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TargetPosLostCheckAI definition |
---|
Type |
AI |
---|
Contents
- 1 StaticInstParams
- 2 DynamicInstParams
- 3 Children
- 4 Derived definitions
- 4.1 剣盾装備 (Lizalfos, 剣盾戦闘)
- 4.2 槍装備 (Lizalfos, 槍戦闘)
- 4.3 大剣装備 (Lizalfos, 大剣戦闘)
- 4.4 通常 (Lizalfos, 剣装備)
- 4.5 定員内 (Lizalfos, 素手プレイヤー発見)
- 4.6 発見 (Lizalfos, 水中プレイヤー発見)
- 4.7 剣盾装備 (Lizalfos_Fire, 剣盾戦闘)
- 4.8 槍装備 (Lizalfos_Fire, 槍戦闘)
- 4.9 大剣装備 (Lizalfos_Fire, 大剣戦闘)
- 4.10 通常 (Lizalfos_Fire, 剣装備)
- 4.11 定員内 (Lizalfos_Fire, 素手プレイヤー発見)
- 4.12 発見 (Lizalfos_Fire, 水中プレイヤー発見)
- 4.13 剣盾装備 (Lizalfos_Electric, 剣盾戦闘)
- 4.14 槍装備 (Lizalfos_Electric, 槍戦闘)
- 4.15 大剣装備 (Lizalfos_Electric, 大剣戦闘)
- 4.16 通常 (Lizalfos_Electric, 剣装備)
- 4.17 定員内 (Lizalfos_Electric, 素手プレイヤー発見)
- 4.18 発見 (Lizalfos_Electric, 水中プレイヤー発見)
- 4.19 剣盾装備 (Moriblin_Senior, 剣盾戦闘)
- 4.20 戦闘 (Moriblin_Senior, 剣装備)
- 4.21 戦闘 (Moriblin_Senior, 素手戦闘)
- 4.22 槍装備 (Moriblin_Senior, 槍戦闘)
- 4.23 大剣装備 (Moriblin_Senior, 大剣戦闘)
- 4.24 ナビメッシュ無し (Guardian_Mini_DetachLineBeam, 丸腰プレイヤー追跡)
- 4.25 ナビメッシュ無し (Guardian_Mini_DetachLineBeam, 非装備プレイヤー追跡)
- 4.26 威嚇 (Guardian_Mini_DetachLineBeam, 非装備プレイヤー追跡)
- 4.27 剣盾装備 (Lizalfos_Bone, 剣盾戦闘)
- 4.28 槍装備 (Lizalfos_Bone, 槍戦闘)
- 4.29 大剣装備 (Lizalfos_Bone, 大剣戦闘)
- 4.30 通常 (Lizalfos_Bone, 剣装備)
- 4.31 定員内 (Lizalfos_Bone, 素手プレイヤー発見)
- 4.32 発見 (Lizalfos_Bone, 水中プレイヤー発見)
- 4.33 剣盾装備 (Moriblin_Blue, 剣盾戦闘)
- 4.34 戦闘 (Moriblin_Blue, 剣装備)
- 4.35 戦闘 (Moriblin_Blue, 素手戦闘)
- 4.36 槍装備 (Moriblin_Blue, 槍戦闘)
- 4.37 大剣装備 (Moriblin_Blue, 大剣戦闘)
- 4.38 剣盾装備 (Stal_Moriblin_Bone, 剣盾戦闘)
- 4.39 戦闘 (Stal_Moriblin_Bone, 剣装備)
- 4.40 戦闘 (Stal_Moriblin_Bone, 素手戦闘)
- 4.41 槍装備 (Stal_Moriblin_Bone, 槍戦闘)
- 4.42 大剣装備 (Stal_Moriblin_Bone, 大剣戦闘)
- 4.43 未撃破 (Octarock_Stone, 地上隠れプレイヤー発見)
- 4.44 ナビメッシュ無し (Guardian_Mini, 丸腰プレイヤー追跡)
- 4.45 ナビメッシュ無し (Guardian_Mini, 非装備プレイヤー追跡)
- 4.46 威嚇 (Guardian_Mini, 非装備プレイヤー追跡)
- 4.47 剣盾装備 (Lizalfos_Senior, 剣盾戦闘)
- 4.48 槍装備 (Lizalfos_Senior, 槍戦闘)
- 4.49 大剣装備 (Lizalfos_Senior, 大剣戦闘)
- 4.50 通常 (Lizalfos_Senior, 剣装備)
- 4.51 定員内 (Lizalfos_Senior, 素手プレイヤー発見)
- 4.52 発見 (Lizalfos_Senior, 水中プレイヤー発見)
