AIDef:Action/ForkAlwaysTurn

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ForkAlwaysTurn
AI definition
Type Action

StaticInstParams

Name Type Default value Description
IsUpdateTarget Bool
RotSpd Float
FinRotate Float
PosReduceRatio Float
BaseRotRatio Float
IsFollowGround Bool
IsRotEndFinish Bool
IsFinishForceStopRot Bool
IsChangeable Bool
IsUpFollow Bool
RotAccRatio Float
RotAccMaxSpeedRatio Float


DynamicInstParams

Name Type Default value Description
TargetPos Vec3


Derived definitions

行動 (Priest_Boss_ShadowClone, 子1_1)

Name Value
IsUpdateTarget True
RotSpd 0.837758
FinRotate 0.0174533
PosReduceRatio 1.0
BaseRotRatio 0.36
IsFollowGround False
IsRotEndFinish False
IsFinishForceStopRot True
IsChangeable True
IsUpFollow False
RotAccRatio 0.8
RotAccMaxSpeedRatio 1.0

子0 (Assassin_Senior, 後退移動完了)

Name Value
IsUpdateTarget True
RotSpd 0.628318
FinRotate 0.0174533
PosReduceRatio 0.2
BaseRotRatio 1.0
IsFollowGround False
IsRotEndFinish True
IsFinishForceStopRot False
IsChangeable True
IsUpFollow False
RotAccRatio 0.16
RotAccMaxSpeedRatio 0.1

子1 (Assassin_Senior, テレポート空中待機)

Name Value
IsUpdateTarget True
RotSpd 0.15708
FinRotate 0.0174533
PosReduceRatio 0.0
BaseRotRatio 1.0
IsFollowGround False
IsRotEndFinish False
IsFinishForceStopRot True
IsChangeable True
IsUpFollow False
RotAccRatio 0.16
RotAccMaxSpeedRatio 0.1

子1 (Assassin_Senior, 回避空中待機)

Name Value
IsUpdateTarget True
RotSpd 0.15708
FinRotate 0.0174533
PosReduceRatio 0.0
BaseRotRatio 1.0
IsFollowGround False
IsRotEndFinish False
IsFinishForceStopRot True
IsChangeable True
IsUpFollow False
RotAccRatio 0.16
RotAccMaxSpeedRatio 0.1

子0 (SiteBossBow, 準備)

Name Value
IsUpdateTarget True
RotSpd 0.15708
FinRotate 0.0174533
PosReduceRatio 0.7
BaseRotRatio 0.16
IsFollowGround False
IsRotEndFinish True
IsFinishForceStopRot False
IsChangeable True
IsUpFollow False
RotAccRatio 0.16
RotAccMaxSpeedRatio 0.1

子1 (Stal_Lizalfos_Head, 気づき)

Name Value
IsUpdateTarget True
RotSpd 0.20944
FinRotate 0.0174533
PosReduceRatio 1.0
BaseRotRatio 0.16
IsFollowGround False
IsRotEndFinish False
IsFinishForceStopRot False
IsChangeable True
IsUpFollow False
RotAccRatio 0.16
RotAccMaxSpeedRatio 0.1

回転 (Assassin_Middle_Azito, 気づき共通回転)

Name Value
IsUpdateTarget True
RotSpd 0.314159
FinRotate 0.0174533
PosReduceRatio 0.7
BaseRotRatio 0.4
IsFollowGround False
IsRotEndFinish False
IsFinishForceStopRot False
IsChangeable True
IsUpFollow False
RotAccRatio 0.16
RotAccMaxSpeedRatio 0.1

行動 (Assassin_Middle_Azito, 子1_0)

Name Value
IsUpdateTarget True
RotSpd 0.418879
FinRotate 0.0174533
PosReduceRatio 1.0
BaseRotRatio 0.36
IsFollowGround False
IsRotEndFinish False
IsFinishForceStopRot True
IsChangeable True
IsUpFollow False
RotAccRatio 0.16
RotAccMaxSpeedRatio 0.1

行動 (Assassin_Middle_Azito, 子2)

