AIDef:Action/ForkAITreeVariableMove
ForkAITreeVariableMove| AI definition |
|---|
| Type |
Action |
|---|
AITreeVariables
| Name |
Type |
Default value |
Description
|
| DestinationPos |
Vec3 |
[0.0, 0.0, 0.0] |
|
| FacePos |
Vec3 |
[0.0, 0.0, 0.0] |
|
| TargetSpeed |
Float |
-1.0 |
|
| IsArrivedAtDestination |
Bool |
False |
|
| IsActive |
Bool |
True |
|
| KeepDistFromGround |
Float |
-1.0 |
|
StaticInstParams
| Name |
Type |
Default value |
Description
|
| IsChangeable |
Bool |
|
|
| IsSuccessEndOnArrive |
Bool |
|
|
| ArrivedRadius |
Float |
|
|
| TargetSpeed |
Float |
|
|
| RotSlerpRate |
Float |
|
|
| IsKeepDistFromGround |
Bool |
|
|
| KeepDistFromGround |
Float |
|
|
Derived definitions
子0 (Priest_Boss_Giant, 第三段階)
| Name |
Value
|
| IsChangeable |
True
|
| IsSuccessEndOnArrive |
False
|
| ArrivedRadius |
0.1
|
| TargetSpeed |
0.333333
|
| RotSlerpRate |
0.05
|
| IsKeepDistFromGround |
True
|
| KeepDistFromGround |
7.0
|
子0 (Priest_Boss_Giant, 第三段階_1)
| Name |
Value
|
| IsChangeable |
True
|
| IsSuccessEndOnArrive |
False
|
| ArrivedRadius |
0.1
|
| TargetSpeed |
0.333333
|
| RotSlerpRate |
0.05
|
| IsKeepDistFromGround |
True
|
| KeepDistFromGround |
7.0
|
子1 (Priest_Boss_Giant, 該当_0)
| Name |
Value
|
| IsChangeable |
True
|
| IsSuccessEndOnArrive |
False
|
| ArrivedRadius |
0.1
|
| TargetSpeed |
0.333333
|
| RotSlerpRate |
0.05
|
| IsKeepDistFromGround |
True
|
| KeepDistFromGround |
7.0
|
子1 (Priest_Boss_Giant, 第三段階_0)
| Name |
Value
|
| IsChangeable |
True
|
| IsSuccessEndOnArrive |
False
|
| ArrivedRadius |
0.1
|
| TargetSpeed |
0.333333
|
| RotSlerpRate |
0.05
|
| IsKeepDistFromGround |
True
|
| KeepDistFromGround |
7.0
|
子1 (Priest_Boss_Giant, 第三段階_ウルボザ)
| Name |
Value
|
| IsChangeable |
True
|
| IsSuccessEndOnArrive |
False
|
| ArrivedRadius |
0.1
|
| TargetSpeed |
0.333333
|
| RotSlerpRate |
0.05
|
| IsKeepDistFromGround |
True
|
| KeepDistFromGround |
7.0
|