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StoneShootEnemyBattleAI definition |
---|
Type |
AI |
---|
Contents
- 1 StaticInstParams
- 2 Children
- 3 Derived definitions
- 3.1 ある (Stal_Bokoblin_Junior_Body, ナビメッシュ外)
- 3.2 ある (Stal_Bokoblin_Junior_Body, レンジ外_威嚇)
- 3.3 ある (Stal_Bokoblin_Junior_Body, 威嚇_素手到達不能)
- 3.4 ある (Stal_Bokoblin_Junior_Body, 遠距離_素手戦闘)
- 3.5 ある (Stal_Bokoblin_Junior_Body, 遠距離_素手定員オーバー)
- 3.6 ある (Stal_Bokoblin_Junior_Body, 対象泳ぎ_素手)
- 3.7 ある (Stal_Bokoblin_Junior_Body, 対象見張り台)
- 3.8 ある (Stal_Bokoblin_Junior_Body, 対象壁つかまり)
- 3.9 ある (Stal_Bokoblin_Junior_Body, 注意_レンジ外)
- 3.10 近距離 (Stal_Bokoblin_Junior_Body, 見まわす)
- 3.11 ナビメッシュ外 (Bokoblin_Red, ナビメッシュ無し)
- 3.12 レンジ外 (Bokoblin_Red, 威嚇)
- 3.13 威嚇 (Bokoblin_Red, 素手到達不能)
- 3.14 遠距離 (Bokoblin_Red, 素手戦闘)
- 3.15 遠距離 (Bokoblin_Red, 素手定員オーバー)
- 3.16 近距離 (Bokoblin_Red, 見まわす)
- 3.17 近距離 (Bokoblin_Red, 注意)
- 3.18 後行動 (Bokoblin_Red, 対象見張り台)
- 3.19 対象泳ぎ (Bokoblin_Red, 素手)
- 3.20 対象壁つかまり (Bokoblin_Red, 共通)
- 3.21 ナビメッシュ外 (Bokoblin_Senior, ナビメッシュ無し)
- 3.22 レンジ外 (Bokoblin_Senior, 威嚇)
- 3.23 威嚇 (Bokoblin_Senior, 素手到達不能)
- 3.24 遠距離 (Bokoblin_Senior, 素手戦闘)
- 3.25 遠距離 (Bokoblin_Senior, 素手定員オーバー)
- 3.26 近距離 (Bokoblin_Senior, 見まわす)
- 3.27 近距離 (Bokoblin_Senior, 注意)
- 3.28 後行動 (Bokoblin_Senior, 対象見張り台)
- 3.29 対象泳ぎ (Bokoblin_Senior, 素手)
- 3.30 対象壁つかまり (Bokoblin_Senior, 共通)
- 3.31 ナビメッシュ外 (Bokoblin_Rapid, ナビメッシュ無し)
- 3.32 レンジ外 (Bokoblin_Rapid, 威嚇)
- 3.33 威嚇 (Bokoblin_Rapid, 素手到達不能)
- 3.34 遠距離 (Bokoblin_Rapid, 素手戦闘)
- 3.35 遠距離 (Bokoblin_Rapid, 素手定員オーバー)
- 3.36 近距離 (Bokoblin_Rapid, 見まわす)
- 3.37 近距離 (Bokoblin_Rapid, 注意)
- 3.38 後行動 (Bokoblin_Rapid, 対象見張り台)
- 3.39 対象泳ぎ (Bokoblin_Rapid, 素手)
- 3.40 対象壁つかまり (Bokoblin_Rapid, 共通)
- 3.41 レンジ内 (Moriblin_Senior, 素手対象見張り台)
- 3.42 レンジ内 (Moriblin_Senior, 対象見張り台)
- 3.43 遠距離 (Moriblin_Senior, 威嚇_0)
- 3.44 後行動 (Moriblin_Senior, レンジ外)
- 3.45 後行動 (Moriblin_Senior, 素手対象見張り台)
- 3.46 対象壁つかまり (Moriblin_Senior, 共通)
- 3.47 レンジ内 (Moriblin_Blue, 素手対象見張り台)
- 3.48 レンジ内 (Moriblin_Blue, 対象見張り台)
- 3.49 遠距離 (Moriblin_Blue, 威嚇_0)
- 3.50 後行動 (Moriblin_Blue, レンジ外)
- 3.51 後行動 (Moriblin_Blue, 素手対象見張り台)
- 3.52 対象壁つかまり (Moriblin_Blue, 共通)
- 3.53 ある (Stal_Moriblin_Bone, レンジ内_素手対象見張り台)
- 3.54 ある (Stal_Moriblin_Bone, レンジ内_対象見張り台)
- 3.55 ある (Stal_Moriblin_Bone, 遠距離_威嚇_0)
- 3.56 ある (Stal_Moriblin_Bone, 後行動_レンジ外)
- 3.57 ある (Stal_Moriblin_Bone, 後行動_素手対象見張り台)
- 3.58 ある (Stal_Moriblin_Bone, 対象壁つかまり_共通)
StaticInstParams
Name |
Type |
Default value |
Description
|
ShootItemName |
String |
|
|
AttackAngle |
Float |
|
|
RetFrmGrdAtkTimer |
Int |
|
|
RetFrmGrdAtkPrcTimer |
Int |
|
|
RetFrmDmgAtkTimer |
Int |
|
|
GlobalNoAtkTime |
Int |
|
|
GlobalNoAtkTimeRnd |
Int |
|
|
AttackIntervalIntensity |
Float |
|
|
DisplayCheckRadius |
Float |
|
|
IsUpdateNoticeState |
Bool |
|
|
IsCheckLineReachable |
Bool |
|
|
Children
Name |
Description
|
戦闘攻撃 |
|
戦闘準備 |
|
Derived definitions
