From ZeldaMods (Breath of the Wild)
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GetUpLinearAI definition |
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Type |
Action |
---|
AITreeVariables
Name |
Type |
Default value |
Description
|
CRBOffsetUnit |
AITreeVariablePointer |
|
|
StaticInstParams
Name |
Type |
Default value |
Description
|
RotCenterPos |
Vec3 |
|
|
ASName |
String |
|
|
RootOffset |
Vec3 |
|
|
Derived definitions
起き上がり (Bokoblin_Red, やられ)
Name |
Value
|
RotCenterPos |
Vec3(x=0.0, y=0.0, z=0.0)
|
ASName |
DownRecover
|
RootOffset |
Vec3(x=0.0, y=0.0, z=0.0)
|
チャンス起き上がり (Wizzrobe, ふっとび)
Name |
Value
|
RotCenterPos |
Vec3(x=0.0, y=0.0, z=0.0)
|
ASName |
DownChanceTime
|
RootOffset |
Vec3(x=0.0, y=0.0, z=0.0)
|
起き上がり (Wizzrobe, ふっとび)
Name |
Value
|
RotCenterPos |
Vec3(x=0.0, y=-0.5, z=0.0)
|
ASName |
DownRecover
|
RootOffset |
Vec3(x=0.0, y=0.0, z=0.0)
|
起き上がり (Bokoblin_Senior, やられ)
Name |
Value
|
RotCenterPos |
Vec3(x=0.0, y=0.0, z=0.0)
|
ASName |
DownRecover
|
RootOffset |
Vec3(x=0.0, y=0.0, z=0.0)
|
起き上がり (Bokoblin_Rapid, やられ)
Name |
Value
|
RotCenterPos |
Vec3(x=0.0, y=0.0, z=0.0)
|
ASName |
DownRecover
|
RootOffset |
Vec3(x=0.0, y=0.0, z=0.0)
|
起き上がり (Moriblin_Senior, やられ)
Name |
Value
|
RotCenterPos |
Vec3(x=0.0, y=0.0, z=0.0)
|
ASName |
DownRecover
|
RootOffset |
Vec3(x=0.0, y=0.0, z=1.0)
|
起き上がり (Moriblin_Blue, やられ)
Name |
Value
|
RotCenterPos |
Vec3(x=0.0, y=0.0, z=0.0)
|
ASName |
DownRecover
|
RootOffset |
Vec3(x=0.0, y=0.0, z=1.0)
|
起き上がり (Stal_Moriblin_Bone, やられ)
Name |
Value
|
RotCenterPos |
Vec3(x=0.0, y=0.0, z=0.0)
|
ASName |
DownRecover
|
RootOffset |
Vec3(x=0.0, y=0.0, z=1.0)
|