Name Value
IsUpdateTarget True
RotSpd 0.698132
FinRotate 0.0174533
PosReduceRatio 1.0
BaseRotRatio 0.33
IsFollowGround False
IsRotEndFinish False
IsFinishForceStopRot False
IsChangeable True
IsUpFollow False
RotAccRatio 0.8
RotAccMaxSpeedRatio 1.0

行動 (Assassin_Middle_Quest, 子1_0)

Name Value
IsUpdateTarget True
RotSpd 0.418879
FinRotate 0.0174533
PosReduceRatio 1.0
BaseRotRatio 0.36
IsFollowGround False
IsRotEndFinish False
IsFinishForceStopRot True
IsChangeable True
IsUpFollow False
RotAccRatio 0.16
RotAccMaxSpeedRatio 0.1

行動 (Assassin_Middle_Quest, 子2)

Name Value
IsUpdateTarget True
RotSpd 0.698132
FinRotate 0.0174533
PosReduceRatio 1.0
BaseRotRatio 0.33
IsFollowGround False
IsRotEndFinish False
IsFinishForceStopRot False
IsChangeable True
IsUpFollow False
RotAccRatio 0.8
RotAccMaxSpeedRatio 1.0

先行動 (Chuchu, 湧出子1)

Name Value
IsUpdateTarget True
RotSpd 3.14159
FinRotate 0.0174533
PosReduceRatio 0.15
BaseRotRatio 1.0
IsFollowGround False
IsRotEndFinish True
IsFinishForceStopRot True
IsChangeable True
IsUpFollow False
RotAccRatio 0.16
RotAccMaxSpeedRatio 0.1

子1 (SiteBossSwordCastle, 盾回復)

Name Value
IsUpdateTarget True
RotSpd 0.15708
FinRotate 0.0174533
PosReduceRatio 0.7
BaseRotRatio 0.08
IsFollowGround False
IsRotEndFinish True
IsFinishForceStopRot False
IsChangeable True
IsUpFollow False
RotAccRatio 0.16
RotAccMaxSpeedRatio 0.1

行動 (Assassin_Middle, 子1)

Name Value
IsUpdateTarget True
RotSpd 0.15708
FinRotate 0.0174533
PosReduceRatio 0.7
BaseRotRatio 0.16
IsFollowGround False
IsRotEndFinish False
IsFinishForceStopRot True
IsChangeable True
IsUpFollow False
RotAccRatio 0.16
RotAccMaxSpeedRatio 0.1

行動 (Assassin_Middle, 子1_0)

Name Value
IsUpdateTarget True
RotSpd 0.418879
FinRotate 0.0174533
PosReduceRatio 1.0
BaseRotRatio 0.36
IsFollowGround False
IsRotEndFinish False
IsFinishForceStopRot True
IsChangeable True
IsUpFollow False
RotAccRatio 0.16
RotAccMaxSpeedRatio 0.1

行動 (Assassin_Middle, 子2)

Name Value
IsUpdateTarget True
RotSpd 0.698132
FinRotate 0.0174533
PosReduceRatio 1.0
BaseRotRatio 0.33
IsFollowGround False
IsRotEndFinish False
IsFinishForceStopRot False
IsChangeable True
IsUpFollow False
RotAccRatio 0.8
RotAccMaxSpeedRatio 1.0

子1 (Assassin_Middle, 後行動)

Name Value
IsUpdateTarget True
RotSpd 0.226893
FinRotate 0.0174533
PosReduceRatio 0.0
BaseRotRatio 0.7
IsFollowGround False
IsRotEndFinish False
IsFinishForceStopRot True
IsChangeable True
IsUpFollow False
RotAccRatio 0.16
RotAccMaxSpeedRatio 0.1

子0 (SiteBossBowCastle, 準備)

Name Value
IsUpdateTarget True
RotSpd 0.15708
FinRotate 0.0174533
PosReduceRatio 0.7
BaseRotRatio 0.16
IsFollowGround False
IsRotEndFinish True
IsFinishForceStopRot False
IsChangeable True
IsUpFollow False
RotAccRatio 0.16
RotAccMaxSpeedRatio 0.1

