From ZeldaMods (Breath of the Wild)
Jump to navigation
Jump to search
AppearAI definition |
---|
Type |
Action |
---|
Contents
- 1 StaticInstParams
- 2 Derived definitions
- 2.1 出現 (Stal_Bokoblin_Junior_Body, 呼ばれ)
- 2.2 出現 (Assassin_Senior, 呼ばれ)
- 2.3 湧出 (Octarock_Forest, 近接湧出)
- 2.4 出現 (Enemy_Golem_Fire_R, 呼ばれ)
- 2.5 出現 (ForestGiant_Middle, 呼ばれ)
- 2.6 出現 (Lizalfos, 呼ばれ)
- 2.7 出現 (Bokoblin_Red, 呼ばれ)
- 2.8 出現 (ForestGiant_Senior, 呼ばれ)
- 2.9 出現 (Assassin_Middle_Azito, 呼ばれ)
- 2.10 出現 (Assassin_Middle_Quest, 呼ばれ)
- 2.11 呼ばれ (Chuchu, 通常)
- 2.12 出現 (ForestGiant, 呼ばれ)
- 2.13 湧出 (Octarock_Water, 近接湧出)
- 2.14 出現 (Lynel_Senior, 呼ばれ)
- 2.15 出現 (Golem_Senior, 呼ばれ)
- 2.16 出現 (Lizalfos_Fire, 呼ばれ)
- 2.17 出現 (Golem_Little, 呼ばれ)
- 2.18 出現 (Bokoblin_Senior, 呼ばれ)
- 2.19 出現 (Bokoblin_Rapid, 呼ばれ)
- 2.20 出現 (Lizalfos_Electric, 呼ばれ)
- 2.21 出現 (Moriblin_Senior, 呼ばれ)
- 2.22 出現 (Golem_Middle, 呼ばれ)
- 2.23 出現 (Lynel_Middle, 呼ばれ)
- 2.24 出現 (Assassin_Middle_Azito_DLC, 呼ばれ)
- 2.25 湧出 (Octarock_Sand, 近接湧出)
- 2.26 呼ばれ (Guardian_Mini_DetachLineBeam, 通常)
- 2.27 湧出 (Guardian_Mini_DetachLineBeam, 近接湧出)
- 2.28 出現 (Lizalfos_Bone, 呼ばれ)
- 2.29 出現 (Moriblin_Blue, 呼ばれ)
- 2.30 呼ばれ (Chuchu_Middle, 通常)
- 2.31 出現 (Stal_Moriblin_Bone, 呼ばれ)
- 2.32 湧出 (Octarock_Snow, 近接湧出)
- 2.33 出現 (Lynel, 呼ばれ)
- 2.34 湧出 (Octarock_Stone, 近接湧出)
- 2.35 呼ばれ (Guardian_Mini_Practice, 通常)
- 2.36 湧出 (Guardian_Mini_Practice, 近接湧出)
- 2.37 出現 (StalForestGiant, 呼ばれ)
- 2.38 呼ばれ (Guardian_Mini, 通常)
- 2.39 湧出 (Guardian_Mini, 近接湧出)
- 2.40 呼ばれ (Chuchu_Senior, 通常)
- 2.41 出現 (Lizalfos_Senior, 呼ばれ)
- 2.42 出現 (Golem_Little_Ice, 呼ばれ)
- 2.43 出現 (Golem, 呼ばれ)
- 2.44 出現 (Golem_Little_Fire, 呼ばれ)
- 2.45 出現 (Lizalfos_Middle, 呼ばれ)
- 2.46 出現 (Lizalfos_Ice, 呼ばれ)
StaticInstParams
Name |
Type |
Default value |
Description
|
PosReduceRatio |
Float |
|
|
AngReduceRatio |
Float |
|
|
Derived definitions
出現 (Stal_Bokoblin_Junior_Body, 呼ばれ)
Name |
Value
|
PosReduceRatio |
0.15
|
AngReduceRatio |
0.45
|
出現 (Assassin_Senior, 呼ばれ)
Name |
Value
|
PosReduceRatio |
0.15
|
AngReduceRatio |
0.45
|
湧出 (Octarock_Forest, 近接湧出)
Name |
Value
|
PosReduceRatio |
0.0
|
AngReduceRatio |
0.0
|
出現 (Enemy_Golem_Fire_R, 呼ばれ)
Name |
Value
|
PosReduceRatio |
0.15
|
AngReduceRatio |
0.45
|
出現 (ForestGiant_Middle, 呼ばれ)
Name |
Value
|
PosReduceRatio |
0.15
|
AngReduceRatio |
0.45
|
出現 (Lizalfos, 呼ばれ)
Name |
Value
|
PosReduceRatio |
0.15
|
AngReduceRatio |
0.45
|
出現 (Bokoblin_Red, 呼ばれ)
Name |
Value
|
PosReduceRatio |
0.15
|
AngReduceRatio |
0.45
|
出現 (ForestGiant_Senior, 呼ばれ)
Name |
Value
|
PosReduceRatio |
0.15
|
AngReduceRatio |
0.45
|
出現 (Assassin_Middle_Azito, 呼ばれ)
Name |
Value
|
PosReduceRatio |
0.15
|
AngReduceRatio |
0.45
|
出現 (Assassin_Middle_Quest, 呼ばれ)
Name |
Value
|
PosReduceRatio |
0.15
|
AngReduceRatio |
0.45
|
呼ばれ (Chuchu, 通常)
Name |
Value
|
PosReduceRatio |
0.15
|
AngReduceRatio |
0.45
|
出現 (ForestGiant, 呼ばれ)
Name |
Value
|
PosReduceRatio |
0.15
|
AngReduceRatio |
0.45
|
湧出 (Octarock_Water, 近接湧出)
Name |
Value
|
PosReduceRatio |
