AIDef:Action/ForkWeaponAttackWithAtkBody

ForkWeaponAttackWithAtkBody
AI definition
Type Action

StaticInstParams

Name Type Default value Description
AtkBodyName String
WeaponIdx Int
IsNoRod Bool
SeqBank Int
TargetBone Int
AttackIntensity Int
IsGuardPierce Bool
IsForceGuardBreak Bool
IsIniviciblePierce Bool
IsHeavy Bool
IsHammer Bool


Derived definitions

子2 (Lynel_Senior, 高速連撃)

Name Value
AtkBodyName AtkArmR
WeaponIdx 0
IsNoRod False
SeqBank 0
TargetBone 1
AttackIntensity 2
IsGuardPierce False
IsForceGuardBreak False
IsIniviciblePierce False
IsHeavy False
IsHammer False

子1 (Moriblin_Senior, 大剣攻撃時の腕At)

Name Value
AtkBodyName AtkEnemyBody
WeaponIdx 0
IsNoRod False
SeqBank 0
TargetBone 0
AttackIntensity 0
IsGuardPierce False
IsForceGuardBreak False
IsIniviciblePierce False
IsHeavy False
IsHammer False

子2 (Lynel_Middle, 高速連撃)

Name Value
AtkBodyName AtkArmR
WeaponIdx 0
IsNoRod False
SeqBank 0
TargetBone 1
AttackIntensity 2
IsGuardPierce False
IsForceGuardBreak False
IsIniviciblePierce False
IsHeavy False
IsHammer False

子1 (Moriblin_Blue, 大剣攻撃時の腕At)

Name Value
AtkBodyName AtkEnemyBody
WeaponIdx 0
IsNoRod False
SeqBank 0
TargetBone 0
AttackIntensity 0
IsGuardPierce False
IsForceGuardBreak False
IsIniviciblePierce False
IsHeavy False
IsHammer False

子1 (Stal_Moriblin_Bone, 大剣攻撃時の腕At)

Name Value
AtkBodyName AtkEnemyBody
WeaponIdx 0
IsNoRod False
SeqBank 0
TargetBone 0
AttackIntensity 0
IsGuardPierce False
IsForceGuardBreak False
IsIniviciblePierce False
IsHeavy False
IsHammer False

子2 (Lynel, 高速連撃)

Name Value
AtkBodyName AtkArmR
WeaponIdx 0
IsNoRod False
SeqBank 0
TargetBone 1
AttackIntensity 2
IsGuardPierce False
IsForceGuardBreak False
IsIniviciblePierce False
IsHeavy False
IsHammer False