From ZeldaMods (Breath of the Wild)
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TargetActorDistanceSelect| AI definition |
|---|
| Type |
AI |
|---|
StaticInstParams
| Name |
Type |
Default value |
Description
|
| BoundaryDistance |
Float |
|
|
| OverlapDistance |
Float |
|
|
| IsUpdateTarget |
Bool |
|
|
DynamicInstParams
| Name |
Type |
Default value |
Description
|
| TargetPos |
Vec3 |
|
|
Children
Derived definitions
移動 (Wolf, 通常行動)
| Name |
Value
|
| BoundaryDistance |
11.0
|
| OverlapDistance |
2.0
|
| IsUpdateTarget |
True
|
移動 (Bear, 通常行動)
| Name |
Value
|
| BoundaryDistance |
11.0
|
| OverlapDistance |
1.5
|
| IsUpdateTarget |
True
|