AIDef:Action/BackStepToTargetPos

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BackStepToTargetPos
AI definition
Type Action

Contents

StaticInstParams

Name Type Default value Description
IsJumpHeightFromHigherPos Bool
StartAS String
LoopAS String
PreLandAS String
EndAS String
StopSpeedRatio Float
StopRotSpeedRatio Float
JumpGravity Float
JumpHeight Float
RotRatio Float
CheckRotEvent Bool


DynamicInstParams

Name Type Default value Description
TargetPos Vec3


Derived definitions

離れる (Priest_Boss_ShadowClone, 通常モード)

Name Value
IsJumpHeightFromHigherPos False
StartAS BackStepStart
LoopAS BackStep
PreLandAS BackStepPreLand
EndAS BackStepEnd
StopSpeedRatio 0.0
StopRotSpeedRatio 0.0
JumpGravity -29.9
JumpHeight 2.0
RotRatio 0.1
CheckRotEvent False

バックステップ (Lynel_Senior, ブレス)

Name Value
IsJumpHeightFromHigherPos True
StartAS BackStepStart
LoopAS BackStep
PreLandAS BattleBackStepEnd
EndAS BattleBackStepEnd
StopSpeedRatio 0.0
StopRotSpeedRatio 0.0
JumpGravity -29.9
JumpHeight 3.0
RotRatio 0.16
CheckRotEvent True

バックステップ (Lynel_Senior, 近距離槍戦闘開始)

Name Value
IsJumpHeightFromHigherPos True
StartAS BackStepStart
LoopAS BackStep
PreLandAS BattleBackStepEnd
EndAS BattleBackStepEnd
StopSpeedRatio 0.0
StopRotSpeedRatio 0.0
JumpGravity -29.9
JumpHeight 1.0
RotRatio 0.16
CheckRotEvent True

バックステップ (Lynel_Senior, 近接戦闘)

Name Value
IsJumpHeightFromHigherPos True
StartAS BackStepStart
LoopAS BackStep
PreLandAS BattleBackStepEnd
EndAS BattleBackStepEnd
StopSpeedRatio 0.0
StopRotSpeedRatio 0.0
JumpGravity -29.9
JumpHeight 1.0
RotRatio 0.16
CheckRotEvent True

素手 (Lynel_Senior, 危険回避バックステップ)

Name Value
IsJumpHeightFromHigherPos False
StartAS BackStepStart
LoopAS BackStep
PreLandAS BackStepPreLand
EndAS BackStepEnd
StopSpeedRatio 0.4
StopRotSpeedRatio 0.4
JumpGravity -29.9
JumpHeight 3.0
RotRatio 0.16
CheckRotEvent True

素手 (Lynel_Senior, 脅威回避バックステップ)

Name Value
IsJumpHeightFromHigherPos True
StartAS BackStepStart
LoopAS BackStep
PreLandAS BackStepPreLand
EndAS BackStepEnd
StopSpeedRatio 0.0
StopRotSpeedRatio 0.0
JumpGravity -29.9
JumpHeight 1.0
RotRatio 0.16
CheckRotEvent True

抜弓 (Lynel_Senior, 危険回避バックステップ)

Name Value
IsJumpHeightFromHigherPos False
StartAS BackStepStart
LoopAS BackStep
PreLandAS BackStepPreLand
EndAS BackStepEnd
StopSpeedRatio 0.4
StopRotSpeedRatio 0.4
JumpGravity -29.9
JumpHeight 3.0
RotRatio 0.16
CheckRotEvent True

抜弓 (Lynel_Senior, 脅威回避バックステップ)

Name Value
IsJumpHeightFromHigherPos True
StartAS BackStepStart
LoopAS BackStep
PreLandAS BackStepPreLand
EndAS BackStepEnd
StopSpeedRatio 0.0
StopRotSpeedRatio 0.0
JumpGravity -29.9
JumpHeight 1.0
RotRatio 0.16
CheckRotEvent True

抜刀 (Lynel_Senior, 危険回避バックステップ)

Name Value
IsJumpHeightFromHigherPos False
StartAS BackStepStart
LoopAS BackStep
PreLandAS BattleBackStepEnd
EndAS BattleBackStepEnd
StopSpeedRatio 0.4
StopRotSpeedRatio 0.4
JumpGravity -29.9
JumpHeight 3.0
RotRatio 0.16
CheckRotEvent True

抜刀 (Lynel_Senior, 脅威回避バックステップ)

