AIDef:AI/WillBallFollowAttackWithDynAng
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AI definition | |
---|---|
Type | AI |
StaticInstParams
Name | Type | Default value | Description |
---|---|---|---|
ImmidiateLightningTime | Int | ||
ImmidiateLightningXZ | Float | ||
ImmidiateLightningY | Float | ||
AmplitudeY | Float | ||
CycleY | Int | ||
DelayTimer | Int |
DynamicInstParams
Name | Type | Default value | Description |
---|---|---|---|
Angle | Vec3 | ||
TargetPos | Vec3 | ||
CenterPos | Vec3 |
Children
Name | Description |
---|---|
待機 | |
追尾 |
Derived definitions
行動 (PriestBossIronBall, 放物攻撃)
Name | Value |
---|---|
ImmidiateLightningTime | 60 |
ImmidiateLightningXZ | 4.0 |
ImmidiateLightningY | 2.0 |
AmplitudeY | 1.5 |
CycleY | 120 |
DelayTimer | 15 |
行動 (WillBall, 放物攻撃)
Name | Value |
---|---|
ImmidiateLightningTime | 60 |
ImmidiateLightningXZ | 4.0 |
ImmidiateLightningY | 2.0 |
AmplitudeY | 1.5 |
CycleY | 120 |
DelayTimer | 15 |