行動 (Lynel_Senior, 空中湧き回転)

Name Value
IsUpdateTarget False
RotSpd 3.14159
FinRotate 0.0174533
PosReduceRatio 0.14
BaseRotRatio 1.0
IsFollowGround False
IsRotEndFinish True
IsFinishForceStopRot False
IsChangeable True
IsUpFollow False
RotAccRatio 1.0
RotAccMaxSpeedRatio 1.0

子1 (Dog, 後行動)

Name Value
IsUpdateTarget True
RotSpd 0.20944
FinRotate 0.0
PosReduceRatio 0.7
BaseRotRatio 0.22
IsFollowGround False
IsRotEndFinish False
IsFinishForceStopRot False
IsChangeable True
IsUpFollow False
RotAccRatio 0.16
RotAccMaxSpeedRatio 0.1

回転 (Priest_Boss_Normal, 子1_0)

Name Value
IsUpdateTarget True
RotSpd 0.314159
FinRotate 0.0174533
PosReduceRatio 0.7
BaseRotRatio 0.4
IsFollowGround False
IsRotEndFinish False
IsFinishForceStopRot False
IsChangeable True
IsUpFollow False
RotAccRatio 0.16
RotAccMaxSpeedRatio 0.1

行動 (Priest_Boss_Normal, 子1)

Name Value
IsUpdateTarget True
RotSpd 0.837758
FinRotate 0.0174533
PosReduceRatio 1.0
BaseRotRatio 0.36
IsFollowGround False
IsRotEndFinish False
IsFinishForceStopRot True
IsChangeable True
IsUpFollow False
RotAccRatio 0.8
RotAccMaxSpeedRatio 1.0

行動 (Priest_Boss_Normal, 子1_1)

Name Value
IsUpdateTarget True
RotSpd 0.837758
FinRotate 0.0174533
PosReduceRatio 1.0
BaseRotRatio 0.36
IsFollowGround False
IsRotEndFinish False
IsFinishForceStopRot True
IsChangeable True
IsUpFollow False
RotAccRatio 0.8
RotAccMaxSpeedRatio 1.0

子1 (Stal_Moriblin_Head, 気づき)

Name Value
IsUpdateTarget True
RotSpd 0.20944
FinRotate 0.0174533
PosReduceRatio 1.0
BaseRotRatio 0.16
IsFollowGround False
IsRotEndFinish False
IsFinishForceStopRot False
IsChangeable True
IsUpFollow False
RotAccRatio 0.16
RotAccMaxSpeedRatio 0.1

回転 (Priest_Boss_ShadowClone_Real, 子1_0)

Name Value
IsUpdateTarget True
RotSpd 0.314159
FinRotate 0.0174533
PosReduceRatio 0.7
BaseRotRatio 0.4
IsFollowGround False
IsRotEndFinish False
IsFinishForceStopRot False
IsChangeable True
IsUpFollow False
RotAccRatio 0.16
RotAccMaxSpeedRatio 0.1

行動 (Priest_Boss_ShadowClone_Real, 子1)

Name Value
IsUpdateTarget True
RotSpd 0.837758
FinRotate 0.0174533
PosReduceRatio 1.0
BaseRotRatio 0.36
IsFollowGround False
IsRotEndFinish False
IsFinishForceStopRot True
IsChangeable True
IsUpFollow False
RotAccRatio 0.8
RotAccMaxSpeedRatio 1.0

行動 (Priest_Boss_ShadowClone_Real, 子1_1)

Name Value
IsUpdateTarget True
RotSpd 0.837758
FinRotate 0.0174533
PosReduceRatio 1.0
BaseRotRatio 0.36
IsFollowGround False
IsRotEndFinish False
IsFinishForceStopRot True
IsChangeable True
IsUpFollow False
RotAccRatio 0.8
RotAccMaxSpeedRatio 1.0

子1 (WillBreakBall, 予兆)

