From ZeldaMods (Breath of the Wild)
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FollowIgniteToSelfPos| AI definition |
|---|
| Type |
Action |
|---|
StaticInstParams
| Name |
Type |
Default value |
Description
|
| MemoryPartsName |
String |
|
|
| AngSpd |
Float |
|
|
| ASName |
String |
|
|
| IsJumpType |
Bool |
|
|
| IsChangeable |
Bool |
|
|
DynamicInstParams
| Name |
Type |
Default value |
Description
|
| IgniteHandle |
BaseProcHandle |
|
|
| TargetPos |
Vec3 |
|
|
Derived definitions
先行動 (Priest_Boss_ShadowClone, 土遁)
| Name |
Value
|
| MemoryPartsName |
Grave
|
| AngSpd |
0.20944
|
| ASName |
EarthRelease
|
| IsJumpType |
True
|
| IsChangeable |
False
|
先行動 (Assassin_Middle, 遠距離)
| Name |
Value
|
| MemoryPartsName |
Grave
|
| AngSpd |
0.20944
|
| ASName |
Magic
|
| IsJumpType |
True
|
| IsChangeable |
False
|
中行動 (Assassin_Middle, 魔法攻撃)
| Name |
Value
|
| MemoryPartsName |
Grave
|
| AngSpd |
0.20944
|
| ASName |
Magic
|
| IsJumpType |
True
|
| IsChangeable |
False
|
先行動 (Priest_Boss_Normal, 土遁)
| Name |
Value
|
| MemoryPartsName |
Grave
|
| AngSpd |
0.20944
|
| ASName |
EarthRelease
|
| IsJumpType |
True
|
| IsChangeable |
False
|
先行動 (Priest_Boss_ShadowClone_Real, 土遁)
| Name |
Value
|
| MemoryPartsName |
Grave
|
| AngSpd |
0.20944
|
| ASName |
EarthRelease
|
| IsJumpType |
True
|
| IsChangeable |
False
|