AIDef:Action/ForkDynActorNoTargetSelf

From ZeldaMods (Breath of the Wild)
Jump to navigation Jump to search
ForkDynActorNoTargetSelf
AI definition
Type Action

StaticInstParams

Name Type Default value Description
IsChangeable Bool
EndState Int


DynamicInstParams

Name Type Default value Description
TargetActor Actor


Derived definitions

行動 (Moriblin_Senior, 子2_0)

Name Value
IsChangeable True
EndState 0

行動 (Moriblin_Blue, 子2_0)

Name Value
IsChangeable True
EndState 0

行動 (Stal_Moriblin_Bone, 子2_0)

Name Value
IsChangeable True
EndState 0