From ZeldaMods (Breath of the Wild)
Jump to navigation
Jump to search
GanonWeaponNearAttack| AI definition |
|---|
| Type |
Action |
|---|
StaticInstParams
| Name |
Type |
Default value |
Description
|
| ASName |
String |
|
|
| JustAvoidSideDist |
Float |
|
|
| JustAvoidBackDist |
Float |
|
|
| JustAvoidAngle |
Float |
|
|
| WeaponIdx |
Int |
|
|
| AttackPower |
Int |
|
|
| AtkMinPower |
Int |
|
|
| AtAttr |
Int |
|
|
| IsGuardPierce |
Bool |
|
|
| IsGuardBreak |
Bool |
|
|
| AttackCancelDist |
Float |
|
|
| AttackCancelAng |
Float |
|
|
| BattleNodeOffsetLR |
Float |
|
|
| BattleNodeOffsetUD |
Float |
|
|
DynamicInstParams
| Name |
Type |
Default value |
Description
|
| TargetPos |
Vec3 |
|
|
Derived definitions
攻撃 (Enemy_Ganon, 小剣攻撃)
| Name |
Value
|
| ASName |
Attack_Sword
|
| JustAvoidSideDist |
16.0
|
| JustAvoidBackDist |
12.0
|
| JustAvoidAngle |
0.959931
|
| WeaponIdx |
0
|
| AttackPower |
40
|
| AtkMinPower |
8
|
| AtAttr |
1
|
| IsGuardPierce |
False
|
| IsGuardBreak |
True
|
| AttackCancelDist |
17.0
|
| AttackCancelAng |
1.5708
|
| BattleNodeOffsetLR |
0.0
|
| BattleNodeOffsetUD |
0.0
|