Name Value
IsJumpHeightFromHigherPos True
StartAS BackStepStart
LoopAS BackStep
PreLandAS BattleBackStepEnd
EndAS BattleBackStepEnd
StopSpeedRatio 0.0
StopRotSpeedRatio 0.0
JumpGravity -29.9
JumpHeight 1.0
RotRatio 0.16
CheckRotEvent True

離れる (Priest_Boss_Normal, 通常モード)

Name Value
IsJumpHeightFromHigherPos False
StartAS BackStepStart
LoopAS BackStep
PreLandAS BackStepPreLand
EndAS BackStepEnd
StopSpeedRatio 0.0
StopRotSpeedRatio 0.0
JumpGravity -29.9
JumpHeight 2.0
RotRatio 0.1
CheckRotEvent False

離れる (Priest_Boss_ShadowClone_Real, 通常モード)

Name Value
IsJumpHeightFromHigherPos False
StartAS BackStepStart
LoopAS BackStep
PreLandAS BackStepPreLand
EndAS BackStepEnd
StopSpeedRatio 0.0
StopRotSpeedRatio 0.0
JumpGravity -29.9
JumpHeight 2.0
RotRatio 0.1
CheckRotEvent False

離れる (Priest_Boss_ShadowClone_Real, 分身)

Name Value
IsJumpHeightFromHigherPos False
StartAS BackStepStart
LoopAS BackStep
PreLandAS BackStepPreLand
EndAS BackStepEnd
StopSpeedRatio 0.14
StopRotSpeedRatio 0.14
JumpGravity -29.9
JumpHeight 0.5
RotRatio 0.3
CheckRotEvent True

バックステップ (Lynel_Middle, ブレス)

Name Value
IsJumpHeightFromHigherPos True
StartAS BackStepStart
LoopAS BackStep
PreLandAS BattleBackStepEnd
EndAS BattleBackStepEnd
StopSpeedRatio 0.0
StopRotSpeedRatio 0.0
JumpGravity -29.9
JumpHeight 3.0
RotRatio 0.16
CheckRotEvent True

バックステップ (Lynel_Middle, 近距離槍戦闘開始)

Name Value
IsJumpHeightFromHigherPos True
StartAS BackStepStart
LoopAS BackStep
PreLandAS BattleBackStepEnd
EndAS BattleBackStepEnd
StopSpeedRatio 0.0
StopRotSpeedRatio 0.0
JumpGravity -29.9
JumpHeight 1.0
RotRatio 0.16
CheckRotEvent True

バックステップ (Lynel_Middle, 近接戦闘)

Name Value
IsJumpHeightFromHigherPos True
StartAS BackStepStart
LoopAS BackStep
PreLandAS BattleBackStepEnd
EndAS BattleBackStepEnd
StopSpeedRatio 0.0
StopRotSpeedRatio 0.0
JumpGravity -29.9
JumpHeight 1.0
RotRatio 0.16
CheckRotEvent True

素手 (Lynel_Middle, 危険回避バックステップ)

Name Value
IsJumpHeightFromHigherPos False
StartAS BackStepStart
LoopAS BackStep
PreLandAS BackStepPreLand
EndAS BackStepEnd
StopSpeedRatio 0.4
StopRotSpeedRatio 0.4
JumpGravity -29.9
JumpHeight 3.0
RotRatio 0.16
CheckRotEvent True

素手 (Lynel_Middle, 脅威回避バックステップ)

Name Value
IsJumpHeightFromHigherPos True
StartAS BackStepStart
LoopAS BackStep
PreLandAS BackStepPreLand
EndAS BackStepEnd
StopSpeedRatio 0.0
StopRotSpeedRatio 0.0
JumpGravity -29.9
JumpHeight 1.0
RotRatio 0.16
CheckRotEvent True

抜弓 (Lynel_Middle, 危険回避バックステップ)

Name Value
IsJumpHeightFromHigherPos False
StartAS BackStepStart
LoopAS BackStep
PreLandAS BackStepPreLand
EndAS BackStepEnd
StopSpeedRatio 0.4
StopRotSpeedRatio 0.4
JumpGravity -29.9
JumpHeight 3.0
RotRatio 0.16
CheckRotEvent True

抜弓 (Lynel_Middle, 脅威回避バックステップ)

Name Value
IsJumpHeightFromHigherPos True
StartAS BackStepStart
LoopAS BackStep
PreLandAS BackStepPreLand
EndAS BackStepEnd
StopSpeedRatio 0.0
StopRotSpeedRatio 0.0
JumpGravity -29.9
JumpHeight 1.0
RotRatio 0.16
CheckRotEvent True

抜刀 (Lynel_Middle, 危険回避バックステップ)