- 4.53 剣盾装備 (Lizalfos_Middle, 剣盾戦闘)
- 4.54 槍装備 (Lizalfos_Middle, 槍戦闘)
- 4.55 大剣装備 (Lizalfos_Middle, 大剣戦闘)
- 4.56 通常 (Lizalfos_Middle, 剣装備)
- 4.57 定員内 (Lizalfos_Middle, 素手プレイヤー発見)
- 4.58 発見 (Lizalfos_Middle, 水中プレイヤー発見)
- 4.59 剣盾装備 (Lizalfos_Ice, 剣盾戦闘)
- 4.60 槍装備 (Lizalfos_Ice, 槍戦闘)
- 4.61 大剣装備 (Lizalfos_Ice, 大剣戦闘)
- 4.62 通常 (Lizalfos_Ice, 剣装備)
- 4.63 定員内 (Lizalfos_Ice, 素手プレイヤー発見)
- 4.64 発見 (Lizalfos_Ice, 水中プレイヤー発見)
StaticInstParams
Name |
Type |
Default value |
Description
|
LostVMin |
Float |
|
|
LostVMax |
Float |
|
|
LostTimer |
Int |
|
|
LostRange |
Float |
|
|
DynamicInstParams
Name |
Type |
Default value |
Description
|
TargetPos |
Vec3 |
|
|
Children
Derived definitions
剣盾装備 (Lizalfos, 剣盾戦闘)
Name |
Value
|
LostVMin |
-5.0
|
LostVMax |
10.0
|
LostTimer |
120
|
LostRange |
100.0
|
槍装備 (Lizalfos, 槍戦闘)
Name |
Value
|
LostVMin |
-5.0
|
LostVMax |
10.0
|
LostTimer |
120
|
LostRange |
100.0
|
大剣装備 (Lizalfos, 大剣戦闘)
Name |
Value
|
LostVMin |
-5.0
|
LostVMax |
10.0
|
LostTimer |
120
|
LostRange |
100.0
|
通常 (Lizalfos, 剣装備)
Name |
Value
|
LostVMin |
-5.0
|
LostVMax |
10.0
|
LostTimer |
120
|
LostRange |
100.0
|
定員内 (Lizalfos, 素手プレイヤー発見)
Name |
Value
|
LostVMin |
-5.0
|
LostVMax |
10.0
|
LostTimer |
120
|
LostRange |
100.0
|
発見 (Lizalfos, 水中プレイヤー発見)
Name |
Value
|
LostVMin |
-5.0
|
LostVMax |
10.0
|
LostTimer |
120
|
LostRange |
100.0
|
剣盾装備 (Lizalfos_Fire, 剣盾戦闘)
Name |
Value
|
LostVMin |
-5.0
|
LostVMax |
10.0
|
LostTimer |
120
|
LostRange |
100.0
|
槍装備 (Lizalfos_Fire, 槍戦闘)
Name |
Value
|
LostVMin |
-5.0
|
LostVMax |
10.0
|
LostTimer |
120
|
LostRange |
100.0
|
大剣装備 (Lizalfos_Fire, 大剣戦闘)
Name |
Value
|
LostVMin |
-5.0
|
LostVMax |
10.0
|
LostTimer |
120
|
LostRange |
100.0
|
通常 (Lizalfos_Fire, 剣装備)
Name |
Value
|
LostVMin |
-5.0
|
LostVMax |
10.0
|
LostTimer |
120
|
LostRange |
100.0
|
定員内 (Lizalfos_Fire, 素手プレイヤー発見)
Name |
Value
|
LostVMin |
-5.0
|
LostVMax |
10.0
|
LostTimer |
120
|
LostRange |
100.0
|
発見 (Lizalfos_Fire, 水中プレイヤー発見)
Name |
Value
|
LostVMin |
-5.0
|
LostVMax |
10.0
|
LostTimer |
120
|
LostRange |
100.0
