AIDef:AI/WillBallOperated
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AI definition | |
---|---|
Type | AI |
StaticInstParams
Name | Type | Default value | Description |
---|---|---|---|
WarpDist | Float | ||
AttakedChangeDist | Float | ||
IsAttackedTimeAffect | Bool |
DynamicInstParams
Name | Type | Default value | Description |
---|---|---|---|
WaitTime | Int | ||
TargetActor | Actor | ||
Command | Int | ||
BasePos | Vec3 |
Children
Name | Description |
---|---|
ワープ | |
予兆 | |
待機 | |
意識途切れ | |
持ち上げ | |
攻撃 | |
放物攻撃 | |
消滅 | |
落下攻撃 |
Derived definitions
念受信 (PriestBossIronBall, 通常)
Name | Value |
---|---|
WarpDist | 30.0 |
AttakedChangeDist | -1.0 |
IsAttackedTimeAffect | True |
念受信 (WillBall, 通常)
Name | Value |
---|---|
WarpDist | 30.0 |
AttakedChangeDist | -1.0 |
IsAttackedTimeAffect | True |
念受信 (WillBreakBall, 通常)
Name | Value |
---|---|
WarpDist | 30.0 |
AttakedChangeDist | 2.0 |
IsAttackedTimeAffect | False |