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ForkASTrgAerialTurn| AI definition |
|---|
| Type |
Action |
|---|
Contents
- 1 StaticInstParams
- 2 DynamicInstParams
- 3 Derived definitions
- 3.1 子1 (Priest_Boss_ShadowClone, 後行動_0)
- 3.2 子2 (Assassin_Senior, 先行動_0)
- 3.3 子2 (Assassin_Senior, 鉄球召喚浮き)
- 3.4 子1 (Priest_Boss_Normal, 後行動_0)
- 3.5 子1 (Priest_Boss_ShadowClone_Real, 後行動_0)
- 3.6 子1 (Assassin_Junior_Shooter, 回転ジャンプ)
- 3.7 子1 (Assassin_Junior_Shooter, 空中)
- 3.8 子1 (Assassin_Junior_Shooter, 後退回転ジャンプ)
- 3.9 子1 (Assassin_Junior_Azito_Shooter, 空中)
- 3.10 子1 (Assassin_Junior_Azito_Shooter, 後退回転ジャンプ)
StaticInstParams
| Name |
Type |
Default value |
Description
|
| PosStayRatio |
Float |
|
|
| RotStayRatio |
Float |
|
|
| AngSpd |
Float |
|
|
| IsOnASEventChangeable |
Bool |
|
|
| IsUpdateRotSpd |
Bool |
|
|
DynamicInstParams
| Name |
Type |
Default value |
Description
|
| TargetPos |
Vec3 |
|
|
Derived definitions
子1 (Priest_Boss_ShadowClone, 後行動_0)
| Name |
Value
|
| PosStayRatio |
1.0
|
| RotStayRatio |
0.4
|
| AngSpd |
0.418879
|
| IsOnASEventChangeable |
True
|
| IsUpdateRotSpd |
True
|
子2 (Assassin_Senior, 先行動_0)
| Name |
Value
|
| PosStayRatio |
0.1
|
| RotStayRatio |
0.1
|
| AngSpd |
0.20944
|
| IsOnASEventChangeable |
True
|
| IsUpdateRotSpd |
True
|
子2 (Assassin_Senior, 鉄球召喚浮き)
| Name |
Value
|
| PosStayRatio |
0.1
|
| RotStayRatio |
0.1
|
| AngSpd |
0.20944
|
| IsOnASEventChangeable |
True
|
| IsUpdateRotSpd |
True
|
子1 (Priest_Boss_Normal, 後行動_0)
| Name |
Value
|
| PosStayRatio |
1.0
|
| RotStayRatio |
0.4
|
| AngSpd |
0.418879
|
| IsOnASEventChangeable |
True
|
| IsUpdateRotSpd |
True
|
子1 (Priest_Boss_ShadowClone_Real, 後行動_0)
| Name |
Value
|
| PosStayRatio |
1.0
|
| RotStayRatio |
0.4
|
| AngSpd |
0.418879
|
| IsOnASEventChangeable |
True
|
| IsUpdateRotSpd |
True
|
子1 (Assassin_Junior_Shooter, 回転ジャンプ)
| Name |
Value
|
| PosStayRatio |
1.0
|
| RotStayRatio |
0.4
|
| AngSpd |
0.15708
|
| IsOnASEventChangeable |
True
|
| IsUpdateRotSpd |
True
|
子1 (Assassin_Junior_Shooter, 空中)
| Name |
Value
|
| PosStayRatio |
1.0
|
| RotStayRatio |
0.4
|
| AngSpd |
0.15708
|
| IsOnASEventChangeable |
True
|
| IsUpdateRotSpd |
True
|
子1 (Assassin_Junior_Shooter, 後退回転ジャンプ)
| Name |
Value
|
| PosStayRatio |
1.0
|
| RotStayRatio |
0.4
|
| AngSpd |
0.15708
|
| IsOnASEventChangeable |
True
|
| IsUpdateRotSpd |
True
|
子1 (Assassin_Junior_Azito_Shooter, 空中)
| Name |
Value
|
| PosStayRatio |
1.0
|
| RotStayRatio |
0.4
|
| AngSpd |
0.15708
|
| IsOnASEventChangeable |
True
|
| IsUpdateRotSpd |
True
|
子1 (Assassin_Junior_Azito_Shooter, 後退回転ジャンプ)
| Name |
Value
|
| PosStayRatio |
1.0
|
| RotStayRatio |
0.4
|
| AngSpd |
0.15708
|
| IsOnASEventChangeable |
True
|
| IsUpdateRotSpd |
True
|