From ZeldaMods (Breath of the Wild)
Jump to navigation
Jump to search
FlyingCharacterFreeze| AI definition |
|---|
| Type |
Action |
|---|
StaticInstParams
| Name |
Type |
Default value |
Description
|
| StopTime |
Float |
|
|
| PosReduceRatio |
Float |
|
|
| RotReduceRatio |
Float |
|
|
| IsControlRotation |
Bool |
|
|
| IsSetBackLastState |
Bool |
|
|
Derived definitions
凍結 (GanonGrudge_Lizalfos, リアクション_0)
| Name |
Value
|
| StopTime |
10.0
|
| PosReduceRatio |
0.5
|
| RotReduceRatio |
0.5
|
| IsControlRotation |
True
|
| IsSetBackLastState |
True
|
凍結 (Keese, リアクション_0)
| Name |
Value
|
| StopTime |
10.0
|
| PosReduceRatio |
0.5
|
| RotReduceRatio |
0.5
|
| IsControlRotation |
True
|
| IsSetBackLastState |
True
|
凍結 (GanonGrudge_Moriblin, リアクション_0)
| Name |
Value
|
| StopTime |
10.0
|
| PosReduceRatio |
0.5
|
| RotReduceRatio |
0.5
|
| IsControlRotation |
True
|
| IsSetBackLastState |
True
|
凍結 (GanonGrudge, リアクション_0)
| Name |
Value
|
| StopTime |
10.0
|
| PosReduceRatio |
0.5
|
| RotReduceRatio |
0.5
|
| IsControlRotation |
True
|
| IsSetBackLastState |
True
|