ある (Stal_Bokoblin_Junior_Body, ナビメッシュ外)
Name |
Value
|
ShootItemName |
Rock_Weapon
|
AttackAngle |
0.785398
|
RetFrmGrdAtkTimer |
20
|
RetFrmGrdAtkPrcTimer |
30
|
RetFrmDmgAtkTimer |
-1
|
GlobalNoAtkTime |
0
|
GlobalNoAtkTimeRnd |
0
|
AttackIntervalIntensity |
1.0
|
DisplayCheckRadius |
0.8
|
IsUpdateNoticeState |
True
|
IsCheckLineReachable |
False
|
ある (Stal_Bokoblin_Junior_Body, レンジ外_威嚇)
Name |
Value
|
ShootItemName |
Rock_Weapon
|
AttackAngle |
0.785398
|
RetFrmGrdAtkTimer |
20
|
RetFrmGrdAtkPrcTimer |
30
|
RetFrmDmgAtkTimer |
-1
|
GlobalNoAtkTime |
0
|
GlobalNoAtkTimeRnd |
0
|
AttackIntervalIntensity |
1.0
|
DisplayCheckRadius |
0.8
|
IsUpdateNoticeState |
True
|
IsCheckLineReachable |
False
|
ある (Stal_Bokoblin_Junior_Body, 威嚇_素手到達不能)
Name |
Value
|
ShootItemName |
Rock_Weapon
|
AttackAngle |
0.785398
|
RetFrmGrdAtkTimer |
20
|
RetFrmGrdAtkPrcTimer |
30
|
RetFrmDmgAtkTimer |
-1
|
GlobalNoAtkTime |
0
|
GlobalNoAtkTimeRnd |
0
|
AttackIntervalIntensity |
1.0
|
DisplayCheckRadius |
0.8
|
IsUpdateNoticeState |
True
|
IsCheckLineReachable |
False
|
ある (Stal_Bokoblin_Junior_Body, 遠距離_素手戦闘)
Name |
Value
|
ShootItemName |
Rock_Weapon
|
AttackAngle |
0.785398
|
RetFrmGrdAtkTimer |
20
|
RetFrmGrdAtkPrcTimer |
30
|
RetFrmDmgAtkTimer |
-1
|
GlobalNoAtkTime |
0
|
GlobalNoAtkTimeRnd |
0
|
AttackIntervalIntensity |
0.5
|
DisplayCheckRadius |
0.8
|
IsUpdateNoticeState |
True
|
IsCheckLineReachable |
False
|
ある (Stal_Bokoblin_Junior_Body, 遠距離_素手定員オーバー)
Name |
Value
|
ShootItemName |
Rock_Weapon
|
AttackAngle |
0.785398
|
RetFrmGrdAtkTimer |
20
|
RetFrmGrdAtkPrcTimer |
30
|
RetFrmDmgAtkTimer |
-1
|
GlobalNoAtkTime |
0
|
GlobalNoAtkTimeRnd |
0
|
AttackIntervalIntensity |
1.2
|
DisplayCheckRadius |
0.8
|
IsUpdateNoticeState |
True
|
IsCheckLineReachable |
False
|
ある (Stal_Bokoblin_Junior_Body, 対象泳ぎ_素手)
Name |
Value
|
ShootItemName |
Rock_Weapon
|
AttackAngle |
0.785398
|
RetFrmGrdAtkTimer |
20
|
RetFrmGrdAtkPrcTimer |
30
|
RetFrmDmgAtkTimer |
-1
|
GlobalNoAtkTime |
0
|
GlobalNoAtkTimeRnd |
0
|
AttackIntervalIntensity |
1.0
|
DisplayCheckRadius |
0.8
|
IsUpdateNoticeState |
True
|
IsCheckLineReachable |
False
|
ある (Stal_Bokoblin_Junior_Body, 対象見張り台)
Name |
Value
|
ShootItemName |
Rock_Weapon
|
AttackAngle |
0.785398
|
RetFrmGrdAtkTimer |
20
|
RetFrmGrdAtkPrcTimer |
30
|
RetFrmDmgAtkTimer |
-1
|
GlobalNoAtkTime |
0
|
GlobalNoAtkTimeRnd |
0
|
AttackIntervalIntensity |
1.0
|
DisplayCheckRadius |
0.8
|
IsUpdateNoticeState |
True
|
IsCheckLineReachable |
False
|
ある (Stal_Bokoblin_Junior_Body, 対象壁つかまり)
Name |
Value
|
ShootItemName |
Rock_Weapon
|
AttackAngle |
0.785398
|
RetFrmGrdAtkTimer |
20
|
RetFrmGrdAtkPrcTimer |
30
|
RetFrmDmgAtkTimer |
-1
|
GlobalNoAtkTime |
0
|
GlobalNoAtkTimeRnd |
0
|
AttackIntervalIntensity |
1.0
|
DisplayCheckRadius |
0.8
|
IsUpdateNoticeState |
True
|
IsCheckLineReachable |
False
|
ある (Stal_Bokoblin_Junior_Body, 注意_レンジ外)
