AIDef:Action/ForkAITreeVariableMove

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ForkAITreeVariableMove
AI definition
Type Action

AITreeVariables

Name Type Default value Description
DestinationPos Vec3 [0.0, 0.0, 0.0]
FacePos Vec3 [0.0, 0.0, 0.0]
TargetSpeed Float -1.0
IsArrivedAtDestination Bool False
IsActive Bool True
KeepDistFromGround Float -1.0


StaticInstParams

Name Type Default value Description
IsChangeable Bool
IsSuccessEndOnArrive Bool
ArrivedRadius Float
TargetSpeed Float
RotSlerpRate Float
IsKeepDistFromGround Bool
KeepDistFromGround Float


Derived definitions

子0 (Priest_Boss_Giant, 第三段階)

Name Value
IsChangeable True
IsSuccessEndOnArrive False
ArrivedRadius 0.1
TargetSpeed 0.333333
RotSlerpRate 0.05
IsKeepDistFromGround True
KeepDistFromGround 7.0

子0 (Priest_Boss_Giant, 第三段階_1)

Name Value
IsChangeable True
IsSuccessEndOnArrive False
ArrivedRadius 0.1
TargetSpeed 0.333333
RotSlerpRate 0.05
IsKeepDistFromGround True
KeepDistFromGround 7.0

子1 (Priest_Boss_Giant, 該当_0)

Name Value
IsChangeable True
IsSuccessEndOnArrive False
ArrivedRadius 0.1
TargetSpeed 0.333333
RotSlerpRate 0.05
IsKeepDistFromGround True
KeepDistFromGround 7.0

子1 (Priest_Boss_Giant, 第三段階_0)

Name Value
IsChangeable True
IsSuccessEndOnArrive False
ArrivedRadius 0.1
TargetSpeed 0.333333
RotSlerpRate 0.05
IsKeepDistFromGround True
KeepDistFromGround 7.0

子1 (Priest_Boss_Giant, 第三段階_ウルボザ)

Name Value
IsChangeable True
IsSuccessEndOnArrive False
ArrivedRadius 0.1
TargetSpeed 0.333333
RotSlerpRate 0.05
IsKeepDistFromGround True
KeepDistFromGround 7.0