnoreLastCurve False
IgnoreDecelerationFrontCliff True
IgnoreMoveDirCoHit True
JumpUpSpeedReduceRatio 1.0

行動 (NpcWarrior, 接近)

Name Value
ASName GuardMoveLoop
Speed 0.064
RotSpd 0.174533
FinRadius 0.2
FinRotate 3.14159
WeaponIdx -1
BaseRotRatio 0.14
FollowGround False
WallHitLimitTime 20
MoveAngCliffLimitTime 10
AccRatio 0.1
IgnoreLastCurve False
IgnoreDecelerationFrontCliff True
IgnoreMoveDirCoHit True
JumpUpSpeedReduceRatio 1.0

アンカー接近 (NpcChaseBlueFire, アンカーへ移動)

Name Value
ASName Walk
Speed 0.025
RotSpd 0.174533
FinRadius 0.1
FinRotate 3.14159
WeaponIdx -1
BaseRotRatio 0.14
FollowGround False
WallHitLimitTime 300
MoveAngCliffLimitTime 300
AccRatio 0.1
IgnoreLastCurve False
IgnoreDecelerationFrontCliff True
IgnoreMoveDirCoHit True
JumpUpSpeedReduceRatio 1.0

アンカー接近 (NpcChaseBlueFire, レール点に移動)

Name Value
ASName Walk
Speed 0.025
RotSpd 0.174533
FinRadius 0.1
FinRotate 3.14159
WeaponIdx -1
BaseRotRatio 0.14
FollowGround False
WallHitLimitTime 300
MoveAngCliffLimitTime 300
AccRatio 0.1
IgnoreLastCurve False
IgnoreDecelerationFrontCliff True
IgnoreMoveDirCoHit True
JumpUpSpeedReduceRatio 1.0

アンカー接近 (NpcTraveler, アンカーへ移動)

Name Value
ASName Walk
Speed 0.025
RotSpd 0.174533
FinRadius 0.1
FinRotate 3.14159
WeaponIdx -1
BaseRotRatio 0.14
FollowGround False
WallHitLimitTime 300
MoveAngCliffLimitTime 300
AccRatio 0.1
IgnoreLastCurve False
IgnoreDecelerationFrontCliff True
IgnoreMoveDirCoHit True
JumpUpSpeedReduceRatio 1.0

アンカー接近 (NpcTraveler, レール点に移動)

Name Value
ASName Walk
Speed 0.025
RotSpd 0.174533
FinRadius 0.1
FinRotate 3.14159
WeaponIdx -1
BaseRotRatio 0.14
FollowGround False
WallHitLimitTime 300
MoveAngCliffLimitTime 300
AccRatio 0.1
IgnoreLastCurve False
IgnoreDecelerationFrontCliff True
IgnoreMoveDirCoHit True
JumpUpSpeedReduceRatio 1.0

アンカー接近 (NpcArtist, アンカーへ移動)

Name Value
ASName Walk
Speed 0.025
RotSpd 0.174533
FinRadius 0.1
FinRotate 3.14159
WeaponIdx -1
BaseRotRatio 0.14
FollowGround False
WallHitLimitTime 300
MoveAngCliffLimitTime 300
AccRatio 0.1
IgnoreLastCurve False
IgnoreDecelerationFrontCliff True
IgnoreMoveDirCoHit True
JumpUpSpeedReduceRatio 1.0

アンカー接近 (NpcArtist, レール点に移動)

Name Value
ASName Walk
Speed 0.025
RotSpd 0.174533
FinRadius 0.1
FinRotate 3.14159
WeaponIdx -1
BaseRotRatio 0.14
FollowGround False
WallHitLimitTime 300
MoveAngCliffLimitTime 300
AccRatio 0.1
IgnoreLastCurve False
IgnoreDecelerationFrontCliff True
IgnoreMoveDirCoHit True
JumpUpSpeedReduceRatio 1.0

アンカー接近 (NpcClerk, アンカーへ移動)

Name Value
ASName Walk
Speed 0.025
RotSpd 0.174533
FinRadius 0.1
FinRotate 3.14159
WeaponIdx -1
BaseRotRatio 0.14
FollowGround False
WallHitLimitTime 300
MoveAngCliffLimitTime 300
AccRatio 0.1
IgnoreLastCurve False
IgnoreDecelerationFrontCliff True
IgnoreMoveDirCoHit True
JumpUpSpeedReduceRatio 1.0

アンカー接近 (NpcClerk, レール点に移動)

Name Value
ASName Walk
Speed 0.025
RotSpd 0.174533
FinRadius 0.1
FinRotate 3.14159
WeaponIdx -1
BaseRotRatio 0.14
FollowGround False
WallHitLimitTime 300
MoveAngCliffLimitTime 300
AccRatio 0.1
IgnoreLastCurve False
IgnoreDecelerationFrontCliff True
IgnoreMoveDirCoHit True
JumpUpSpeedReduceRatio 1.0

アンカー接近 (NpcUmayadoMaster, アンカーへ移動)

Name Value
ASName Walk
Speed 0.025
RotSpd 0.174533
FinRadius 0.1
FinRotate 3.14159
WeaponIdx -1
BaseRotRatio 0.14
FollowGround False
WallHitLimitTime 300
MoveAngCliffLimitTime 300
AccRatio 0.1
IgnoreLastCurve False
IgnoreDecelerationFrontCliff True
IgnoreMoveDirCoHit True
JumpUpSpeedReduceRatio 1.0

アンカー接近 (NpcUmayadoMaster, レール点に移動)

Name Value
ASName Walk
Speed 0.025
RotSpd 0.174533
FinRadius 0.1
FinRotate 3.14159
WeaponIdx -1
BaseRotRatio 0.14
FollowGround False
WallHitLimitTime 300
MoveAngCliffLimitTime 300
AccRatio 0.1
IgnoreLastCurve False
IgnoreDecelerationFrontCliff True
IgnoreMoveDirCoHit True
JumpUpSpeedReduceRatio 1.0