Name |
Value
|
ShootItemName |
Rock_Weapon
|
AttackAngle |
0.785398
|
RetFrmGrdAtkTimer |
19
|
RetFrmGrdAtkPrcTimer |
30
|
RetFrmDmgAtkTimer |
-1
|
GlobalNoAtkTime |
0
|
GlobalNoAtkTimeRnd |
0
|
AttackIntervalIntensity |
1.0
|
DisplayCheckRadius |
0.8
|
IsUpdateNoticeState |
True
|
IsCheckLineReachable |
False
|
近距離 (Stal_Bokoblin_Junior_Body, 見まわす)
Name |
Value
|
ShootItemName |
Rock_Weapon
|
AttackAngle |
0.785398
|
RetFrmGrdAtkTimer |
20
|
RetFrmGrdAtkPrcTimer |
30
|
RetFrmDmgAtkTimer |
-1
|
GlobalNoAtkTime |
0
|
GlobalNoAtkTimeRnd |
0
|
AttackIntervalIntensity |
0.5
|
DisplayCheckRadius |
0.8
|
IsUpdateNoticeState |
True
|
IsCheckLineReachable |
False
|
ナビメッシュ外 (Bokoblin_Red, ナビメッシュ無し)
Name |
Value
|
ShootItemName |
Rock_Weapon
|
AttackAngle |
0.785398
|
RetFrmGrdAtkTimer |
20
|
RetFrmGrdAtkPrcTimer |
30
|
RetFrmDmgAtkTimer |
-1
|
GlobalNoAtkTime |
0
|
GlobalNoAtkTimeRnd |
0
|
AttackIntervalIntensity |
1.0
|
DisplayCheckRadius |
0.8
|
IsUpdateNoticeState |
True
|
IsCheckLineReachable |
False
|
レンジ外 (Bokoblin_Red, 威嚇)
Name |
Value
|
ShootItemName |
Rock_Weapon
|
AttackAngle |
0.785398
|
RetFrmGrdAtkTimer |
20
|
RetFrmGrdAtkPrcTimer |
30
|
RetFrmDmgAtkTimer |
-1
|
GlobalNoAtkTime |
0
|
GlobalNoAtkTimeRnd |
0
|
AttackIntervalIntensity |
1.0
|
DisplayCheckRadius |
0.8
|
IsUpdateNoticeState |
True
|
IsCheckLineReachable |
False
|
威嚇 (Bokoblin_Red, 素手到達不能)
Name |
Value
|
ShootItemName |
Rock_Weapon
|
AttackAngle |
0.785398
|
RetFrmGrdAtkTimer |
20
|
RetFrmGrdAtkPrcTimer |
30
|
RetFrmDmgAtkTimer |
-1
|
GlobalNoAtkTime |
0
|
GlobalNoAtkTimeRnd |
0
|
AttackIntervalIntensity |
1.0
|
DisplayCheckRadius |
0.8
|
IsUpdateNoticeState |
True
|
IsCheckLineReachable |
False
|
遠距離 (Bokoblin_Red, 素手戦闘)
Name |
Value
|
ShootItemName |
Rock_Weapon
|
AttackAngle |
0.785398
|
RetFrmGrdAtkTimer |
20
|
RetFrmGrdAtkPrcTimer |
30
|
RetFrmDmgAtkTimer |
-1
|
GlobalNoAtkTime |
0
|
GlobalNoAtkTimeRnd |
0
|
AttackIntervalIntensity |
0.5
|
DisplayCheckRadius |
0.8
|
IsUpdateNoticeState |
True
|
IsCheckLineReachable |
False
|
遠距離 (Bokoblin_Red, 素手定員オーバー)
Name |
Value
|
ShootItemName |
Rock_Weapon
|
AttackAngle |
0.785398
|
RetFrmGrdAtkTimer |
20
|
RetFrmGrdAtkPrcTimer |
30
|
RetFrmDmgAtkTimer |
-1
|
GlobalNoAtkTime |
0
|
GlobalNoAtkTimeRnd |
0
|
AttackIntervalIntensity |
1.2
|
DisplayCheckRadius |
0.8
|
IsUpdateNoticeState |
True
|
IsCheckLineReachable |
False
|
近距離 (Bokoblin_Red, 見まわす)
Name |
Value
|
ShootItemName |
Rock_Weapon
|
AttackAngle |
0.785398
|
RetFrmGrdAtkTimer |
20
|
RetFrmGrdAtkPrcTimer |
30
|
RetFrmDmgAtkTimer |
-1
|
GlobalNoAtkTime |
0
|
GlobalNoAtkTimeRnd |
0
|
AttackIntervalIntensity |
0.5
|
DisplayCheckRadius |
0.8
|
IsUpdateNoticeState |
True
|
IsCheckLineReachable |
False
|
近距離 (Bokoblin_Red, 注意)
Name |
Value
|
ShootItemName |
Rock_Weapon
|
AttackAngle |
0.785398
|
RetFrmGrdAtkTimer |
19
|
RetFrmGrdAtkPrcTimer |
30
|