|
剣盾装備 (Lizalfos_Electric, 剣盾戦闘)
Name |
Value
|
LostVMin |
-5.0
|
LostVMax |
10.0
|
LostTimer |
120
|
LostRange |
100.0
|
槍装備 (Lizalfos_Electric, 槍戦闘)
Name |
Value
|
LostVMin |
-5.0
|
LostVMax |
10.0
|
LostTimer |
120
|
LostRange |
100.0
|
大剣装備 (Lizalfos_Electric, 大剣戦闘)
Name |
Value
|
LostVMin |
-5.0
|
LostVMax |
10.0
|
LostTimer |
120
|
LostRange |
100.0
|
通常 (Lizalfos_Electric, 剣装備)
Name |
Value
|
LostVMin |
-5.0
|
LostVMax |
10.0
|
LostTimer |
120
|
LostRange |
100.0
|
定員内 (Lizalfos_Electric, 素手プレイヤー発見)
Name |
Value
|
LostVMin |
-5.0
|
LostVMax |
10.0
|
LostTimer |
120
|
LostRange |
100.0
|
発見 (Lizalfos_Electric, 水中プレイヤー発見)
Name |
Value
|
LostVMin |
-5.0
|
LostVMax |
10.0
|
LostTimer |
120
|
LostRange |
100.0
|
剣盾装備 (Moriblin_Senior, 剣盾戦闘)
Name |
Value
|
LostVMin |
-5.0
|
LostVMax |
10.0
|
LostTimer |
100
|
LostRange |
200.0
|
戦闘 (Moriblin_Senior, 剣装備)
Name |
Value
|
LostVMin |
-5.0
|
LostVMax |
10.0
|
LostTimer |
100
|
LostRange |
200.0
|
戦闘 (Moriblin_Senior, 素手戦闘)
Name |
Value
|
LostVMin |
-5.0
|
LostVMax |
10.0
|
LostTimer |
100
|
LostRange |
200.0
|
槍装備 (Moriblin_Senior, 槍戦闘)
Name |
Value
|
LostVMin |
-5.0
|
LostVMax |
10.0
|
LostTimer |
100
|
LostRange |
200.0
|
大剣装備 (Moriblin_Senior, 大剣戦闘)
Name |
Value
|
LostVMin |
-5.0
|
LostVMax |
10.0
|
LostTimer |
100
|
LostRange |
200.0
|
ナビメッシュ無し (Guardian_Mini_DetachLineBeam, 丸腰プレイヤー追跡)
Name |
Value
|
LostVMin |
-10.0
|
LostVMax |
10.0
|
LostTimer |
100
|
LostRange |
100.0
|
ナビメッシュ無し (Guardian_Mini_DetachLineBeam, 非装備プレイヤー追跡)
Name |
Value
|
LostVMin |
-10.0
|
LostVMax |
10.0
|
LostTimer |
100
|
LostRange |
100.0
|
威嚇 (Guardian_Mini_DetachLineBeam, 非装備プレイヤー追跡)
Name |
Value
|
LostVMin |
-10.0
|
LostVMax |
10.0
|
LostTimer |
100
|
LostRange |
100.0
|
剣盾装備 (Lizalfos_Bone, 剣盾戦闘)
Name |
Value
|
LostVMin |
-5.0
|
LostVMax |
10.0
|
LostTimer |
120
|
LostRange |
100.0
|
槍装備 (Lizalfos_Bone, 槍戦闘)
Name |
Value
|
LostVMin |
-5.0
|
LostVMax |
10.0
|
LostTimer |
120
|
LostRange |
100.0
|
大剣装備 (Lizalfos_Bone, 大剣戦闘)
Name |
Value
|
LostVMin |
-5.0
|
LostVMax |
10.0
|
LostTimer |
120
|
LostRange |
100.0
