AIDef:AI/SunazarashiRoot
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AI definition | |
---|---|
Type | AI |
AITreeVariables
Name | Type | Default value | Description |
---|---|---|---|
SunazarashiReturnPos | Vec3 | [0.0, 0.0, 0.0] | |
IsStuckOnTerrain | Bool | False | |
IsChangeableStateFreeFall | Bool | True | |
FramesStuckOnTerrain | Float | 0.0 | |
CreateDeadConditionType | Int | -1 | |
IsUseTerritory | Bool | False |
MapUnitInstParams
Name | Type | Default value | Description |
---|---|---|---|
ForbidSystemDeleteDistance | Bool | False |
StaticInstParams
Name | Type | Default value | Description |
---|---|---|---|
StunNoiseLevel | Float | ||
EnableHangAlways | Bool | ||
ClashSpeed | Float | ||
ClashAngle | Float | ||
InWaterDepth | Float | ||
IsCheckFreeFall | Bool | ||
IsCheckStuckConsiderY | Bool | ||
IsUseWeakForcePushOutside | Bool | ||
IsEnableEscapeForceEndCheck | Bool | ||
EscapeForceEndTime | Float | ||
AfterEscapeForceEndState | Int |
Children
Name | Description |
---|---|
びっくり | |
スクリプト用 | |
リアクション | |
上機嫌 | |
所持 | |
水中行動 | |
牽引 | |
砂地復帰 | |
落下 | |
衝突 | |
通常行動 | |
騎乗中 |
Derived definitions
通常 (Sunazarashi, BaseAI)
Name | Value |
---|---|
StunNoiseLevel | 1.0 |
EnableHangAlways | True |
ClashSpeed | 0.37037 |
ClashAngle | 0.261799 |
InWaterDepth | 1.0 |
IsCheckFreeFall | True |
IsCheckStuckConsiderY | True |
IsUseWeakForcePushOutside | False |
IsEnableEscapeForceEndCheck | True |
EscapeForceEndTime | 600.0 |
AfterEscapeForceEndState | 2 |
通常 (SunazarashiSP, BaseAI)
Name | Value |
---|---|
StunNoiseLevel | 1.0 |
EnableHangAlways | True |
ClashSpeed | 0.37037 |
ClashAngle | 0.261799 |
InWaterDepth | 1.0 |
IsCheckFreeFall | True |
IsCheckStuckConsiderY | True |
IsUseWeakForcePushOutside | False |
IsEnableEscapeForceEndCheck | True |
EscapeForceEndTime | 600.0 |
AfterEscapeForceEndState | 2 |