RetFrmDmgAtkTimer |
-1
|
GlobalNoAtkTime |
0
|
GlobalNoAtkTimeRnd |
0
|
AttackIntervalIntensity |
1.0
|
DisplayCheckRadius |
0.8
|
IsUpdateNoticeState |
True
|
IsCheckLineReachable |
False
|
後行動 (Bokoblin_Red, 対象見張り台)
Name |
Value
|
ShootItemName |
Rock_Weapon
|
AttackAngle |
0.785398
|
RetFrmGrdAtkTimer |
20
|
RetFrmGrdAtkPrcTimer |
30
|
RetFrmDmgAtkTimer |
-1
|
GlobalNoAtkTime |
0
|
GlobalNoAtkTimeRnd |
0
|
AttackIntervalIntensity |
1.0
|
DisplayCheckRadius |
0.8
|
IsUpdateNoticeState |
True
|
IsCheckLineReachable |
False
|
対象泳ぎ (Bokoblin_Red, 素手)
Name |
Value
|
ShootItemName |
Rock_Weapon
|
AttackAngle |
0.785398
|
RetFrmGrdAtkTimer |
20
|
RetFrmGrdAtkPrcTimer |
30
|
RetFrmDmgAtkTimer |
-1
|
GlobalNoAtkTime |
0
|
GlobalNoAtkTimeRnd |
0
|
AttackIntervalIntensity |
1.0
|
DisplayCheckRadius |
0.8
|
IsUpdateNoticeState |
True
|
IsCheckLineReachable |
False
|
対象壁つかまり (Bokoblin_Red, 共通)
Name |
Value
|
ShootItemName |
Rock_Weapon
|
AttackAngle |
0.785398
|
RetFrmGrdAtkTimer |
20
|
RetFrmGrdAtkPrcTimer |
30
|
RetFrmDmgAtkTimer |
-1
|
GlobalNoAtkTime |
0
|
GlobalNoAtkTimeRnd |
0
|
AttackIntervalIntensity |
1.0
|
DisplayCheckRadius |
0.8
|
IsUpdateNoticeState |
True
|
IsCheckLineReachable |
False
|
ナビメッシュ外 (Bokoblin_Senior, ナビメッシュ無し)
Name |
Value
|
ShootItemName |
Rock_Weapon
|
AttackAngle |
0.785398
|
RetFrmGrdAtkTimer |
20
|
RetFrmGrdAtkPrcTimer |
30
|
RetFrmDmgAtkTimer |
-1
|
GlobalNoAtkTime |
0
|
GlobalNoAtkTimeRnd |
0
|
AttackIntervalIntensity |
1.0
|
DisplayCheckRadius |
0.8
|
IsUpdateNoticeState |
True
|
IsCheckLineReachable |
False
|
レンジ外 (Bokoblin_Senior, 威嚇)
Name |
Value
|
ShootItemName |
Rock_Weapon
|
AttackAngle |
0.785398
|
RetFrmGrdAtkTimer |
20
|
RetFrmGrdAtkPrcTimer |
30
|
RetFrmDmgAtkTimer |
-1
|
GlobalNoAtkTime |
0
|
GlobalNoAtkTimeRnd |
0
|
AttackIntervalIntensity |
1.0
|
DisplayCheckRadius |
0.8
|
IsUpdateNoticeState |
True
|
IsCheckLineReachable |
False
|
威嚇 (Bokoblin_Senior, 素手到達不能)
Name |
Value
|
ShootItemName |
Rock_Weapon
|
AttackAngle |
0.785398
|
RetFrmGrdAtkTimer |
20
|
RetFrmGrdAtkPrcTimer |
30
|
RetFrmDmgAtkTimer |
-1
|
GlobalNoAtkTime |
0
|
GlobalNoAtkTimeRnd |
0
|
AttackIntervalIntensity |
1.0
|
DisplayCheckRadius |
0.8
|
IsUpdateNoticeState |
True
|
IsCheckLineReachable |
False
|
遠距離 (Bokoblin_Senior, 素手戦闘)
Name |
Value
|
ShootItemName |
Rock_Weapon
|
AttackAngle |
0.785398
|
RetFrmGrdAtkTimer |
20
|
RetFrmGrdAtkPrcTimer |
30
|
RetFrmDmgAtkTimer |
-1
|
GlobalNoAtkTime |
0
|
GlobalNoAtkTimeRnd |
0
|
AttackIntervalIntensity |
0.5
|
DisplayCheckRadius |
0.8
|
IsUpdateNoticeState |
True
|
IsCheckLineReachable |
False
|
遠距離 (Bokoblin_Senior, 素手定員オーバー)
Name |
Value
|
ShootItemName |
Rock_Weapon
|
AttackAngle |
0.785398
|
RetFrmGrdAtkTimer |
20
|
RetFrmGrdAtkPrcTimer |
30
|
RetFrmDmgAtkTimer |
-1
|
GlobalNoAtkTime |
0
|
GlobalNoAtkTimeRnd |
0
|
AttackIntervalIntensity |
1.2
|
DisplayCheckRadius |
0.8
|
