From ZeldaMods (Breath of the Wild)
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FirstRunelGrudgeDemo| AI definition |
|---|
| Type |
Action |
|---|
StaticInstParams
| Name |
Type |
Default value |
Description
|
| Position |
Vec3 |
|
|
| Rotate |
Vec3 |
|
|
| AnimeDrivenSettings |
Int |
|
|
DynamicInstParams
| Name |
Type |
Default value |
Description
|
| ASName |
String |
|
|
| TargetIndex |
Int |
|
|
| SeqBank |
Int |
|
|
| IsIgnoreSame |
Bool |
|
|
| IsEnabledAnimeDriven |
Int |
|
|
| ClothWarpMode |
Int |
|
|
| MorphingFrame |
Float |
|
|
Derived definitions
Demo_DragonFirstEncounter (Enemy_Dragon_Ice)
| Name |
Value
|
| Position |
Vec3(x=3907.0, y=597.0, z=1322.0)
|
| Rotate |
Vec3(x=0.0, y=0.0, z=0.0)
|
| AnimeDrivenSettings |
1
|
Demo_PlayASForDemo (Enemy_Dragon_Ice)
| Name |
Value
|
| Position |
Vec3(x=3907.0, y=597.0, z=1322.0)
|
| Rotate |
Vec3(x=0.0, y=0.0, z=0.0)
|
| AnimeDrivenSettings |
1
|