AIDef:Action/ForkGanonBeastWeakPointOff
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AI definition | |
---|---|
Type | Action |
AITreeVariables
Name | Type | Default value | Description |
---|---|---|---|
WeakPointActiveFlag | AITreeVariablePointer | ||
IsWeakPointAppearMode | Bool | False | |
WeakPointAliveFlag | AITreeVariablePointer |
StaticInstParams
Name | Type | Default value | Description |
---|---|---|---|
TargetSlotIdx | Int | ||
IsChangeable | Bool | ||
EndState | Int |
Derived definitions
子1 (GanonBeast, 復帰)
Name | Value |
---|---|
TargetSlotIdx | 0 |
IsChangeable | False |
EndState | 0 |
先行動 (GanonBeast, 先行動)
Name | Value |
---|---|
TargetSlotIdx | 0 |
IsChangeable | False |
EndState | 0 |