|
通常 (Lizalfos_Bone, 剣装備)
Name |
Value
|
LostVMin |
-5.0
|
LostVMax |
10.0
|
LostTimer |
120
|
LostRange |
100.0
|
定員内 (Lizalfos_Bone, 素手プレイヤー発見)
Name |
Value
|
LostVMin |
-5.0
|
LostVMax |
10.0
|
LostTimer |
120
|
LostRange |
100.0
|
発見 (Lizalfos_Bone, 水中プレイヤー発見)
Name |
Value
|
LostVMin |
-5.0
|
LostVMax |
10.0
|
LostTimer |
120
|
LostRange |
100.0
|
剣盾装備 (Moriblin_Blue, 剣盾戦闘)
Name |
Value
|
LostVMin |
-5.0
|
LostVMax |
10.0
|
LostTimer |
100
|
LostRange |
200.0
|
戦闘 (Moriblin_Blue, 剣装備)
Name |
Value
|
LostVMin |
-5.0
|
LostVMax |
10.0
|
LostTimer |
100
|
LostRange |
200.0
|
戦闘 (Moriblin_Blue, 素手戦闘)
Name |
Value
|
LostVMin |
-5.0
|
LostVMax |
10.0
|
LostTimer |
100
|
LostRange |
200.0
|
槍装備 (Moriblin_Blue, 槍戦闘)
Name |
Value
|
LostVMin |
-5.0
|
LostVMax |
10.0
|
LostTimer |
100
|
LostRange |
200.0
|
大剣装備 (Moriblin_Blue, 大剣戦闘)
Name |
Value
|
LostVMin |
-5.0
|
LostVMax |
10.0
|
LostTimer |
100
|
LostRange |
200.0
|
剣盾装備 (Stal_Moriblin_Bone, 剣盾戦闘)
Name |
Value
|
LostVMin |
-5.0
|
LostVMax |
10.0
|
LostTimer |
100
|
LostRange |
200.0
|
戦闘 (Stal_Moriblin_Bone, 剣装備)
Name |
Value
|
LostVMin |
-5.0
|
LostVMax |
10.0
|
LostTimer |
100
|
LostRange |
200.0
|
戦闘 (Stal_Moriblin_Bone, 素手戦闘)
Name |
Value
|
LostVMin |
-5.0
|
LostVMax |
10.0
|
LostTimer |
100
|
LostRange |
200.0
|
槍装備 (Stal_Moriblin_Bone, 槍戦闘)
Name |
Value
|
LostVMin |
-5.0
|
LostVMax |
10.0
|
LostTimer |
100
|
LostRange |
200.0
|
大剣装備 (Stal_Moriblin_Bone, 大剣戦闘)
Name |
Value
|
LostVMin |
-5.0
|
LostVMax |
10.0
|
LostTimer |
100
|
LostRange |
200.0
|
未撃破 (Octarock_Stone, 地上隠れプレイヤー発見)
Name |
Value
|
LostVMin |
-20.0
|
LostVMax |
20.0
|
LostTimer |
30
|
LostRange |
50.0
|
ナビメッシュ無し (Guardian_Mini, 丸腰プレイヤー追跡)
Name |
Value
|
LostVMin |
-10.0
|
LostVMax |
10.0
|
LostTimer |
100
|
LostRange |
100.0
|
ナビメッシュ無し (Guardian_Mini, 非装備プレイヤー追跡)
Name |
Value
|
LostVMin |
-10.0
|
LostVMax |
10.0
|
LostTimer |
100
|
LostRange |
100.0
|
威嚇 (Guardian_Mini, 非装備プレイヤー追跡)
Name |
Value
|
LostVMin |
-10.0
|
LostVMax |
10.0
|
LostTimer |
100
|
LostRange |
100.0
|
剣盾装備 (Lizalfos_Senior, 剣盾戦闘)
Name |
Value
|