IsUpdateNoticeState |
True
|
IsCheckLineReachable |
False
|
近距離 (Bokoblin_Senior, 見まわす)
Name |
Value
|
ShootItemName |
Rock_Weapon
|
AttackAngle |
0.785398
|
RetFrmGrdAtkTimer |
20
|
RetFrmGrdAtkPrcTimer |
30
|
RetFrmDmgAtkTimer |
-1
|
GlobalNoAtkTime |
0
|
GlobalNoAtkTimeRnd |
0
|
AttackIntervalIntensity |
0.5
|
DisplayCheckRadius |
0.8
|
IsUpdateNoticeState |
True
|
IsCheckLineReachable |
False
|
近距離 (Bokoblin_Senior, 注意)
Name |
Value
|
ShootItemName |
Rock_Weapon
|
AttackAngle |
0.785398
|
RetFrmGrdAtkTimer |
19
|
RetFrmGrdAtkPrcTimer |
30
|
RetFrmDmgAtkTimer |
-1
|
GlobalNoAtkTime |
0
|
GlobalNoAtkTimeRnd |
0
|
AttackIntervalIntensity |
1.0
|
DisplayCheckRadius |
0.8
|
IsUpdateNoticeState |
True
|
IsCheckLineReachable |
False
|
後行動 (Bokoblin_Senior, 対象見張り台)
Name |
Value
|
ShootItemName |
Rock_Weapon
|
AttackAngle |
0.785398
|
RetFrmGrdAtkTimer |
20
|
RetFrmGrdAtkPrcTimer |
30
|
RetFrmDmgAtkTimer |
-1
|
GlobalNoAtkTime |
0
|
GlobalNoAtkTimeRnd |
0
|
AttackIntervalIntensity |
1.0
|
DisplayCheckRadius |
0.8
|
IsUpdateNoticeState |
True
|
IsCheckLineReachable |
False
|
対象泳ぎ (Bokoblin_Senior, 素手)
Name |
Value
|
ShootItemName |
Rock_Weapon
|
AttackAngle |
0.785398
|
RetFrmGrdAtkTimer |
20
|
RetFrmGrdAtkPrcTimer |
30
|
RetFrmDmgAtkTimer |
-1
|
GlobalNoAtkTime |
0
|
GlobalNoAtkTimeRnd |
0
|
AttackIntervalIntensity |
1.0
|
DisplayCheckRadius |
0.8
|
IsUpdateNoticeState |
True
|
IsCheckLineReachable |
False
|
対象壁つかまり (Bokoblin_Senior, 共通)
Name |
Value
|
ShootItemName |
Rock_Weapon
|
AttackAngle |
0.785398
|
RetFrmGrdAtkTimer |
20
|
RetFrmGrdAtkPrcTimer |
30
|
RetFrmDmgAtkTimer |
-1
|
GlobalNoAtkTime |
0
|
GlobalNoAtkTimeRnd |
0
|
AttackIntervalIntensity |
1.0
|
DisplayCheckRadius |
0.8
|
IsUpdateNoticeState |
True
|
IsCheckLineReachable |
False
|
ナビメッシュ外 (Bokoblin_Rapid, ナビメッシュ無し)
Name |
Value
|
ShootItemName |
Rock_Weapon
|
AttackAngle |
0.785398
|
RetFrmGrdAtkTimer |
20
|
RetFrmGrdAtkPrcTimer |
30
|
RetFrmDmgAtkTimer |
-1
|
GlobalNoAtkTime |
0
|
GlobalNoAtkTimeRnd |
0
|
AttackIntervalIntensity |
1.0
|
DisplayCheckRadius |
0.8
|
IsUpdateNoticeState |
True
|
IsCheckLineReachable |
False
|
レンジ外 (Bokoblin_Rapid, 威嚇)
Name |
Value
|
ShootItemName |
Rock_Weapon
|
AttackAngle |
0.785398
|
RetFrmGrdAtkTimer |
20
|
RetFrmGrdAtkPrcTimer |
30
|
RetFrmDmgAtkTimer |
-1
|
GlobalNoAtkTime |
0
|
GlobalNoAtkTimeRnd |
0
|
AttackIntervalIntensity |
1.0
|
DisplayCheckRadius |
0.8
|
IsUpdateNoticeState |
True
|
IsCheckLineReachable |
False
|
威嚇 (Bokoblin_Rapid, 素手到達不能)
Name |
Value
|
ShootItemName |
Rock_Weapon
|
AttackAngle |
0.785398
|
RetFrmGrdAtkTimer |
20
|
RetFrmGrdAtkPrcTimer |
30
|
RetFrmDmgAtkTimer |
-1
|
GlobalNoAtkTime |
0
|
GlobalNoAtkTimeRnd |
0
|
AttackIntervalIntensity |
1.0
|
DisplayCheckRadius |
0.8
|
IsUpdateNoticeState |
True
|
IsCheckLineReachable |
False
|
遠距離 (Bokoblin_Rapid, 素手戦闘)
Name |
Value
|
ShootItemName |
Rock_Weapon
|
