AIDef:Action/GiantBattleCloseMove

GiantBattleCloseMove
AI definition
Type Action

StaticInstParams

Name Type Default value Description
VibrationPower Float
Speed Float
RotSpd Float
FinRadius Float
FinRotate Float
WeaponIdx Int
BaseRotRatio Float


DynamicInstParams

Name Type Default value Description
TargetPos Vec3


Derived definitions

直進 (Enemy_Golem_Fire_R, ナビ戦闘走行)

Name Value
VibrationPower 0.2
Speed 0.15
RotSpd 0.00349066
FinRadius 0.0
FinRotate 3.14159
WeaponIdx 0
BaseRotRatio 0.14

直進 (Enemy_Golem_Fire_R, プレイヤー追跡直進走行)

Name Value
VibrationPower 0.2
Speed 0.07
RotSpd 0.0261799
FinRadius 2.0
FinRotate 3.14159
WeaponIdx 0
BaseRotRatio 0.14

直進 (Golem_Senior, ナビ戦闘走行)

Name Value
VibrationPower 0.2
Speed 0.15
RotSpd 0.00349066
FinRadius 0.0
FinRotate 3.14159
WeaponIdx 0
BaseRotRatio 0.14

直進 (Golem_Senior, プレイヤー追跡直進走行)

Name Value
VibrationPower 0.2
Speed 0.07
RotSpd 0.0261799
FinRadius 2.0
FinRotate 3.14159
WeaponIdx 0
BaseRotRatio 0.14

直進 (Golem_Little, プレイヤー追跡直進走行)

Name Value
VibrationPower 0.2
Speed 0.08
RotSpd 0.0523599
FinRadius 2.0
FinRotate 3.14159
WeaponIdx -1
BaseRotRatio 0.14

直進 (Golem_Middle, ナビ戦闘走行)

Name Value
VibrationPower 0.2
Speed 0.15
RotSpd 0.00349066
FinRadius 0.0
FinRotate 3.14159
WeaponIdx 0
BaseRotRatio 0.14

直進 (Golem_Middle, プレイヤー追跡直進走行)

Name Value
VibrationPower 0.2
Speed 0.07
RotSpd 0.0261799
FinRadius 2.0
FinRotate 3.14159
WeaponIdx 0
BaseRotRatio 0.14

直進 (Golem_Little_Ice, プレイヤー追跡直進走行)

Name Value
VibrationPower 0.2
Speed 0.08
RotSpd 0.0523599
FinRadius 2.0
FinRotate 3.14159
WeaponIdx -1
BaseRotRatio 0.14

直進 (Golem, ナビ戦闘走行)

Name Value
VibrationPower 0.2
Speed 0.15
RotSpd 0.00349066
FinRadius 0.0
FinRotate 3.14159
WeaponIdx 0
BaseRotRatio 0.14

直進 (Golem, プレイヤー追跡直進走行)

Name Value
VibrationPower 0.2
Speed 0.07
RotSpd 0.0261799
FinRadius 2.0
FinRotate 3.14159
WeaponIdx 0
BaseRotRatio 0.14

直進 (Golem_Little_Fire, プレイヤー追跡直進走行)

Name Value
VibrationPower 0.2
Speed 0.08
RotSpd 0.0523599
FinRadius 2.0
FinRotate 3.14159
WeaponIdx -1
BaseRotRatio 0.14