From ZeldaMods (Breath of the Wild)
Jump to navigation
Jump to search
ForkASTrgAerialTurnAI definition |
---|
Type |
Action |
---|
Contents
- 1 StaticInstParams
- 2 DynamicInstParams
- 3 Derived definitions
- 3.1 子1 (Priest_Boss_ShadowClone, 後行動_0)
- 3.2 子2 (Assassin_Senior, 先行動_0)
- 3.3 子2 (Assassin_Senior, 鉄球召喚浮き)
- 3.4 子1 (Priest_Boss_Normal, 後行動_0)
- 3.5 子1 (Priest_Boss_ShadowClone_Real, 後行動_0)
- 3.6 子1 (Assassin_Junior_Shooter, 回転ジャンプ)
- 3.7 子1 (Assassin_Junior_Shooter, 空中)
- 3.8 子1 (Assassin_Junior_Shooter, 後退回転ジャンプ)
- 3.9 子1 (Assassin_Junior_Azito_Shooter, 空中)
- 3.10 子1 (Assassin_Junior_Azito_Shooter, 後退回転ジャンプ)
StaticInstParams
Name |
Type |
Default value |
Description
|
PosStayRatio |
Float |
|
|
RotStayRatio |
Float |
|
|
AngSpd |
Float |
|
|
IsOnASEventChangeable |
Bool |
|
|
IsUpdateRotSpd |
Bool |
|
|
DynamicInstParams
Name |
Type |
Default value |
Description
|
TargetPos |
Vec3 |
|
|
Derived definitions
子1 (Priest_Boss_ShadowClone, 後行動_0)
Name |
Value
|
PosStayRatio |
1.0
|
RotStayRatio |
0.4
|
AngSpd |
0.418879
|
IsOnASEventChangeable |
True
|
IsUpdateRotSpd |
True
|
子2 (Assassin_Senior, 先行動_0)
Name |
Value
|
PosStayRatio |
0.1
|
RotStayRatio |
0.1
|
AngSpd |
0.20944
|
IsOnASEventChangeable |
True
|
IsUpdateRotSpd |
True
|
子2 (Assassin_Senior, 鉄球召喚浮き)
Name |
Value
|
PosStayRatio |
0.1
|
RotStayRatio |
0.1
|
AngSpd |
0.20944
|
IsOnASEventChangeable |
True
|
IsUpdateRotSpd |
True
|
子1 (Priest_Boss_Normal, 後行動_0)
Name |
Value
|
PosStayRatio |
1.0
|
RotStayRatio |
0.4
|
AngSpd |
0.418879
|
IsOnASEventChangeable |
True
|
IsUpdateRotSpd |
True
|
子1 (Priest_Boss_ShadowClone_Real, 後行動_0)
Name |
Value
|
PosStayRatio |
1.0
|
RotStayRatio |
0.4
|
AngSpd |
0.418879
|
IsOnASEventChangeable |
True
|
IsUpdateRotSpd |
True
|
子1 (Assassin_Junior_Shooter, 回転ジャンプ)
Name |
Value
|
PosStayRatio |
1.0
|
RotStayRatio |
0.4
|
AngSpd |
0.15708
|
IsOnASEventChangeable |
True
|
IsUpdateRotSpd |
True
|
子1 (Assassin_Junior_Shooter, 空中)
Name |
Value
|
PosStayRatio |
1.0
|
RotStayRatio |
0.4
|
AngSpd |
0.15708
|
IsOnASEventChangeable |
True
|
IsUpdateRotSpd |
True
|
子1 (Assassin_Junior_Shooter, 後退回転ジャンプ)
Name |
Value
|
PosStayRatio |
1.0
|
RotStayRatio |
0.4
|
AngSpd |
0.15708
|
IsOnASEventChangeable |
True
|
IsUpdateRotSpd |
True
|
子1 (Assassin_Junior_Azito_Shooter, 空中)
Name |
Value
|
PosStayRatio |
1.0
|
RotStayRatio |
0.4
|
AngSpd |
0.15708
|
IsOnASEventChangeable |
True
|
IsUpdateRotSpd |
True
|
子1 (Assassin_Junior_Azito_Shooter, 後退回転ジャンプ)
Name |
Value
|
PosStayRatio |
1.0
|
RotStayRatio |
0.4
|
AngSpd |
0.15708
|
IsOnASEventChangeable |
True
|
IsUpdateRotSpd |
True
|