AttackAngle |
0.785398
|
RetFrmGrdAtkTimer |
20
|
RetFrmGrdAtkPrcTimer |
30
|
RetFrmDmgAtkTimer |
-1
|
GlobalNoAtkTime |
0
|
GlobalNoAtkTimeRnd |
0
|
AttackIntervalIntensity |
0.5
|
DisplayCheckRadius |
0.8
|
IsUpdateNoticeState |
True
|
IsCheckLineReachable |
False
|
遠距離 (Bokoblin_Rapid, 素手定員オーバー)
Name |
Value
|
ShootItemName |
Rock_Weapon
|
AttackAngle |
0.785398
|
RetFrmGrdAtkTimer |
20
|
RetFrmGrdAtkPrcTimer |
30
|
RetFrmDmgAtkTimer |
-1
|
GlobalNoAtkTime |
0
|
GlobalNoAtkTimeRnd |
0
|
AttackIntervalIntensity |
1.2
|
DisplayCheckRadius |
0.8
|
IsUpdateNoticeState |
True
|
IsCheckLineReachable |
False
|
近距離 (Bokoblin_Rapid, 見まわす)
Name |
Value
|
ShootItemName |
Rock_Weapon
|
AttackAngle |
0.785398
|
RetFrmGrdAtkTimer |
20
|
RetFrmGrdAtkPrcTimer |
30
|
RetFrmDmgAtkTimer |
-1
|
GlobalNoAtkTime |
0
|
GlobalNoAtkTimeRnd |
0
|
AttackIntervalIntensity |
0.5
|
DisplayCheckRadius |
0.8
|
IsUpdateNoticeState |
True
|
IsCheckLineReachable |
False
|
近距離 (Bokoblin_Rapid, 注意)
Name |
Value
|
ShootItemName |
Rock_Weapon
|
AttackAngle |
0.785398
|
RetFrmGrdAtkTimer |
19
|
RetFrmGrdAtkPrcTimer |
30
|
RetFrmDmgAtkTimer |
-1
|
GlobalNoAtkTime |
0
|
GlobalNoAtkTimeRnd |
0
|
AttackIntervalIntensity |
1.0
|
DisplayCheckRadius |
0.8
|
IsUpdateNoticeState |
True
|
IsCheckLineReachable |
False
|
後行動 (Bokoblin_Rapid, 対象見張り台)
Name |
Value
|
ShootItemName |
Rock_Weapon
|
AttackAngle |
0.785398
|
RetFrmGrdAtkTimer |
20
|
RetFrmGrdAtkPrcTimer |
30
|
RetFrmDmgAtkTimer |
-1
|
GlobalNoAtkTime |
0
|
GlobalNoAtkTimeRnd |
0
|
AttackIntervalIntensity |
1.0
|
DisplayCheckRadius |
0.8
|
IsUpdateNoticeState |
True
|
IsCheckLineReachable |
False
|
対象泳ぎ (Bokoblin_Rapid, 素手)
Name |
Value
|
ShootItemName |
Rock_Weapon
|
AttackAngle |
0.785398
|
RetFrmGrdAtkTimer |
20
|
RetFrmGrdAtkPrcTimer |
30
|
RetFrmDmgAtkTimer |
-1
|
GlobalNoAtkTime |
0
|
GlobalNoAtkTimeRnd |
0
|
AttackIntervalIntensity |
1.0
|
DisplayCheckRadius |
0.8
|
IsUpdateNoticeState |
True
|
IsCheckLineReachable |
False
|
対象壁つかまり (Bokoblin_Rapid, 共通)
Name |
Value
|
ShootItemName |
Rock_Weapon
|
AttackAngle |
0.785398
|
RetFrmGrdAtkTimer |
20
|
RetFrmGrdAtkPrcTimer |
30
|
RetFrmDmgAtkTimer |
-1
|
GlobalNoAtkTime |
0
|
GlobalNoAtkTimeRnd |
0
|
AttackIntervalIntensity |
1.0
|
DisplayCheckRadius |
0.8
|
IsUpdateNoticeState |
True
|
IsCheckLineReachable |
False
|
レンジ内 (Moriblin_Senior, 素手対象見張り台)
Name |
Value
|
ShootItemName |
Rock_Moriblin
|
AttackAngle |
0.261799
|
RetFrmGrdAtkTimer |
-1
|
RetFrmGrdAtkPrcTimer |
-1
|
RetFrmDmgAtkTimer |
-1
|
GlobalNoAtkTime |
80
|
GlobalNoAtkTimeRnd |
16
|
AttackIntervalIntensity |
1.0
|
DisplayCheckRadius |
0.8
|
IsUpdateNoticeState |
True
|
IsCheckLineReachable |
False
|
レンジ内 (Moriblin_Senior, 対象見張り台)
Name |
Value
|
ShootItemName |
Rock_Moriblin
|
AttackAngle |
0.261799
|
RetFrmGrdAtkTimer |
-1
|
RetFrmGrdAtkPrcTimer |
-1
|
RetFrmDmgAtkTimer |
-1
|
GlobalNoAtkTime |
80
