From ZeldaMods (Breath of the Wild)
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WolfLinkBattleRoot| AI definition |
|---|
| Type |
AI |
|---|
StaticInstParams
| Name |
Type |
Default value |
Description
|
| AttackIntiationRange |
Float |
|
|
| UseChainAttack |
Bool |
|
|
| ChanceToBarkOnAttackFail |
Float |
|
|
DynamicInstParams
| Name |
Type |
Default value |
Description
|
| KeepTargetRange |
Float |
|
|
Children
| Name |
Description
|
| ダメージ後 |
|
| 戦闘攻撃できない |
|
| 戦闘攻撃対地 |
|
| 戦闘準備 |
|
| 戦闘見失う |
|
| 戦闘連鎖攻撃 |
|
Derived definitions
戦闘 (WolfLink, 通常行動)
| Name |
Value
|
| AttackIntiationRange |
16.0
|
| UseChainAttack |
True
|
| ChanceToBarkOnAttackFail |
0.055
|
内側 (WolfLink, 狩り)
| Name |
Value
|
| AttackIntiationRange |
45.0
|
| UseChainAttack |
False
|
| ChanceToBarkOnAttackFail |
0.0
|