AIDef:Action/CameraEventMovePosFlow
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AI definition | |
---|---|
Type | Action |
StaticInstParams
Name | Type | Default value | Description |
---|---|---|---|
BaseMode | Int | ||
Pattern1Use | Bool | ||
NotifyDemoCamera2Sound | Int | ||
BowFlag | Bool |
DynamicInstParams
Name | Type | Default value | Description |
---|---|---|---|
TargetActor1 | Int | ||
ActorName1 | String | ||
UniqueName1 | String | ||
TargetActor2 | Int | ||
ActorName2 | String | ||
UniqueName2 | String | ||
PosAppendMode | Int | ||
Pattern1PosX | Float | ||
Pattern1PosY | Float | ||
Pattern1PosZ | Float | ||
GameDataVec3fCameraPos | String | ||
AtAppendMode | Int | ||
Pattern1AtX | Float | ||
Pattern1AtY | Float | ||
Pattern1AtZ | Float | ||
GameDataVec3fCameraAt | String | ||
FovyAppendMode | Int | ||
Pattern1Fovy | Float | ||
StartCalcOnly | Bool | ||
MotionMode | Int | ||
Count | Float | ||
Cushion | Float | ||
CollisionInterpolateSkip | Bool | ||
Accept1FrameDelay | Bool | ||
ReviseModeEnd | Int | ||
LatShiftRange | Float | ||
LngShiftRange | Float | ||
ActorIgnoringCollision | Int |
Derived definitions
Demo_MovePosFlow (GameRomCamera)
Name | Value |
---|---|
BaseMode | 0 |
Pattern1Use | True |
NotifyDemoCamera2Sound | 1 |
BowFlag | False |