Name Value
IsUpdateTarget True
RotSpd 0.15708
FinRotate 0.0174533
PosReduceRatio 0.7
BaseRotRatio 0.16
IsFollowGround False
IsRotEndFinish False
IsFinishForceStopRot False
IsChangeable True
IsUpFollow True
RotAccRatio 0.16
RotAccMaxSpeedRatio 0.1

子1 (Sandworm, 攻撃後に回転)

Name Value
IsUpdateTarget True
RotSpd 0.872665
FinRotate 0.0174533
PosReduceRatio 1.0
BaseRotRatio 0.16
IsFollowGround False
IsRotEndFinish False
IsFinishForceStopRot False
IsChangeable True
IsUpFollow False
RotAccRatio 0.16
RotAccMaxSpeedRatio 0.1

行動 (Assassin_Junior, ふっとび)

Name Value
IsUpdateTarget True
RotSpd 0.837758
FinRotate 0.0174533
PosReduceRatio 1.0
BaseRotRatio 0.36
IsFollowGround False
IsRotEndFinish False
IsFinishForceStopRot True
IsChangeable True
IsUpFollow False
RotAccRatio 0.8
RotAccMaxSpeedRatio 1.0

行動 (Assassin_Junior, 子1)

Name Value
IsUpdateTarget True
RotSpd 0.15708
FinRotate 0.0174533
PosReduceRatio 0.7
BaseRotRatio 0.16
IsFollowGround False
IsRotEndFinish False
IsFinishForceStopRot True
IsChangeable True
IsUpFollow False
RotAccRatio 0.16
RotAccMaxSpeedRatio 0.1

行動 (Assassin_Junior, 子1_0)

Name Value
IsUpdateTarget True
RotSpd 0.418879
FinRotate 0.0174533
PosReduceRatio 1.0
BaseRotRatio 0.36
IsFollowGround False
IsRotEndFinish False
IsFinishForceStopRot True
IsChangeable True
IsUpFollow False
RotAccRatio 0.16
RotAccMaxSpeedRatio 0.1

行動 (Lynel_Middle, 空中湧き回転)

Name Value
IsUpdateTarget False
RotSpd 3.14159
FinRotate 0.0174533
PosReduceRatio 0.14
BaseRotRatio 1.0
IsFollowGround False
IsRotEndFinish True
IsFinishForceStopRot False
IsChangeable True
IsUpFollow False
RotAccRatio 1.0
RotAccMaxSpeedRatio 1.0

回転 (Assassin_Middle_Azito_DLC, 気づき共通回転)

Name Value
IsUpdateTarget True
RotSpd 0.314159
FinRotate 0.0174533
PosReduceRatio 0.7
BaseRotRatio 0.4
IsFollowGround False
IsRotEndFinish False
IsFinishForceStopRot False
IsChangeable True
IsUpFollow False
RotAccRatio 0.16
RotAccMaxSpeedRatio 0.1

行動 (Assassin_Middle_Azito_DLC, 子1_0)

Name Value
IsUpdateTarget True
RotSpd 0.418879
FinRotate 0.0174533
PosReduceRatio 1.0
BaseRotRatio 0.36
IsFollowGround False
IsRotEndFinish False
IsFinishForceStopRot True
IsChangeable True
IsUpFollow False
RotAccRatio 0.16
RotAccMaxSpeedRatio 0.1

行動 (Assassin_Middle_Azito_DLC, 子2)

Name Value
IsUpdateTarget True
RotSpd 0.698132
FinRotate 0.0174533
PosReduceRatio 1.0
BaseRotRatio 0.33
IsFollowGround False
IsRotEndFinish False
IsFinishForceStopRot False
IsChangeable True
IsUpFollow False
RotAccRatio 0.8
RotAccMaxSpeedRatio 1.0

子1 (Enemy_SandwormR, 攻撃後に回転)

Name Value
IsUpdateTarget True
RotSpd 0.872665
FinRotate 0.0174533
PosReduceRatio 1.0
BaseRotRatio 0.16
IsFollowGround False
IsRotEndFinish False
IsFinishForceStopRot False
IsChangeable True
IsUpFollow False
RotAccRatio 0.16
RotAccMaxSpeedRatio 0.1

