AIDef:Action/ForkJumpToTargetOnDownEnd
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AI definition | |
---|---|
Type | Action |
StaticInstParams
Name | Type | Default value | Description |
---|---|---|---|
AngleDir | Float | ||
JumpDist | Float | ||
JumpHeight | Float | ||
LimitSpeed | Float | ||
EndGrSpeed | Float | ||
IsBasisByTarget | Bool | ||
JumpMinDist | Float | ||
OnGround | Bool |
DynamicInstParams
Name | Type | Default value | Description |
---|---|---|---|
TargetPos | Vec3 |
Derived definitions
子0 (Priest_Boss_ShadowClone, 後行動_0)
Name | Value |
---|---|
AngleDir | 3.14159 |
JumpDist | 8.0 |
JumpHeight | 4.5 |
LimitSpeed | 0.2 |
EndGrSpeed | 0.0 |
IsBasisByTarget | False |
JumpMinDist | 0.0 |
OnGround | True |
遠距離 (Assassin_Senior, 子0)
Name | Value |
---|---|
AngleDir | 0.0 |
JumpDist | -3.0 |
JumpHeight | 3.0 |
LimitSpeed | 0.2 |
EndGrSpeed | -9999.0 |
IsBasisByTarget | True |
JumpMinDist | 22.0 |
OnGround | True |
近距離 (Assassin_Senior, 子0)
Name | Value |
---|---|
AngleDir | 0.0 |
JumpDist | 4.0 |
JumpHeight | 3.0 |
LimitSpeed | 0.2 |
EndGrSpeed | -9999.0 |
IsBasisByTarget | True |
JumpMinDist | 22.0 |
OnGround | True |
子0 (Priest_Boss_Normal, 後行動_0)
Name | Value |
---|---|
AngleDir | 3.14159 |
JumpDist | 8.0 |
JumpHeight | 4.5 |
LimitSpeed | 0.2 |
EndGrSpeed | 0.0 |
IsBasisByTarget | False |
JumpMinDist | 0.0 |
OnGround | True |
子0 (Priest_Boss_ShadowClone_Real, 後行動_0)
Name | Value |
---|---|
AngleDir | 3.14159 |
JumpDist | 8.0 |
JumpHeight | 4.5 |
LimitSpeed | 0.2 |
EndGrSpeed | 0.0 |
IsBasisByTarget | False |
JumpMinDist | 0.0 |
OnGround | True |
子0 (Assassin_Junior_Shooter, 回転ジャンプ右)
Name | Value |
---|---|
AngleDir | 0.261799 |
JumpDist | 8.0 |
JumpHeight | 4.0 |
LimitSpeed | 0.2 |
EndGrSpeed | 0.0 |
IsBasisByTarget | False |
JumpMinDist | 0.0 |
OnGround | True |
子0 (Assassin_Junior_Shooter, 回転ジャンプ左)
Name | Value |
---|---|
AngleDir | -0.261799 |
JumpDist | 8.0 |
JumpHeight | 4.0 |
LimitSpeed | 0.2 |
EndGrSpeed | 0.0 |
IsBasisByTarget | False |
JumpMinDist | 0.0 |
OnGround | True |
子0 (Assassin_Junior_Shooter, 後退回転ジャンプ)
Name | Value |
---|---|
AngleDir | 3.14159 |
JumpDist | 8.0 |
JumpHeight | 4.5 |
LimitSpeed | 0.2 |
EndGrSpeed | 0.0 |
IsBasisByTarget | False |
JumpMinDist | 0.0 |
OnGround | True |
子0 (Assassin_Junior_Azito_Shooter, 後退回転ジャンプ)
Name | Value |
---|---|
AngleDir | 3.14159 |
JumpDist | 8.0 |
JumpHeight | 4.5 |
LimitSpeed | 0.2 |
EndGrSpeed | 0.0 |
IsBasisByTarget | False |
JumpMinDist | 0.0 |
OnGround | True |