LostVMin |
-5.0
|
LostVMax |
10.0
|
LostTimer |
120
|
LostRange |
100.0
|
槍装備 (Lizalfos_Senior, 槍戦闘)
Name |
Value
|
LostVMin |
-5.0
|
LostVMax |
10.0
|
LostTimer |
120
|
LostRange |
100.0
|
大剣装備 (Lizalfos_Senior, 大剣戦闘)
Name |
Value
|
LostVMin |
-5.0
|
LostVMax |
10.0
|
LostTimer |
120
|
LostRange |
100.0
|
通常 (Lizalfos_Senior, 剣装備)
Name |
Value
|
LostVMin |
-5.0
|
LostVMax |
10.0
|
LostTimer |
120
|
LostRange |
100.0
|
定員内 (Lizalfos_Senior, 素手プレイヤー発見)
Name |
Value
|
LostVMin |
-5.0
|
LostVMax |
10.0
|
LostTimer |
120
|
LostRange |
100.0
|
発見 (Lizalfos_Senior, 水中プレイヤー発見)
Name |
Value
|
LostVMin |
-5.0
|
LostVMax |
10.0
|
LostTimer |
120
|
LostRange |
100.0
|
剣盾装備 (Lizalfos_Middle, 剣盾戦闘)
Name |
Value
|
LostVMin |
-5.0
|
LostVMax |
10.0
|
LostTimer |
120
|
LostRange |
100.0
|
槍装備 (Lizalfos_Middle, 槍戦闘)
Name |
Value
|
LostVMin |
-5.0
|
LostVMax |
10.0
|
LostTimer |
120
|
LostRange |
100.0
|
大剣装備 (Lizalfos_Middle, 大剣戦闘)
Name |
Value
|
LostVMin |
-5.0
|
LostVMax |
10.0
|
LostTimer |
120
|
LostRange |
100.0
|
通常 (Lizalfos_Middle, 剣装備)
Name |
Value
|
LostVMin |
-5.0
|
LostVMax |
10.0
|
LostTimer |
120
|
LostRange |
100.0
|
定員内 (Lizalfos_Middle, 素手プレイヤー発見)
Name |
Value
|
LostVMin |
-5.0
|
LostVMax |
10.0
|
LostTimer |
120
|
LostRange |
100.0
|
発見 (Lizalfos_Middle, 水中プレイヤー発見)
Name |
Value
|
LostVMin |
-5.0
|
LostVMax |
10.0
|
LostTimer |
120
|
LostRange |
100.0
|
剣盾装備 (Lizalfos_Ice, 剣盾戦闘)
Name |
Value
|
LostVMin |
-5.0
|
LostVMax |
10.0
|
LostTimer |
120
|
LostRange |
100.0
|
槍装備 (Lizalfos_Ice, 槍戦闘)
Name |
Value
|
LostVMin |
-5.0
|
LostVMax |
10.0
|
LostTimer |
120
|
LostRange |
100.0
|
大剣装備 (Lizalfos_Ice, 大剣戦闘)
Name |
Value
|
LostVMin |
-5.0
|
LostVMax |
10.0
|
LostTimer |
120
|
LostRange |
100.0
|
通常 (Lizalfos_Ice, 剣装備)
Name |
Value
|
LostVMin |
-5.0
|
LostVMax |
10.0
|
LostTimer |
120
|
LostRange |
100.0
|
定員内 (Lizalfos_Ice, 素手プレイヤー発見)
Name |
Value
|
LostVMin |
-5.0
|
LostVMax |
10.0
|
LostTimer |
120
|
LostRange |
100.0
|
発見 (Lizalfos_Ice, 水中プレイヤー発見)
Name |
Value
|
LostVMin |
-5.0
|
LostVMax |
10.0
|
LostTimer |
120
|
LostRange |
100.0
|