子1 (Priest_Boss_Giant, 後行動)

Name Value
IsUpdateTarget True
RotSpd 0.15708
FinRotate 0.0174533
PosReduceRatio 0.7
BaseRotRatio 0.16
IsFollowGround False
IsRotEndFinish False
IsFinishForceStopRot False
IsChangeable True
IsUpFollow False
RotAccRatio 0.16
RotAccMaxSpeedRatio 0.1

子1 (Priest_Boss_Giant, 後行動_0)

Name Value
IsUpdateTarget True
RotSpd 0.15708
FinRotate 0.0174533
PosReduceRatio 0.7
BaseRotRatio 0.16
IsFollowGround False
IsRotEndFinish False
IsFinishForceStopRot False
IsChangeable True
IsUpFollow False
RotAccRatio 0.16
RotAccMaxSpeedRatio 0.1

先行動 (Chuchu_Middle, 湧出子1)

Name Value
IsUpdateTarget True
RotSpd 3.14159
FinRotate 0.0174533
PosReduceRatio 0.15
BaseRotRatio 1.0
IsFollowGround False
IsRotEndFinish True
IsFinishForceStopRot True
IsChangeable True
IsUpFollow False
RotAccRatio 0.16
RotAccMaxSpeedRatio 0.1

子1 (SiteBossSword, 盾回復)

Name Value
IsUpdateTarget True
RotSpd 0.15708
FinRotate 0.0174533
PosReduceRatio 0.7
BaseRotRatio 0.08
IsFollowGround False
IsRotEndFinish True
IsFinishForceStopRot False
IsChangeable True
IsUpFollow False
RotAccRatio 0.16
RotAccMaxSpeedRatio 0.1

子0 (SiteBossBowR, 準備)

Name Value
IsUpdateTarget True
RotSpd 0.15708
FinRotate 0.0174533
PosReduceRatio 0.7
BaseRotRatio 0.16
IsFollowGround False
IsRotEndFinish True
IsFinishForceStopRot False
IsChangeable True
IsUpFollow False
RotAccRatio 0.16
RotAccMaxSpeedRatio 0.1

行動 (Lynel, 空中湧き回転)

Name Value
IsUpdateTarget False
RotSpd 3.14159
FinRotate 0.0174533
PosReduceRatio 0.14
BaseRotRatio 1.0
IsFollowGround False
IsRotEndFinish True
IsFinishForceStopRot False
IsChangeable True
IsUpFollow False
RotAccRatio 1.0
RotAccMaxSpeedRatio 1.0

行動 (Octarock_Stone, 子1)

Name Value
IsUpdateTarget True
RotSpd 0.15708
FinRotate 0.0174533
PosReduceRatio 0.0
BaseRotRatio 0.16
IsFollowGround False
IsRotEndFinish False
IsFinishForceStopRot False
IsChangeable True
IsUpFollow False
RotAccRatio 0.16
RotAccMaxSpeedRatio 0.1

子0 (Octarock_Stone, 爆弾もぐもぐ)

Name Value
IsUpdateTarget True
RotSpd 0.174533
FinRotate 0.0174533
PosReduceRatio 0.15
BaseRotRatio 0.16
IsFollowGround False
IsRotEndFinish False
IsFinishForceStopRot False
IsChangeable True
IsUpFollow False
RotAccRatio 0.16
RotAccMaxSpeedRatio 0.1

子2 (Octarock_Stone, ガード終了)

Name Value
IsUpdateTarget True
RotSpd 0.523599
FinRotate 0.0174533
PosReduceRatio 0.0
BaseRotRatio 0.32
IsFollowGround False
IsRotEndFinish False
IsFinishForceStopRot False
IsChangeable True
IsUpFollow False
RotAccRatio 0.4
RotAccMaxSpeedRatio 1.0

先行動 (Chuchu_Senior, 湧出子1)

