AIDef:Action/ArrowShootHoming
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AI definition | |
---|---|
Type | Action |
StaticInstParams
Name | Type | Default value | Description |
---|---|---|---|
SubAngMax | Float | ||
HomingRate | Float | ||
NearDist | Float | ||
FallSpeedRatioByRange | Float |
DynamicInstParams
Name | Type | Default value | Description |
---|---|---|---|
TargetActor | Actor | ||
HomingTargetPos | Vec3 | ||
IsShootByPlayer | Bool | ||
FirstSpeed | Vec3 | ||
Accel | Float | ||
AimSpeed | Float | ||
FallAccel | Float | ||
FallAimSpeed | Float | ||
Gravity | Float | ||
TargetPos | Vec3 | ||
AtPoint | Float | ||
AtRange | Float | ||
AtImpulse | Float | ||
AtImpact | Float | ||
RelativeVel | Vec3 | ||
AtAttr | Int | ||
AtMinDamage | Int |
Derived definitions
ホーミング (IceArrow, Root)
Name | Value |
---|---|
SubAngMax | 1.0472 |
HomingRate | 1.0 |
NearDist | 6.0 |
FallSpeedRatioByRange | 0.0 |
ホーミング (ArrowRoot, Root)
Name | Value |
---|---|
SubAngMax | 1.0472 |
HomingRate | 1.0 |
NearDist | 6.0 |
FallSpeedRatioByRange | 0.0 |
先行動 (BrightArrow, ホーミング)
Name | Value |
---|---|
SubAngMax | 1.0472 |
HomingRate | 1.0 |
NearDist | 6.0 |
FallSpeedRatioByRange | 0.0 |
ホーミング (ThunderArrow, Root)
Name | Value |
---|---|
SubAngMax | 1.0472 |
HomingRate | 1.0 |
NearDist | 6.0 |
FallSpeedRatioByRange | 0.0 |
ホーミング (FireArrow, Root)
Name | Value |
---|---|
SubAngMax | 1.0472 |
HomingRate | 1.0 |
NearDist | 6.0 |
FallSpeedRatioByRange | 0.0 |