Name Value
IsJumpHeightFromHigherPos False
StartAS BackStepStart
LoopAS BackStep
PreLandAS BattleBackStepEnd
EndAS BattleBackStepEnd
StopSpeedRatio 0.4
StopRotSpeedRatio 0.4
JumpGravity -29.9
JumpHeight 3.0
RotRatio 0.16
CheckRotEvent True

抜刀 (Lynel_Middle, 脅威回避バックステップ)

Name Value
IsJumpHeightFromHigherPos True
StartAS BackStepStart
LoopAS BackStep
PreLandAS BattleBackStepEnd
EndAS BattleBackStepEnd
StopSpeedRatio 0.0
StopRotSpeedRatio 0.0
JumpGravity -29.9
JumpHeight 1.0
RotRatio 0.16
CheckRotEvent True

バックステップ (Lynel, ブレス)

Name Value
IsJumpHeightFromHigherPos True
StartAS BackStepStart
LoopAS BackStep
PreLandAS BattleBackStepEnd
EndAS BattleBackStepEnd
StopSpeedRatio 0.0
StopRotSpeedRatio 0.0
JumpGravity -29.9
JumpHeight 3.0
RotRatio 0.16
CheckRotEvent True

バックステップ (Lynel, 近距離槍戦闘開始)

Name Value
IsJumpHeightFromHigherPos True
StartAS BackStepStart
LoopAS BackStep
PreLandAS BattleBackStepEnd
EndAS BattleBackStepEnd
StopSpeedRatio 0.0
StopRotSpeedRatio 0.0
JumpGravity -29.9
JumpHeight 1.0
RotRatio 0.16
CheckRotEvent True

バックステップ (Lynel, 近接戦闘)

Name Value
IsJumpHeightFromHigherPos True
StartAS BackStepStart
LoopAS BackStep
PreLandAS BattleBackStepEnd
EndAS BattleBackStepEnd
StopSpeedRatio 0.0
StopRotSpeedRatio 0.0
JumpGravity -29.9
JumpHeight 1.0
RotRatio 0.16
CheckRotEvent True

素手 (Lynel, 危険回避バックステップ)

Name Value
IsJumpHeightFromHigherPos False
StartAS BackStepStart
LoopAS BackStep
PreLandAS BackStepPreLand
EndAS BackStepEnd
StopSpeedRatio 0.4
StopRotSpeedRatio 0.4
JumpGravity -29.9
JumpHeight 3.0
RotRatio 0.16
CheckRotEvent True

素手 (Lynel, 脅威回避バックステップ)

Name Value
IsJumpHeightFromHigherPos True
StartAS BackStepStart
LoopAS BackStep
PreLandAS BackStepPreLand
EndAS BackStepEnd
StopSpeedRatio 0.0
StopRotSpeedRatio 0.0
JumpGravity -29.9
JumpHeight 1.0
RotRatio 0.16
CheckRotEvent True

抜弓 (Lynel, 危険回避バックステップ)

Name Value
IsJumpHeightFromHigherPos False
StartAS BackStepStart
LoopAS BackStep
PreLandAS BackStepPreLand
EndAS BackStepEnd
StopSpeedRatio 0.4
StopRotSpeedRatio 0.4
JumpGravity -29.9
JumpHeight 3.0
RotRatio 0.16
CheckRotEvent True

抜弓 (Lynel, 脅威回避バックステップ)

Name Value
IsJumpHeightFromHigherPos True
StartAS BackStepStart
LoopAS BackStep
PreLandAS BackStepPreLand
EndAS BackStepEnd
StopSpeedRatio 0.0
StopRotSpeedRatio 0.0
JumpGravity -29.9
JumpHeight 1.0
RotRatio 0.16
CheckRotEvent True

抜刀 (Lynel, 危険回避バックステップ)

Name Value
IsJumpHeightFromHigherPos False
StartAS BackStepStart
LoopAS BackStep
PreLandAS BattleBackStepEnd
EndAS BattleBackStepEnd
StopSpeedRatio 0.4
StopRotSpeedRatio 0.4
JumpGravity -29.9
JumpHeight 3.0
RotRatio 0.16
CheckRotEvent True

抜刀 (Lynel, 脅威回避バックステップ)

Name Value
IsJumpHeightFromHigherPos True
StartAS BackStepStart
LoopAS BackStep
PreLandAS BattleBackStepEnd
EndAS BattleBackStepEnd
StopSpeedRatio 0.0
StopRotSpeedRatio 0.0
JumpGravity -29.9
JumpHeight 1.0
RotRatio 0.16
CheckRotEvent True