AIDef:AI/WillBallFollowAttackWithDynAng

From ZeldaMods (Breath of the Wild)
Jump to navigation Jump to search
WillBallFollowAttackWithDynAng
AI definition
Type AI

StaticInstParams

Name Type Default value Description
ImmidiateLightningTime Int
ImmidiateLightningXZ Float
ImmidiateLightningY Float
AmplitudeY Float
CycleY Int
DelayTimer Int


DynamicInstParams

Name Type Default value Description
Angle Vec3
TargetPos Vec3
CenterPos Vec3


Children

Name Description
待機
追尾

Derived definitions

行動 (PriestBossIronBall, 放物攻撃)

Name Value
ImmidiateLightningTime 60
ImmidiateLightningXZ 4.0
ImmidiateLightningY 2.0
AmplitudeY 1.5
CycleY 120
DelayTimer 15

行動 (WillBall, 放物攻撃)

Name Value
ImmidiateLightningTime 60
ImmidiateLightningXZ 4.0
ImmidiateLightningY 2.0
AmplitudeY 1.5
CycleY 120
DelayTimer 15