|
GlobalNoAtkTimeRnd |
16
|
AttackIntervalIntensity |
1.0
|
DisplayCheckRadius |
0.8
|
IsUpdateNoticeState |
True
|
IsCheckLineReachable |
False
|
遠距離 (Moriblin_Senior, 威嚇_0)
Name |
Value
|
ShootItemName |
Rock_Moriblin
|
AttackAngle |
0.261799
|
RetFrmGrdAtkTimer |
-1
|
RetFrmGrdAtkPrcTimer |
-1
|
RetFrmDmgAtkTimer |
-1
|
GlobalNoAtkTime |
80
|
GlobalNoAtkTimeRnd |
16
|
AttackIntervalIntensity |
1.0
|
DisplayCheckRadius |
0.8
|
IsUpdateNoticeState |
True
|
IsCheckLineReachable |
False
|
後行動 (Moriblin_Senior, レンジ外)
Name |
Value
|
ShootItemName |
Rock_Moriblin
|
AttackAngle |
0.261799
|
RetFrmGrdAtkTimer |
-1
|
RetFrmGrdAtkPrcTimer |
-1
|
RetFrmDmgAtkTimer |
-1
|
GlobalNoAtkTime |
80
|
GlobalNoAtkTimeRnd |
16
|
AttackIntervalIntensity |
1.0
|
DisplayCheckRadius |
0.8
|
IsUpdateNoticeState |
True
|
IsCheckLineReachable |
False
|
後行動 (Moriblin_Senior, 素手対象見張り台)
Name |
Value
|
ShootItemName |
Rock_Moriblin
|
AttackAngle |
0.261799
|
RetFrmGrdAtkTimer |
-1
|
RetFrmGrdAtkPrcTimer |
-1
|
RetFrmDmgAtkTimer |
-1
|
GlobalNoAtkTime |
80
|
GlobalNoAtkTimeRnd |
16
|
AttackIntervalIntensity |
1.0
|
DisplayCheckRadius |
0.8
|
IsUpdateNoticeState |
True
|
IsCheckLineReachable |
False
|
対象壁つかまり (Moriblin_Senior, 共通)
Name |
Value
|
ShootItemName |
Rock_Moriblin
|
AttackAngle |
0.261799
|
RetFrmGrdAtkTimer |
-1
|
RetFrmGrdAtkPrcTimer |
-1
|
RetFrmDmgAtkTimer |
-1
|
GlobalNoAtkTime |
80
|
GlobalNoAtkTimeRnd |
16
|
AttackIntervalIntensity |
1.0
|
DisplayCheckRadius |
0.8
|
IsUpdateNoticeState |
True
|
IsCheckLineReachable |
False
|
レンジ内 (Moriblin_Blue, 素手対象見張り台)
Name |
Value
|
ShootItemName |
Rock_Moriblin
|
AttackAngle |
0.261799
|
RetFrmGrdAtkTimer |
-1
|
RetFrmGrdAtkPrcTimer |
-1
|
RetFrmDmgAtkTimer |
-1
|
GlobalNoAtkTime |
80
|
GlobalNoAtkTimeRnd |
16
|
AttackIntervalIntensity |
1.0
|
DisplayCheckRadius |
0.8
|
IsUpdateNoticeState |
True
|
IsCheckLineReachable |
False
|
レンジ内 (Moriblin_Blue, 対象見張り台)
Name |
Value
|
ShootItemName |
Rock_Moriblin
|
AttackAngle |
0.261799
|
RetFrmGrdAtkTimer |
-1
|
RetFrmGrdAtkPrcTimer |
-1
|
RetFrmDmgAtkTimer |
-1
|
GlobalNoAtkTime |
80
|
GlobalNoAtkTimeRnd |
16
|
AttackIntervalIntensity |
1.0
|
DisplayCheckRadius |
0.8
|
IsUpdateNoticeState |
True
|
IsCheckLineReachable |
False
|
遠距離 (Moriblin_Blue, 威嚇_0)
Name |
Value
|
ShootItemName |
Rock_Moriblin
|
AttackAngle |
0.261799
|
RetFrmGrdAtkTimer |
-1
|
RetFrmGrdAtkPrcTimer |
-1
|
RetFrmDmgAtkTimer |
-1
|
GlobalNoAtkTime |
80
|
GlobalNoAtkTimeRnd |
16
|
AttackIntervalIntensity |
1.0
|
DisplayCheckRadius |
0.8
|
IsUpdateNoticeState |
True
|
IsCheckLineReachable |
False
|
後行動 (Moriblin_Blue, レンジ外)
Name |
Value
|
ShootItemName |
Rock_Moriblin
|
AttackAngle |
0.261799
|
RetFrmGrdAtkTimer |
-1
|
RetFrmGrdAtkPrcTimer |
-1
|
RetFrmDmgAtkTimer |
-1
|
GlobalNoAtkTime |
80
|
GlobalNoAtkTimeRnd |
16
|
AttackIntervalIntensity |
1.0
|
DisplayCheckRadius |
0.8
|
