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WaitNearTargetAI definition |
---|
Type |
AI |
---|
Contents
- 1 StaticInstParams
- 2 DynamicInstParams
- 3 Children
- 4 Derived definitions
- 4.1 行動 (ForestGiant_Middle, 互いに泳ぎ)
- 4.2 戦闘準備 (ForestGiant_Middle, 対象高速ギア素手戦闘)
- 4.3 プレイヤ上空 (ZoraHeroRelicBattle, 騎乗待ち)
- 4.4 プレイヤ水中 (ZoraHeroRelicBattle, 騎乗待ち)
- 4.5 待機 (ZoraHeroRelicBattle, プレイヤ上空移動)
- 4.6 待機 (ZoraHeroRelicBattle, プレイヤ水中)
- 4.7 行動 (ForestGiant_Senior, 互いに泳ぎ)
- 4.8 戦闘準備 (ForestGiant_Senior, 対象高速ギア素手戦闘)
- 4.9 行動 (ForestGiant, 互いに泳ぎ)
- 4.10 戦闘準備 (ForestGiant, 対象高速ギア素手戦闘)
- 4.11 行動 (StalForestGiant, 互いに泳ぎ)
- 4.12 戦闘準備 (StalForestGiant, 対象高速ギア素手戦闘)
StaticInstParams
Name |
Type |
Default value |
Description
|
WeaponIdx |
Int |
|
|
BaseDist |
Float |
|
|
StartCloseDistOffset |
Float |
|
|
OutDistOffset |
Float |
|
|
IsCheckLineReachableForClose |
Bool |
|
|
DynamicInstParams
Name |
Type |
Default value |
Description
|
TargetPos |
Vec3 |
|
|
Children
Derived definitions
行動 (ForestGiant_Middle, 互いに泳ぎ)
Name |
Value
|
WeaponIdx |
-1
|
BaseDist |
0.0
|
StartCloseDistOffset |
10.0
|
OutDistOffset |
100.0
|
IsCheckLineReachableForClose |
True
|
戦闘準備 (ForestGiant_Middle, 対象高速ギア素手戦闘)
Name |
Value
|
WeaponIdx |
-1
|
BaseDist |
15.0
|
StartCloseDistOffset |
5.0
|
OutDistOffset |
14.0
|
IsCheckLineReachableForClose |
False
|
プレイヤ上空 (ZoraHeroRelicBattle, 騎乗待ち)
Name |
Value
|
WeaponIdx |
-1
|
BaseDist |
0.0
|
StartCloseDistOffset |
10.0
|
OutDistOffset |
100.0
|
IsCheckLineReachableForClose |
True
|
プレイヤ水中 (ZoraHeroRelicBattle, 騎乗待ち)
Name |
Value
|
WeaponIdx |
-1
|
BaseDist |
0.0
|
StartCloseDistOffset |
7.0
|
OutDistOffset |
100.0
|
IsCheckLineReachableForClose |
False
|
待機 (ZoraHeroRelicBattle, プレイヤ上空移動)
Name |
Value
|
WeaponIdx |
-1
|
BaseDist |
0.0
|
StartCloseDistOffset |
5.0
|
OutDistOffset |
100.0
|
IsCheckLineReachableForClose |
True
|
待機 (ZoraHeroRelicBattle, プレイヤ水中)
Name |
Value
|
WeaponIdx |
-1
|
BaseDist |
0.0
|
StartCloseDistOffset |
3.0
|
OutDistOffset |
100.0
|
IsCheckLineReachableForClose |
True
|
行動 (ForestGiant_Senior, 互いに泳ぎ)
Name |
Value
|
WeaponIdx |
-1
|
BaseDist |
0.0
|
StartCloseDistOffset |
10.0
|
OutDistOffset |
100.0
|
IsCheckLineReachableForClose |
True
|
戦闘準備 (ForestGiant_Senior, 対象高速ギア素手戦闘)
Name |
Value
|
WeaponIdx |
-1
|
BaseDist |
15.0
|
StartCloseDistOffset |
5.0
|
OutDistOffset |
14.0
|
IsCheckLineReachableForClose |
False
|
行動 (ForestGiant, 互いに泳ぎ)
Name |
Value
|
WeaponIdx |
-1
|
BaseDist |
0.0
|
StartCloseDistOffset |
10.0
|
OutDistOffset |
100.0
|
IsCheckLineReachableForClose |
True
|
戦闘準備 (ForestGiant, 対象高速ギア素手戦闘)
Name |
Value
|
WeaponIdx |
-1
|
BaseDist |
15.0
|
StartCloseDistOffset |
5.0
|
OutDistOffset |
14.0
|
IsCheckLineReachableForClose |
False
|
行動 (StalForestGiant, 互いに泳ぎ)
Name |
Value
|
WeaponIdx |
-1
|
BaseDist |
0.0
|
StartCloseDistOffset |
10.0
|
OutDistOffset |
100.0
|
IsCheckLineReachableForClose |
True
|
戦闘準備 (StalForestGiant, 対象高速ギア素手戦闘)
Name |
Value
|
WeaponIdx |
-1
|
BaseDist |
15.0
|
StartCloseDistOffset |
5.0
|
OutDistOffset |
14.0
|
IsCheckLineReachableForClose |
False
|