AIDef:Action/AnimalFollow
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AI definition | |
---|---|
Type | Action |
StaticInstParams
Name | Type | Default value | Description |
---|---|---|---|
DistanceKept | Float | ||
UseGearType | Int | ||
WaitDistanceToLeader | Float | ||
Gear1DistanceToLeader | Float | ||
Gear2DistanceToLeader | Float | ||
Gear3DistanceToLeader | Float | ||
DistanceFactorAtGearDown | Float | ||
WaitDistanceIncreaseDistance | Float | ||
WaitDistanceIncreasePerFrame | Float | ||
CanUseHorseGearInput | Bool | ||
IsAutoGearDownEnabled | Bool | ||
AutoStopAndTurnDistance | Float | ||
IsEndAtAutoStop | Bool | ||
UseMinRadius | Bool | ||
DesiredDirAngleDeltaSecMax | Float | ||
IsAvoidNavMeshActor | Bool | ||
IsTargetPosEqualToLeaderPos | Bool | ||
NavMeshCharacterRadiusScale | Float |
DynamicInstParams
Name | Type | Default value | Description |
---|---|---|---|
TargetPos | Vec3 |
Derived definitions
追跡 (Lynel_Senior, 弓追跡戦闘移動下半身)
Name | Value |
---|---|
DistanceKept | 20.0 |
UseGearType | 1 |
WaitDistanceToLeader | 0.0 |
Gear1DistanceToLeader | 0.0 |
Gear2DistanceToLeader | 0.0 |
Gear3DistanceToLeader | 24.0 |
DistanceFactorAtGearDown | 0.9 |
WaitDistanceIncreaseDistance | 0.0 |
WaitDistanceIncreasePerFrame | 0.0 |
CanUseHorseGearInput | True |
IsAutoGearDownEnabled | False |
AutoStopAndTurnDistance | -1.0 |
IsEndAtAutoStop | False |
UseMinRadius | True |
DesiredDirAngleDeltaSecMax | 0.0 |
IsAvoidNavMeshActor | False |
IsTargetPosEqualToLeaderPos | True |
NavMeshCharacterRadiusScale | 1.0 |
内側 (Lynel_Senior, 下半身)
Name | Value |
---|---|
DistanceKept | 5.0 |
UseGearType | 1 |
WaitDistanceToLeader | 3.0 |
Gear1DistanceToLeader | 12.0 |
Gear2DistanceToLeader | 18.0 |
Gear3DistanceToLeader | 24.0 |
DistanceFactorAtGearDown | 0.9 |
WaitDistanceIncreaseDistance | 0.0 |
WaitDistanceIncreasePerFrame | 0.0 |
CanUseHorseGearInput | False |
IsAutoGearDownEnabled | True |
AutoStopAndTurnDistance | -1.0 |
IsEndAtAutoStop | False |
UseMinRadius | True |
DesiredDirAngleDeltaSecMax | 0.0 |
IsAvoidNavMeshActor | False |
IsTargetPosEqualToLeaderPos | True |
NavMeshCharacterRadiusScale | 1.0 |
追跡 (Lynel_Middle, 弓追跡戦闘移動下半身)
Name | Value |
---|---|
DistanceKept | 20.0 |
UseGearType | 1 |
WaitDistanceToLeader | 0.0 |
Gear1DistanceToLeader | 0.0 |
Gear2DistanceToLeader | 0.0 |
Gear3DistanceToLeader | 24.0 |
DistanceFactorAtGearDown | 0.9 |
WaitDistanceIncreaseDistance | 0.0 |
WaitDistanceIncreasePerFrame | 0.0 |
CanUseHorseGearInput | True |
IsAutoGearDownEnabled | False |
AutoStopAndTurnDistance | -1.0 |
IsEndAtAutoStop | False |
UseMinRadius | True |
DesiredDirAngleDeltaSecMax | 0.0 |
IsAvoidNavMeshActor | False |
IsTargetPosEqualToLeaderPos | True |
NavMeshCharacterRadiusScale | 1.0 |
内側 (Lynel_Middle, 下半身)
Name | Value |
---|---|
DistanceKept | 5.0 |
UseGearType | 1 |
WaitDistanceToLeader | 3.0 |
Gear1DistanceToLeader | 12.0 |
Gear2DistanceToLeader | 18.0 |
Gear3DistanceToLeader | 24.0 |
DistanceFactorAtGearDown | 0.9 |
WaitDistanceIncreaseDistance | 0.0 |
WaitDistanceIncreasePerFrame | 0.0 |
CanUseHorseGearInput | False |
IsAutoGearDownEnabled | True |
AutoStopAndTurnDistance | -1.0 |
IsEndAtAutoStop | False |
UseMinRadius | True |
DesiredDirAngleDeltaSecMax | 0.0 |
IsAvoidNavMeshActor | False |
IsTargetPosEqualToLeaderPos | True |
NavMeshCharacterRadiusScale | 1.0 |
追跡 (Lynel, 弓追跡戦闘移動下半身)
Name | Value |
---|---|
DistanceKept | 20.0 |
UseGearType | 1 |
WaitDistanceToLeader | 0.0 |
Gear1DistanceToLeader | 0.0 |
Gear2DistanceToLeader | 0.0 |
Gear3DistanceToLeader | 24.0 |
DistanceFactorAtGearDown | 0.9 |
WaitDistanceIncreaseDistance | 0.0 |
WaitDistanceIncreasePerFrame | 0.0 |
CanUseHorseGearInput | True |
IsAutoGearDownEnabled | False |
AutoStopAndTurnDistance | -1.0 |
IsEndAtAutoStop | False |
UseMinRadius | True |
DesiredDirAngleDeltaSecMax | 0.0 |
IsAvoidNavMeshActor | False |
IsTargetPosEqualToLeaderPos | True |
NavMeshCharacterRadiusScale | 1.0 |
内側 (Lynel, 下半身)
Name | Value |
---|---|
DistanceKept | 5.0 |
UseGearType | 1 |
WaitDistanceToLeader | 3.0 |
Gear1DistanceToLeader | 12.0 |
Gear2DistanceToLeader | 18.0 |
Gear3DistanceToLeader | 24.0 |
DistanceFactorAtGearDown | 0.9 |
WaitDistanceIncreaseDistance | 0.0 |
WaitDistanceIncreasePerFrame | 0.0 |
CanUseHorseGearInput | False |
IsAutoGearDownEnabled | True |
AutoStopAndTurnDistance | -1.0 |
IsEndAtAutoStop | False |
UseMinRadius | True |
DesiredDirAngleDeltaSecMax | 0.0 |
IsAvoidNavMeshActor | False |
IsTargetPosEqualToLeaderPos | True |
NavMeshCharacterRadiusScale | 1.0 |