IsUpdateNoticeState |
True
|
IsCheckLineReachable |
False
|
後行動 (Moriblin_Blue, 素手対象見張り台)
Name |
Value
|
ShootItemName |
Rock_Moriblin
|
AttackAngle |
0.261799
|
RetFrmGrdAtkTimer |
-1
|
RetFrmGrdAtkPrcTimer |
-1
|
RetFrmDmgAtkTimer |
-1
|
GlobalNoAtkTime |
80
|
GlobalNoAtkTimeRnd |
16
|
AttackIntervalIntensity |
1.0
|
DisplayCheckRadius |
0.8
|
IsUpdateNoticeState |
True
|
IsCheckLineReachable |
False
|
対象壁つかまり (Moriblin_Blue, 共通)
Name |
Value
|
ShootItemName |
Rock_Moriblin
|
AttackAngle |
0.261799
|
RetFrmGrdAtkTimer |
-1
|
RetFrmGrdAtkPrcTimer |
-1
|
RetFrmDmgAtkTimer |
-1
|
GlobalNoAtkTime |
80
|
GlobalNoAtkTimeRnd |
16
|
AttackIntervalIntensity |
1.0
|
DisplayCheckRadius |
0.8
|
IsUpdateNoticeState |
True
|
IsCheckLineReachable |
False
|
ある (Stal_Moriblin_Bone, レンジ内_素手対象見張り台)
Name |
Value
|
ShootItemName |
Rock_Moriblin
|
AttackAngle |
0.261799
|
RetFrmGrdAtkTimer |
-1
|
RetFrmGrdAtkPrcTimer |
-1
|
RetFrmDmgAtkTimer |
-1
|
GlobalNoAtkTime |
80
|
GlobalNoAtkTimeRnd |
16
|
AttackIntervalIntensity |
1.0
|
DisplayCheckRadius |
0.8
|
IsUpdateNoticeState |
True
|
IsCheckLineReachable |
False
|
ある (Stal_Moriblin_Bone, レンジ内_対象見張り台)
Name |
Value
|
ShootItemName |
Rock_Moriblin
|
AttackAngle |
0.261799
|
RetFrmGrdAtkTimer |
-1
|
RetFrmGrdAtkPrcTimer |
-1
|
RetFrmDmgAtkTimer |
-1
|
GlobalNoAtkTime |
80
|
GlobalNoAtkTimeRnd |
16
|
AttackIntervalIntensity |
1.0
|
DisplayCheckRadius |
0.8
|
IsUpdateNoticeState |
True
|
IsCheckLineReachable |
False
|
ある (Stal_Moriblin_Bone, 遠距離_威嚇_0)
Name |
Value
|
ShootItemName |
Rock_Moriblin
|
AttackAngle |
0.261799
|
RetFrmGrdAtkTimer |
-1
|
RetFrmGrdAtkPrcTimer |
-1
|
RetFrmDmgAtkTimer |
-1
|
GlobalNoAtkTime |
80
|
GlobalNoAtkTimeRnd |
16
|
AttackIntervalIntensity |
1.0
|
DisplayCheckRadius |
0.8
|
IsUpdateNoticeState |
True
|
IsCheckLineReachable |
False
|
ある (Stal_Moriblin_Bone, 後行動_レンジ外)
Name |
Value
|
ShootItemName |
Rock_Moriblin
|
AttackAngle |
0.261799
|
RetFrmGrdAtkTimer |
-1
|
RetFrmGrdAtkPrcTimer |
-1
|
RetFrmDmgAtkTimer |
-1
|
GlobalNoAtkTime |
80
|
GlobalNoAtkTimeRnd |
16
|
AttackIntervalIntensity |
1.0
|
DisplayCheckRadius |
0.8
|
IsUpdateNoticeState |
True
|
IsCheckLineReachable |
False
|
ある (Stal_Moriblin_Bone, 後行動_素手対象見張り台)
Name |
Value
|
ShootItemName |
Rock_Moriblin
|
AttackAngle |
0.261799
|
RetFrmGrdAtkTimer |
-1
|
RetFrmGrdAtkPrcTimer |
-1
|
RetFrmDmgAtkTimer |
-1
|
GlobalNoAtkTime |
80
|
GlobalNoAtkTimeRnd |
16
|
AttackIntervalIntensity |
1.0
|
DisplayCheckRadius |
0.8
|
IsUpdateNoticeState |
True
|
IsCheckLineReachable |
False
|
ある (Stal_Moriblin_Bone, 対象壁つかまり_共通)
Name |
Value
|
ShootItemName |
Rock_Moriblin
|
AttackAngle |
0.261799
|
RetFrmGrdAtkTimer |
-1
|
RetFrmGrdAtkPrcTimer |
-1
|
RetFrmDmgAtkTimer |
-1
|
GlobalNoAtkTime |
80
|
GlobalNoAtkTimeRnd |
16
|
AttackIntervalIntensity |
1.0
|
DisplayCheckRadius |
0.8
|
IsUpdateNoticeState |
True
|
IsCheckLineReachable |
False
|