AIDef:Action/GiantOneHandPunchWithLegTurn
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AI definition | |
---|---|
Type | Action |
StaticInstParams
Name | Type | Default value | Description |
---|---|---|---|
AtkBodyName0 | String | ||
AtkBodyName1 | String | ||
CoBodyName | String | ||
ShoulderBoneName | String | ||
RotOffsetMin | Vec3 | ||
RotOffsetMax | Vec3 | ||
BaseTargetPos | Vec3 | ||
TraceLRAngleMax | Float | ||
TraceLRAngleMin | Float | ||
TraceDistFar | Float | ||
TraceDistNear | Float | ||
ASName | String | ||
RotSpeed | Float | ||
StopSpeedRatio | Float | ||
StopRotSpeedRatio | Float | ||
RotBaseBoneName | String |
DynamicInstParams
Name | Type | Default value | Description |
---|---|---|---|
TargetPos | Vec3 |
Derived definitions
追跡行動 (ForestGiant_Middle, 右素手攻撃)
Name | Value |
---|---|
AtkBodyName0 | AtkEnemyHandR |
AtkBodyName1 | |
CoBodyName | BgHandR |
ShoulderBoneName | Arm_1_R |
RotOffsetMin | Vec3(x=-1.570796251296997, y=-1.570796251296997, z=-1.570796251296997) |
RotOffsetMax | Vec3(x=1.570796251296997, y=1.570796251296997, z=1.570796251296997) |
BaseTargetPos | Vec3(x=0.0, y=0.0, z=9.0) |
TraceLRAngleMax | 0.349066 |
TraceLRAngleMin | -0.349066 |
TraceDistFar | 9.0 |
TraceDistNear | 7.0 |
ASName | AttackHand |
RotSpeed | 0.0523599 |
StopSpeedRatio | 0.1 |
StopRotSpeedRatio | 0.45 |
RotBaseBoneName | Ankle_R |
追跡行動 (ForestGiant_Middle, 左素手攻撃)
Name | Value |
---|---|
AtkBodyName0 | AtkEnemyHandL |
AtkBodyName1 | |
CoBodyName | BgHandL |
ShoulderBoneName | Arm_1_L |
RotOffsetMin | Vec3(x=-1.570796251296997, y=-1.570796251296997, z=-1.570796251296997) |
RotOffsetMax | Vec3(x=1.570796251296997, y=1.570796251296997, z=1.570796251296997) |
BaseTargetPos | Vec3(x=0.0, y=0.0, z=9.0) |
TraceLRAngleMax | 0.349066 |
TraceLRAngleMin | -0.349066 |
TraceDistFar | 9.0 |
TraceDistNear | 7.0 |
ASName | AttackHandL |
RotSpeed | 0.0523599 |
StopSpeedRatio | 0.1 |
StopRotSpeedRatio | 0.45 |
RotBaseBoneName | Ankle_L |
追跡行動 (ForestGiant_Senior, 右素手攻撃)
Name | Value |
---|---|
AtkBodyName0 | AtkEnemyHandR |
AtkBodyName1 | |
CoBodyName | BgHandR |
ShoulderBoneName | Arm_1_R |
RotOffsetMin | Vec3(x=-1.570796251296997, y=-1.570796251296997, z=-1.570796251296997) |
RotOffsetMax | Vec3(x=1.570796251296997, y=1.570796251296997, z=1.570796251296997) |
BaseTargetPos | Vec3(x=0.0, y=0.0, z=9.0) |
TraceLRAngleMax | 0.349066 |
TraceLRAngleMin | -0.349066 |
TraceDistFar | 9.0 |
TraceDistNear | 7.0 |
ASName | AttackHand |
RotSpeed | 0.0523599 |
StopSpeedRatio | 0.1 |
StopRotSpeedRatio | 0.45 |
RotBaseBoneName | Ankle_R |
追跡行動 (ForestGiant_Senior, 左素手攻撃)
Name | Value |
---|---|
AtkBodyName0 | AtkEnemyHandL |
AtkBodyName1 | |
CoBodyName | BgHandL |
ShoulderBoneName | Arm_1_L |
RotOffsetMin | Vec3(x=-1.570796251296997, y=-1.570796251296997, z=-1.570796251296997) |
