From ZeldaMods (Breath of the Wild)
Jump to navigation
Jump to search
TargetPartsPos| AI definition |
|---|
| Type |
AI |
|---|
StaticInstParams
| Name |
Type |
Default value |
Description
|
| PartsName |
String |
|
|
| OnEnterOnly |
Bool |
|
|
Children
Derived definitions
起きてる (Assassin_Senior, 中心待機パーツ)
| Name |
Value
|
| PartsName |
SpareBall0
|
| OnEnterOnly |
False
|
近距離 (Assassin_Senior, 様子見_0)
| Name |
Value
|
| PartsName |
SpareBall0
|
| OnEnterOnly |
False
|
子1 (Assassin_Senior, 準備完了待ち)
| Name |
Value
|
| PartsName |
SpareBall0
|
| OnEnterOnly |
False
|
子1 (Assassin_Senior, 先行動_0)
| Name |
Value
|
| PartsName |
SpareBall0
|
| OnEnterOnly |
False
|