AIDef:Action/BowChildReflectBullet
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AI definition | |
---|---|
Type | Action |
StaticInstParams
Name | Type | Default value | Description |
---|---|---|---|
MoveSpeed | Float | ||
OffsetLength | Float | ||
TargetOffsetY | Float | ||
TargetMoveOffset | Float | ||
TargetMoveOffsetRandRange | Float | ||
MoveRotateRate | Float | ||
MoveRotateMax | Float | ||
MoveRotateMin | Float |
DynamicInstParams
Name | Type | Default value | Description |
---|---|---|---|
ID | Int | ||
TargetPos | Vec3 | ||
IsReflectAmongChild | Bool | ||
ParentActor | Actor | ||
XRotateAngle | Float | ||
MoveTargetPos | Vec3 |
Derived definitions
反射弾 (SiteBossBowChildDevice, 通常)
Name | Value |
---|---|
MoveSpeed | 2.0 |
OffsetLength | 16.0 |
TargetOffsetY | 1.0 |
TargetMoveOffset | 10.0 |
TargetMoveOffsetRandRange | 5.0 |
MoveRotateRate | 0.1 |
MoveRotateMax | 0.07 |
MoveRotateMin | 0.001 |