0.0
|
AngReduceRatio |
0.0
|
出現 (Lynel_Senior, 呼ばれ)
Name |
Value
|
PosReduceRatio |
0.15
|
AngReduceRatio |
0.45
|
出現 (Golem_Senior, 呼ばれ)
Name |
Value
|
PosReduceRatio |
0.15
|
AngReduceRatio |
0.45
|
出現 (Lizalfos_Fire, 呼ばれ)
Name |
Value
|
PosReduceRatio |
0.15
|
AngReduceRatio |
0.45
|
出現 (Golem_Little, 呼ばれ)
Name |
Value
|
PosReduceRatio |
0.15
|
AngReduceRatio |
0.45
|
出現 (Bokoblin_Senior, 呼ばれ)
Name |
Value
|
PosReduceRatio |
0.15
|
AngReduceRatio |
0.45
|
出現 (Bokoblin_Rapid, 呼ばれ)
Name |
Value
|
PosReduceRatio |
0.15
|
AngReduceRatio |
0.45
|
出現 (Lizalfos_Electric, 呼ばれ)
Name |
Value
|
PosReduceRatio |
0.15
|
AngReduceRatio |
0.45
|
出現 (Moriblin_Senior, 呼ばれ)
Name |
Value
|
PosReduceRatio |
0.15
|
AngReduceRatio |
0.45
|
出現 (Golem_Middle, 呼ばれ)
Name |
Value
|
PosReduceRatio |
0.15
|
AngReduceRatio |
0.45
|
出現 (Lynel_Middle, 呼ばれ)
Name |
Value
|
PosReduceRatio |
0.15
|
AngReduceRatio |
0.45
|
出現 (Assassin_Middle_Azito_DLC, 呼ばれ)
Name |
Value
|
PosReduceRatio |
0.15
|
AngReduceRatio |
0.45
|
湧出 (Octarock_Sand, 近接湧出)
Name |
Value
|
PosReduceRatio |
0.0
|
AngReduceRatio |
0.0
|
呼ばれ (Guardian_Mini_DetachLineBeam, 通常)
Name |
Value
|
PosReduceRatio |
0.15
|
AngReduceRatio |
0.45
|
湧出 (Guardian_Mini_DetachLineBeam, 近接湧出)
Name |
Value
|
PosReduceRatio |
0.15
|
AngReduceRatio |
0.45
|
出現 (Lizalfos_Bone, 呼ばれ)
Name |
Value
|
PosReduceRatio |
0.15
|
AngReduceRatio |
0.45
|
出現 (Moriblin_Blue, 呼ばれ)
Name |
Value
|
PosReduceRatio |
0.15
|
AngReduceRatio |
0.45
|
呼ばれ (Chuchu_Middle, 通常)
Name |
Value
|
PosReduceRatio |
0.15
|
AngReduceRatio |
0.45
|
出現 (Stal_Moriblin_Bone, 呼ばれ)
Name |
Value
|
PosReduceRatio |
0.15
|
AngReduceRatio |
0.45
|
湧出 (Octarock_Snow, 近接湧出)
Name |
Value
|
PosReduceRatio |
0.0
|
AngReduceRatio |
0.0
|
出現 (Lynel, 呼ばれ)
Name |
Value
|
PosReduceRatio |
0.15
|
AngReduceRatio |
0.45
|
湧出 (Octarock_Stone, 近接湧出)
Name |
Value
|
PosReduceRatio |
0.0
|
AngReduceRatio |
0.0
|
呼ばれ (Guardian_Mini_Practice, 通常)
Name |
Value
|
PosReduceRatio |
0.15
|
AngReduceRatio |
0.45
|
湧出 (Guardian_Mini_Practice, 近接湧出)
Name |
Value
|
PosReduceRatio |
0.15
|
AngReduceRatio |
0.45
|
出現 (StalForestGiant, 呼ばれ)
Name |
Value
|
PosReduceRatio |
0.15
|
AngReduceRatio |
0.45
|
呼ばれ (Guardian_Mini, 通常)
Name |
Value
|
PosReduceRatio |
0.15
|
AngReduceRatio |
0.45
|
湧出 (Guardian_Mini, 近接湧出)
Name |
Value
|
PosReduceRatio |
0.15
|
AngReduceRatio |
0.45
|
呼ばれ (Chuchu_Senior, 通常)
Name |
Value
|
PosReduceRatio |
0.15
|
AngReduceRatio |
0.45
|
出現 (Lizalfos_Senior, 呼ばれ)
Name |
Value
|
PosReduceRatio |
0.15
|
AngReduceRatio |
0.45
|
出現 (Golem_Little_Ice, 呼ばれ)
Name |
Value
|
PosReduceRatio |
0.15
|
AngReduceRatio |
0.45
|
出現 (Golem, 呼ばれ)
Name |
Value
|
PosReduceRatio |
0.15
|
AngReduceRatio |
0.45
|
出現 (Golem_Little_Fire, 呼ばれ)
Name |
Value
|
PosReduceRatio |
0.15
|
AngReduceRatio |
0.45
|
出現 (Lizalfos_Middle, 呼ばれ)
Name |
Value
|
PosReduceRatio |
0.15
|
AngReduceRatio |
0.45
|
出現 (Lizalfos_Ice, 呼ばれ)
Name |
Value
|
PosReduceRatio |
0.15
|
AngReduceRatio |
0.45
|