AIDef:Action/AnimalNoCheckMove
AnimalNoCheckMove| AI definition |
|---|
| Type |
Action |
|---|
StaticInstParams
| Name |
Type |
Default value |
Description
|
| FinRadius |
Float |
|
|
| WeaponIdx |
Int |
|
|
| MinUseGear |
Int |
|
|
| MaxUseGear |
Int |
|
|
| UseGearType |
Int |
|
|
| CanUseHorseGearInput |
Bool |
|
|
| IsAutoGearDownEnabled |
Bool |
|
|
| MinGearAtAutoGearDown |
Int |
|
|
| HasToDecelerateNearGoal |
Bool |
|
|
| GoalDistanceTolerance |
Float |
|
|
DynamicInstParams
| Name |
Type |
Default value |
Description
|
| TargetPos |
Vec3 |
|
|
Derived definitions
移動 (ForestGiant_Middle, 水上脱出)
| Name |
Value
|
| FinRadius |
1.0
|
| WeaponIdx |
-1
|
| MinUseGear |
2
|
| MaxUseGear |
2
|
| UseGearType |
1
|
| CanUseHorseGearInput |
False
|
| IsAutoGearDownEnabled |
False
|
| MinGearAtAutoGearDown |
1
|
| HasToDecelerateNearGoal |
False
|
| GoalDistanceTolerance |
3.2
|
移動 (ForestGiant_Senior, 水上脱出)
| Name |
Value
|
| FinRadius |
1.0
|
| WeaponIdx |
-1
|
| MinUseGear |
2
|
| MaxUseGear |
2
|
| UseGearType |
1
|
| CanUseHorseGearInput |
False
|
| IsAutoGearDownEnabled |
False
|
| MinGearAtAutoGearDown |
1
|
| HasToDecelerateNearGoal |
False
|
| GoalDistanceTolerance |
3.2
|
移動 (ForestGiant, 水上脱出)
| Name |
Value
|
| FinRadius |
1.0
|
| WeaponIdx |
-1
|
| MinUseGear |
2
|
| MaxUseGear |
2
|
| UseGearType |
1
|
| CanUseHorseGearInput |
False
|
| IsAutoGearDownEnabled |
False
|
| MinGearAtAutoGearDown |
1
|
| HasToDecelerateNearGoal |
False
|
| GoalDistanceTolerance |
3.2
|
移動 (StalForestGiant, 水上脱出)
| Name |
Value
|
| FinRadius |
1.0
|
| WeaponIdx |
-1
|
| MinUseGear |
2
|
| MaxUseGear |
2
|
| UseGearType |
1
|
| CanUseHorseGearInput |
False
|
| IsAutoGearDownEnabled |
False
|
| MinGearAtAutoGearDown |
1
|
| HasToDecelerateNearGoal |
False
|
| GoalDistanceTolerance |
3.2
|