Name Value
IsUpdateTarget True
RotSpd 3.14159
FinRotate 0.0174533
PosReduceRatio 0.15
BaseRotRatio 1.0
IsFollowGround False
IsRotEndFinish True
IsFinishForceStopRot True
IsChangeable True
IsUpFollow False
RotAccRatio 0.16
RotAccMaxSpeedRatio 0.1

子1 (SiteBossSwordR, 盾回復)

Name Value
IsUpdateTarget True
RotSpd 0.15708
FinRotate 0.0174533
PosReduceRatio 0.7
BaseRotRatio 0.08
IsFollowGround False
IsRotEndFinish True
IsFinishForceStopRot False
IsChangeable True
IsUpFollow False
RotAccRatio 0.16
RotAccMaxSpeedRatio 0.1

行動 (Assassin_Junior_Shooter, ふっとび)

Name Value
IsUpdateTarget True
RotSpd 0.837758
FinRotate 0.0174533
PosReduceRatio 1.0
BaseRotRatio 0.36
IsFollowGround False
IsRotEndFinish False
IsFinishForceStopRot True
IsChangeable True
IsUpFollow False
RotAccRatio 0.8
RotAccMaxSpeedRatio 1.0

行動 (Assassin_Junior_Shooter, 子1)

Name Value
IsUpdateTarget True
RotSpd 0.15708
FinRotate 0.0174533
PosReduceRatio 0.7
BaseRotRatio 0.16
IsFollowGround False
IsRotEndFinish False
IsFinishForceStopRot True
IsChangeable True
IsUpFollow False
RotAccRatio 0.16
RotAccMaxSpeedRatio 0.1

行動 (Assassin_Junior_Shooter, 子1_0)

Name Value
IsUpdateTarget True
RotSpd 0.418879
FinRotate 0.0174533
PosReduceRatio 1.0
BaseRotRatio 0.36
IsFollowGround False
IsRotEndFinish False
IsFinishForceStopRot True
IsChangeable True
IsUpFollow False
RotAccRatio 0.16
RotAccMaxSpeedRatio 0.1

行動 (Assassin_Junior_Azito_Shooter, ふっとび)

Name Value
IsUpdateTarget True
RotSpd 0.837758
FinRotate 0.0174533
PosReduceRatio 1.0
BaseRotRatio 0.36
IsFollowGround False
IsRotEndFinish False
IsFinishForceStopRot True
IsChangeable True
IsUpFollow False
RotAccRatio 0.8
RotAccMaxSpeedRatio 1.0

行動 (Assassin_Junior_Azito_Shooter, 子1)

Name Value
IsUpdateTarget True
RotSpd 0.15708
FinRotate 0.0174533
PosReduceRatio 0.7
BaseRotRatio 0.16
IsFollowGround False
IsRotEndFinish False
IsFinishForceStopRot True
IsChangeable True
IsUpFollow False
RotAccRatio 0.16
RotAccMaxSpeedRatio 0.1

行動 (Assassin_Junior_Azito_Shooter, 子1_0)

Name Value
IsUpdateTarget True
RotSpd 0.418879
FinRotate 0.0174533
PosReduceRatio 1.0
BaseRotRatio 0.36
IsFollowGround False
IsRotEndFinish False
IsFinishForceStopRot True
IsChangeable True
IsUpFollow False
RotAccRatio 0.16
RotAccMaxSpeedRatio 0.1

子1 (Stal_Bokoblin_Head, 気づき)

Name Value
IsUpdateTarget True
RotSpd 0.20944
FinRotate 0.0174533
PosReduceRatio 1.0
BaseRotRatio 0.16
IsFollowGround False
IsRotEndFinish False
IsFinishForceStopRot False
IsChangeable True
IsUpFollow False
RotAccRatio 0.16
RotAccMaxSpeedRatio 0.1

子1 (Stal_Giant_Eye, 気づき)

Name Value
IsUpdateTarget True
RotSpd 0.20944
FinRotate 0.0174533
PosReduceRatio 1.0
BaseRotRatio 0.16
IsFollowGround False
IsRotEndFinish False
IsFinishForceStopRot False
IsChangeable True
IsUpFollow False
RotAccRatio 0.16
RotAccMaxSpeedRatio 0.1