From ZeldaMods (Breath of the Wild)
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FlyingCharacterDie| AI definition |
|---|
| Type |
Action |
|---|
StaticInstParams
| Name |
Type |
Default value |
Description
|
| FallAS |
String |
|
|
| OnGroundAS |
String |
|
|
| IsCheckFallASFinished |
Bool |
|
|
| IsIgnoreSameAS4Fall |
Bool |
|
|
| IsIgnoreSameAS4OnGround |
Bool |
|
|
| HitImpactForceSmallSwordS |
Float |
|
|
| HitImpactForceSmallSwordL |
Float |
|
|
| HitImpactForceLargeSwordS |
Float |
|
|
| HitImpactForceLargeSwordL |
Float |
|
|
| HitImpactForceSpearS |
Float |
|
|
| HitImpactForceSpearL |
Float |
|
|
| RiseSpeed |
Float |
|
|
| LastSpeedRatio |
Float |
|
|
| PosReduceRatioOnGround |
Float |
|
|
| RotReduceRatioOnGround |
Float |
|
|
| PosReduceRatio |
Float |
|
|
| RotReduceRatio |
Float |
|
|
| IsControlRotation |
Bool |
|
|
| IsSetBackLastState |
Bool |
|
|
Derived definitions
死亡 (Keese, リアクション_0)
| Name |
Value
|
| FallAS |
Die
|
| OnGroundAS |
Die
|
| IsCheckFallASFinished |
False
|
| IsIgnoreSameAS4Fall |
True
|
| IsIgnoreSameAS4OnGround |
True
|
| HitImpactForceSmallSwordS |
1.0
|
| HitImpactForceSmallSwordL |
1.0
|
| HitImpactForceLargeSwordS |
1.0
|
| HitImpactForceLargeSwordL |
1.0
|
| HitImpactForceSpearS |
1.0
|
| HitImpactForceSpearL |
1.0
|
| RiseSpeed |
0.2
|
| LastSpeedRatio |
0.0
|
| PosReduceRatioOnGround |
0.2
|
| RotReduceRatioOnGround |
0.2
|
| PosReduceRatio |
0.9
|
| RotReduceRatio |
0.8
|
| IsControlRotation |
True
|
| IsSetBackLastState |
True
|
被暗殺 (Keese, 死亡)
| Name |
Value
|
| FallAS |
Die
|
| OnGroundAS |
Die
|
| IsCheckFallASFinished |
False
|
| IsIgnoreSameAS4Fall |
False
|
| IsIgnoreSameAS4OnGround |
False
|
| HitImpactForceSmallSwordS |
1.0
|
| HitImpactForceSmallSwordL |
1.0
|
| HitImpactForceLargeSwordS |
1.0
|
| HitImpactForceLargeSwordL |
1.0
|
| HitImpactForceSpearS |
1.0
|
| HitImpactForceSpearL |
1.0
|
| RiseSpeed |
0.2
|
| LastSpeedRatio |
0.0
|
| PosReduceRatioOnGround |
0.2
|
| RotReduceRatioOnGround |
0.2
|
| PosReduceRatio |
0.9
|
| RotReduceRatio |
0.8
|
| IsControlRotation |
True
|
| IsSetBackLastState |
True
|
被特効 (Keese, リアクション)
| Name |
Value
|
| FallAS |
Die
|
| OnGroundAS |
Die
|
| IsCheckFallASFinished |
False
|
| IsIgnoreSameAS4Fall |
False
|
| IsIgnoreSameAS4OnGround |
False
|
| HitImpactForceSmallSwordS |
1.0
|
| HitImpactForceSmallSwordL |
1.0
|
| HitImpactForceLargeSwordS |
1.0
|
| HitImpactForceLargeSwordL |
1.0
|
| HitImpactForceSpearS |
1.0
|
| HitImpactForceSpearL |
1.0
|
| RiseSpeed |
0.2
|
| LastSpeedRatio |
0.0
|
| PosReduceRatioOnGround |
0.2
|
| RotReduceRatioOnGround |
0.2
|
| PosReduceRatio |
0.9
|
| RotReduceRatio |
0.8
|
| IsControlRotation |
True
|
| IsSetBackLastState |
True
|