AIDef:Action/ArrowSkyShootMove
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AI definition | |
---|---|
Type | Action |
StaticInstParams
Name | Type | Default value | Description |
---|---|---|---|
SkyShootDist | Float | ||
Interval | Int | ||
FallSpeedRatioByRange | Float |
DynamicInstParams
Name | Type | Default value | Description |
---|---|---|---|
TargetActor | Actor | ||
PosOffset | Vec3 | ||
IsShootByPlayer | Bool | ||
FirstSpeed | Vec3 | ||
Accel | Float | ||
AimSpeed | Float | ||
FallAccel | Float | ||
FallAimSpeed | Float | ||
Gravity | Float | ||
TargetPos | Vec3 | ||
AtPoint | Float | ||
AtRange | Float | ||
AtImpulse | Float | ||
AtImpact | Float | ||
RelativeVel | Vec3 | ||
AtAttr | Int | ||
AtMinDamage | Int |
Derived definitions
上空撃ち (IceArrow, Root)
Name | Value |
---|---|
SkyShootDist | 10.0 |
Interval | 60 |
FallSpeedRatioByRange | 0.0 |
上空撃ち (ArrowRoot, Root)
Name | Value |
---|---|
SkyShootDist | 10.0 |
Interval | 60 |
FallSpeedRatioByRange | 0.0 |
上空撃ち (BrightArrow, Root)
Name | Value |
---|---|
SkyShootDist | 10.0 |
Interval | 60 |
FallSpeedRatioByRange | 0.0 |
上空撃ち (ThunderArrow, Root)
Name | Value |
---|---|
SkyShootDist | 10.0 |
Interval | 60 |
FallSpeedRatioByRange | 0.0 |
上空撃ち (FireArrow, Root)
Name | Value |
---|---|
SkyShootDist | 10.0 |
Interval | 60 |
FallSpeedRatioByRange | 0.0 |