From ZeldaMods (Breath of the Wild)
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AnimalFollow| AI definition |
|---|
| Type |
Action |
|---|
StaticInstParams
| Name |
Type |
Default value |
Description
|
| DistanceKept |
Float |
|
|
| UseGearType |
Int |
|
|
| WaitDistanceToLeader |
Float |
|
|
| Gear1DistanceToLeader |
Float |
|
|
| Gear2DistanceToLeader |
Float |
|
|
| Gear3DistanceToLeader |
Float |
|
|
| DistanceFactorAtGearDown |
Float |
|
|
| WaitDistanceIncreaseDistance |
Float |
|
|
| WaitDistanceIncreasePerFrame |
Float |
|
|
| CanUseHorseGearInput |
Bool |
|
|
| IsAutoGearDownEnabled |
Bool |
|
|
| AutoStopAndTurnDistance |
Float |
|
|
| IsEndAtAutoStop |
Bool |
|
|
| UseMinRadius |
Bool |
|
|
| DesiredDirAngleDeltaSecMax |
Float |
|
|
| IsAvoidNavMeshActor |
Bool |
|
|
| IsTargetPosEqualToLeaderPos |
Bool |
|
|
| NavMeshCharacterRadiusScale |
Float |
|
|
DynamicInstParams
| Name |
Type |
Default value |
Description
|
| TargetPos |
Vec3 |
|
|
Derived definitions
追跡 (Lynel_Senior, 弓追跡戦闘移動下半身)
| Name |
Value
|
| DistanceKept |
20.0
|
| UseGearType |
1
|
| WaitDistanceToLeader |
0.0
|
| Gear1DistanceToLeader |
0.0
|
| Gear2DistanceToLeader |
0.0
|
| Gear3DistanceToLeader |
24.0
|
| DistanceFactorAtGearDown |
0.9
|
| WaitDistanceIncreaseDistance |
0.0
|
| WaitDistanceIncreasePerFrame |
0.0
|
| CanUseHorseGearInput |
True
|
| IsAutoGearDownEnabled |
False
|
| AutoStopAndTurnDistance |
-1.0
|
| IsEndAtAutoStop |
False
|
| UseMinRadius |
True
|
| DesiredDirAngleDeltaSecMax |
0.0
|
| IsAvoidNavMeshActor |
False
|
| IsTargetPosEqualToLeaderPos |
True
|
| NavMeshCharacterRadiusScale |
1.0
|
内側 (Lynel_Senior, 下半身)
| Name |
Value
|
| DistanceKept |
5.0
|
| UseGearType |
1
|
| WaitDistanceToLeader |
3.0
|
| Gear1DistanceToLeader |
12.0
|
| Gear2DistanceToLeader |
18.0
|
| Gear3DistanceToLeader |
24.0
|
| DistanceFactorAtGearDown |
0.9
|
| WaitDistanceIncreaseDistance |
0.0
|
| WaitDistanceIncreasePerFrame |
0.0
|
| CanUseHorseGearInput |
False
|
| IsAutoGearDownEnabled |
True
|
| AutoStopAndTurnDistance |
-1.0
|
| IsEndAtAutoStop |
False
|
| UseMinRadius |
True
|
| DesiredDirAngleDeltaSecMax |
0.0
|
| IsAvoidNavMeshActor |
False
|
| IsTargetPosEqualToLeaderPos |
True
|
| NavMeshCharacterRadiusScale |
1.0
|
追跡 (Lynel_Middle, 弓追跡戦闘移動下半身)
| Name |
Value
|
| DistanceKept |
20.0
|
| UseGearType |
1
|
| WaitDistanceToLeader |
0.0
|
| Gear1DistanceToLeader |
0.0
|
| Gear2DistanceToLeader |
0.0
|
| Gear3DistanceToLeader |
24.0
|
| DistanceFactorAtGearDown |
0.9
|
| WaitDistanceIncreaseDistance |
0.0
|
| WaitDistanceIncreasePerFrame |
0.0
|
| CanUseHorseGearInput |
True
|
| IsAutoGearDownEnabled |
False
|
| AutoStopAndTurnDistance |
-1.0
|
| IsEndAtAutoStop |
False
|
| UseMinRadius |
True
|
| DesiredDirAngleDeltaSecMax |
0.0
|
| IsAvoidNavMeshActor |
False
|
| IsTargetPosEqualToLeaderPos |
True
|
| NavMeshCharacterRadiusScale |
1.0
|
内側 (Lynel_Middle, 下半身)
| Name |
Value
|
| DistanceKept |
5.0
|
| UseGearType |
1
|
| WaitDistanceToLeader |
3.0
|
| Gear1DistanceToLeader |
12.0
|
| Gear2DistanceToLeader |
18.0
|
| Gear3DistanceToLeader |
24.0
|
| DistanceFactorAtGearDown |
0.9
|
| WaitDistanceIncreaseDistance |
0.0
|
| WaitDistanceIncreasePerFrame |
0.0
|
| CanUseHorseGearInput |
False
|
| IsAutoGearDownEnabled |
True
|
| AutoStopAndTurnDistance |
-1.0
|
| IsEndAtAutoStop |
False
|
| UseMinRadius |
True
|
| DesiredDirAngleDeltaSecMax |
0.0
|
| IsAvoidNavMeshActor |
False
|
| IsTargetPosEqualToLeaderPos |
True
|
| NavMeshCharacterRadiusScale |
1.0
|
追跡 (Lynel, 弓追跡戦闘移動下半身)
| Name |
Value
|
| DistanceKept |
20.0
|
| UseGearType |
1
|
| WaitDistanceToLeader |
0.0
|
| Gear1DistanceToLeader |
0.0
|
| Gear2DistanceToLeader |
0.0
|
| Gear3DistanceToLeader |
24.0
|
| DistanceFactorAtGearDown |
0.9
|
| WaitDistanceIncreaseDistance |
0.0
|
| WaitDistanceIncreasePerFrame |
0.0
|
| CanUseHorseGearInput |
True
|
| IsAutoGearDownEnabled |
False
|
| AutoStopAndTurnDistance |
-1.0
|
| IsEndAtAutoStop |
False
|
| UseMinRadius |
True
|
| DesiredDirAngleDeltaSecMax |
0.0
|
| IsAvoidNavMeshActor |
False
|
| IsTargetPosEqualToLeaderPos |
True
|
| NavMeshCharacterRadiusScale |
1.0
|
内側 (Lynel, 下半身)
| Name |
Value
|
| DistanceKept |
5.0
|
| UseGearType |
1
|
| WaitDistanceToLeader |
3.0
|
| Gear1DistanceToLeader |
12.0
|
| Gear2DistanceToLeader |
18.0
|
| Gear3DistanceToLeader |
24.0
|
| DistanceFactorAtGearDown |
0.9
|
| WaitDistanceIncreaseDistance |
0.0
|
| WaitDistanceIncreasePerFrame |
0.0
|
| CanUseHorseGearInput |
False
|
| IsAutoGearDownEnabled |
True
|
| AutoStopAndTurnDistance |
-1.0
|
| IsEndAtAutoStop |
False
|
| UseMinRadius |
True
|
| DesiredDirAngleDeltaSecMax |
0.0
|
| IsAvoidNavMeshActor |
False
|
| IsTargetPosEqualToLeaderPos |
True
|
| NavMeshCharacterRadiusScale |
1.0
|