RotOffsetMax | Vec3(x=1.570796251296997, y=1.570796251296997, z=1.570796251296997) |
BaseTargetPos | Vec3(x=0.0, y=0.0, z=9.0) |
TraceLRAngleMax | 0.349066 |
TraceLRAngleMin | -0.349066 |
TraceDistFar | 9.0 |
TraceDistNear | 7.0 |
ASName | AttackHandL |
RotSpeed | 0.0523599 |
StopSpeedRatio | 0.1 |
StopRotSpeedRatio | 0.45 |
RotBaseBoneName | Ankle_L |
追跡行動 (ForestGiant, 右素手攻撃)
Name | Value |
---|---|
AtkBodyName0 | AtkEnemyHandR |
AtkBodyName1 | |
CoBodyName | BgHandR |
ShoulderBoneName | Arm_1_R |
RotOffsetMin | Vec3(x=-1.570796251296997, y=-1.570796251296997, z=-1.570796251296997) |
RotOffsetMax | Vec3(x=1.570796251296997, y=1.570796251296997, z=1.570796251296997) |
BaseTargetPos | Vec3(x=0.0, y=0.0, z=9.0) |
TraceLRAngleMax | 0.349066 |
TraceLRAngleMin | -0.349066 |
TraceDistFar | 9.0 |
TraceDistNear | 7.0 |
ASName | AttackHand |
RotSpeed | 0.0523599 |
StopSpeedRatio | 0.1 |
StopRotSpeedRatio | 0.45 |
RotBaseBoneName | Ankle_R |
追跡行動 (ForestGiant, 左素手攻撃)
Name | Value |
---|---|
AtkBodyName0 | AtkEnemyHandL |
AtkBodyName1 | |
CoBodyName | BgHandL |
ShoulderBoneName | Arm_1_L |
RotOffsetMin | Vec3(x=-1.570796251296997, y=-1.570796251296997, z=-1.570796251296997) |
RotOffsetMax | Vec3(x=1.570796251296997, y=1.570796251296997, z=1.570796251296997) |
BaseTargetPos | Vec3(x=0.0, y=0.0, z=9.0) |
TraceLRAngleMax | 0.349066 |
TraceLRAngleMin | -0.349066 |
TraceDistFar | 9.0 |
TraceDistNear | 7.0 |
ASName | AttackHandL |
RotSpeed | 0.0523599 |
StopSpeedRatio | 0.1 |
StopRotSpeedRatio | 0.45 |
RotBaseBoneName | Ankle_L |
追跡行動 (StalForestGiant, 右素手攻撃)
Name | Value |
---|---|
AtkBodyName0 | AtkEnemyHandR |
AtkBodyName1 | |
CoBodyName | BgHandR |
ShoulderBoneName | Arm_1_R |
RotOffsetMin | Vec3(x=-1.570796251296997, y=-1.570796251296997, z=-1.570796251296997) |
RotOffsetMax | Vec3(x=1.570796251296997, y=1.570796251296997, z=1.570796251296997) |
BaseTargetPos | Vec3(x=0.0, y=0.0, z=9.0) |
TraceLRAngleMax | 0.349066 |
TraceLRAngleMin | -0.349066 |
TraceDistFar | 9.0 |
TraceDistNear | 7.0 |
ASName | AttackHand |
RotSpeed | 0.0523599 |
StopSpeedRatio | 0.1 |
StopRotSpeedRatio | 0.45 |
RotBaseBoneName | Ankle_R |
追跡行動 (StalForestGiant, 左素手攻撃)
Name | Value |
---|---|
AtkBodyName0 | AtkEnemyHandL |
AtkBodyName1 | |
CoBodyName | BgHandL |
ShoulderBoneName | Arm_1_L |
RotOffsetMin | Vec3(x=-1.570796251296997, y=-1.570796251296997, z=-1.570796251296997) |
RotOffsetMax | Vec3(x=1.570796251296997, y=1.570796251296997, z=1.570796251296997) |
BaseTargetPos | Vec3(x=0.0, y=0.0, z=9.0) |
TraceLRAngleMax | 0.349066 |
TraceLRAngleMin | -0.349066 |
TraceDistFar | 9.0 |
TraceDistNear | 7.0 |
ASName | AttackHandL |
RotSpeed | 0.0523599 |
StopSpeedRatio | 0.1 |
StopRotSpeedRatio | 0.45 |
RotBaseBoneName | Ankle_L |