AIDef:AI/TargetPosTracking

TargetPosTracking
AI definition
Type AI

StaticInstParams

Name Type Default value Description
TrackSpeed Float
IsStoppedByJustAvoid Bool


DynamicInstParams

Name Type Default value Description
TargetPos Vec3


Children

Name Description
追跡行動

Derived definitions

子0 (ForestGiant_Middle, 右素手攻撃)

Name Value
TrackSpeed -1.0
IsStoppedByJustAvoid True

子0 (ForestGiant_Middle, 左素手攻撃)

Name Value
TrackSpeed -1.0
IsStoppedByJustAvoid True

子0 (ForestGiant_Middle, 振りおろし攻撃)

Name Value
TrackSpeed -1.0
IsStoppedByJustAvoid True

子0 (ForestGiant_Middle, 大剣攻撃)

Name Value
TrackSpeed -1.0
IsStoppedByJustAvoid True

子0 (ForestGiant_Middle, 片手剣攻撃)

Name Value
TrackSpeed -1.0
IsStoppedByJustAvoid True

子2 (ForestGiant_Middle, 槍突き攻撃)

Name Value
TrackSpeed -1.0
IsStoppedByJustAvoid True

子0 (ForestGiant_Senior, 右素手攻撃)

Name Value
TrackSpeed -1.0
IsStoppedByJustAvoid True

子0 (ForestGiant_Senior, 左素手攻撃)

Name Value
TrackSpeed -1.0
IsStoppedByJustAvoid True

子0 (ForestGiant_Senior, 振りおろし攻撃)

Name Value
TrackSpeed -1.0
IsStoppedByJustAvoid True

子0 (ForestGiant_Senior, 大剣攻撃)

Name Value
TrackSpeed -1.0
IsStoppedByJustAvoid True

子0 (ForestGiant_Senior, 片手剣攻撃)

Name Value
TrackSpeed -1.0
IsStoppedByJustAvoid True

子2 (ForestGiant_Senior, 槍突き攻撃)

Name Value
TrackSpeed -1.0
IsStoppedByJustAvoid True

子0 (ForestGiant, 右素手攻撃)

Name Value
TrackSpeed -1.0
IsStoppedByJustAvoid True

子0 (ForestGiant, 左素手攻撃)

Name Value
TrackSpeed -1.0
IsStoppedByJustAvoid True

子0 (ForestGiant, 振りおろし攻撃)

Name Value
TrackSpeed -1.0
IsStoppedByJustAvoid True

子0 (ForestGiant, 大剣攻撃)

Name Value
TrackSpeed -1.0
IsStoppedByJustAvoid True

子0 (ForestGiant, 片手剣攻撃)

Name Value
TrackSpeed -1.0
IsStoppedByJustAvoid True

子2 (ForestGiant, 槍突き攻撃)

Name Value
TrackSpeed -1.0
IsStoppedByJustAvoid True

子0 (StalForestGiant, 右素手攻撃)

Name Value
TrackSpeed -1.0
IsStoppedByJustAvoid True

子0 (StalForestGiant, 左素手攻撃)

Name Value
TrackSpeed -1.0
IsStoppedByJustAvoid True

子0 (StalForestGiant, 振りおろし攻撃)

Name Value
TrackSpeed -1.0
IsStoppedByJustAvoid True

子0 (StalForestGiant, 大剣攻撃)

Name Value
TrackSpeed -1.0
IsStoppedByJustAvoid True

子0 (StalForestGiant, 片手剣攻撃)

Name Value
TrackSpeed -1.0
IsStoppedByJustAvoid True

子2 (StalForestGiant, 槍突き攻撃)

Name Value
TrackSpeed -1.0
IsStoppedByJustAvoid True