AIDef:Action/GiantPunchWithAddEntitySensor
GiantPunchWithAddEntitySensor| AI definition |
|---|
| Type |
Action |
|---|
StaticInstParams
| Name |
Type |
Default value |
Description
|
| CoBodyName |
String |
|
|
| ASName |
String |
|
|
| AtkBodyName1 |
String |
|
|
| AtkBodyName2 |
String |
|
|
| AtkBodyName3 |
String |
|
|
| AttackIntensity |
Int |
|
|
| IsGuardPierce |
Bool |
|
|
| IsForceGuardBreak |
Bool |
|
|
| IsIniviciblePierce |
Bool |
|
|
| IsImpulseLarge |
Bool |
|
|
| IsHeavy |
Bool |
|
|
| IsHammer |
Bool |
|
|
| PosReduceRatio |
Float |
|
|
| AngReduceRatio |
Float |
|
|
Derived definitions
子0 (Enemy_Golem_Fire_R, 右パンチ)
| Name |
Value
|
| CoBodyName |
BgSensor_Arm_2_R
|
| ASName |
NoWeaponAttackR
|
| AtkBodyName1 |
ArmR
|
| AtkBodyName2 |
|
| AtkBodyName3 |
|
| AttackIntensity |
3
|
| IsGuardPierce |
False
|
| IsForceGuardBreak |
True
|
| IsIniviciblePierce |
False
|
| IsImpulseLarge |
False
|
| IsHeavy |
True
|
| IsHammer |
True
|
| PosReduceRatio |
0.15
|
| AngReduceRatio |
0.45
|
子0 (Enemy_Golem_Fire_R, 左パンチ)
| Name |
Value
|
| CoBodyName |
BgSensor_Arm_2_L
|
| ASName |
NoWeaponAttackL
|
| AtkBodyName1 |
ArmL
|
| AtkBodyName2 |
AtkArmL2
|
| AtkBodyName3 |
|
| AttackIntensity |
3
|
| IsGuardPierce |
False
|
| IsForceGuardBreak |
True
|
| IsIniviciblePierce |
False
|
| IsImpulseLarge |
False
|
| IsHeavy |
True
|
| IsHammer |
True
|
| PosReduceRatio |
0.15
|
| AngReduceRatio |
0.45
|
子0 (Golem_Senior, 右パンチ)
| Name |
Value
|
| CoBodyName |
BgSensor_Arm_2_R
|
| ASName |
NoWeaponAttackR
|
| AtkBodyName1 |
ArmR
|
| AtkBodyName2 |
|
| AtkBodyName3 |
|
| AttackIntensity |
3
|
| IsGuardPierce |
False
|
| IsForceGuardBreak |
True
|
| IsIniviciblePierce |
False
|
| IsImpulseLarge |
False
|
| IsHeavy |
True
|
| IsHammer |
True
|
| PosReduceRatio |
0.15
|
| AngReduceRatio |
0.45
|
子0 (Golem_Senior, 左パンチ)
| Name |
Value
|
| CoBodyName |
BgSensor_Arm_2_L
|
| ASName |
NoWeaponAttackL
|
| AtkBodyName1 |
ArmL
|
| AtkBodyName2 |
AtkArmL2
|
| AtkBodyName3 |
|
| AttackIntensity |
3
|
| IsGuardPierce |
False
|
| IsForceGuardBreak |
True
|
| IsIniviciblePierce |
False
|
| IsImpulseLarge |
False
|
| IsHeavy |
True
|
| IsHammer |
True
|
| PosReduceRatio |
0.15
|
| AngReduceRatio |
0.45
|
子0 (Golem_Middle, 右パンチ)
| Name |
Value
|
| CoBodyName |
BgSensor_Arm_2_R
|
| ASName |
NoWeaponAttackR
|
| AtkBodyName1 |
ArmR
|
| AtkBodyName2 |
|
| AtkBodyName3 |
|
| AttackIntensity |
3
|
| IsGuardPierce |
False
|
| IsForceGuardBreak |
True
|
| IsIniviciblePierce |
False
|
| IsImpulseLarge |
False
|
| IsHeavy |
True
|
| IsHammer |
True
|
| PosReduceRatio |
0.15
|
| AngReduceRatio |
0.45
|
子0 (Golem_Middle, 左パンチ)
| Name |
Value
|
| CoBodyName |
BgSensor_Arm_2_L
|
| ASName |
NoWeaponAttackL
|
| AtkBodyName1 |
ArmL
|
| AtkBodyName2 |
AtkArmL2
|
| AtkBodyName3 |
|
| AttackIntensity |
3
|
| IsGuardPierce |
False
|
| IsForceGuardBreak |
True
|
| IsIniviciblePierce |
False
|
| IsImpulseLarge |
False
|
| IsHeavy |
True
|
| IsHammer |
True
|
| PosReduceRatio |
0.15
|
| AngReduceRatio |
0.45
|
子0 (Golem, 右パンチ)
| Name |
Value
|
| CoBodyName |
BgSensor_Arm_2_R
|
| ASName |
NoWeaponAttackR
|
| AtkBodyName1 |
ArmR
|
| AtkBodyName2 |
|
| AtkBodyName3 |
|
| AttackIntensity |
3
|
| IsGuardPierce |
False
|
| IsForceGuardBreak |
True
|
| IsIniviciblePierce |
False
|
| IsImpulseLarge |
False
|
| IsHeavy |
True
|
| IsHammer |
True
|
| PosReduceRatio |
0.15
|
| AngReduceRatio |
0.45
|
子0 (Golem, 左パンチ)
| Name |
Value
|
| CoBodyName |
BgSensor_Arm_2_L
|
| ASName |
NoWeaponAttackL
|
| AtkBodyName1 |
ArmL
|
| AtkBodyName2 |
AtkArmL2
|
| AtkBodyName3 |
|
| AttackIntensity |
3
|
| IsGuardPierce |
False
|
| IsForceGuardBreak |
True
|
| IsIniviciblePierce |
False
|
| IsImpulseLarge |
False
|
| IsHeavy |
True
|
| IsHammer |
True
|
| PosReduceRatio |
0.15
|
| AngReduceRatio |
0.45
|