AIDef:AI/SunazarashiRoot

From ZeldaMods (Breath of the Wild)
Jump to navigation Jump to search
SunazarashiRoot
AI definition
Type AI

AITreeVariables

Name Type Default value Description
SunazarashiReturnPos Vec3 [0.0, 0.0, 0.0]
IsStuckOnTerrain Bool False
IsChangeableStateFreeFall Bool True
FramesStuckOnTerrain Float 0.0
CreateDeadConditionType Int -1
IsUseTerritory Bool False


MapUnitInstParams

Name Type Default value Description
ForbidSystemDeleteDistance Bool False


StaticInstParams

Name Type Default value Description
StunNoiseLevel Float
EnableHangAlways Bool
ClashSpeed Float
ClashAngle Float
InWaterDepth Float
IsCheckFreeFall Bool
IsCheckStuckConsiderY Bool
IsUseWeakForcePushOutside Bool
IsEnableEscapeForceEndCheck Bool
EscapeForceEndTime Float
AfterEscapeForceEndState Int


Children

Name Description
びっくり
スクリプト用
リアクション
上機嫌
所持
水中行動
牽引
砂地復帰
落下
衝突
通常行動
騎乗中

Derived definitions

通常 (Sunazarashi, BaseAI)

Name Value
StunNoiseLevel 1.0
EnableHangAlways True
ClashSpeed 0.37037
ClashAngle 0.261799
InWaterDepth 1.0
IsCheckFreeFall True
IsCheckStuckConsiderY True
IsUseWeakForcePushOutside False
IsEnableEscapeForceEndCheck True
EscapeForceEndTime 600.0
AfterEscapeForceEndState 2

通常 (SunazarashiSP, BaseAI)

Name Value
StunNoiseLevel 1.0
EnableHangAlways True
ClashSpeed 0.37037
ClashAngle 0.261799
InWaterDepth 1.0
IsCheckFreeFall True
IsCheckStuckConsiderY True
IsUseWeakForcePushOutside False
IsEnableEscapeForceEndCheck True
EscapeForceEndTime 600.0
AfterEscapeForceEndState 2