From ZeldaMods (Breath of the Wild)
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StalHeadLifted| AI definition |
|---|
| Type |
AI |
|---|
StaticInstParams
| Name |
Type |
Default value |
Description
|
| EscapeDir |
Vec3 |
|
|
| EscapeSpeed |
Float |
|
|
| IsGetItem |
Bool |
|
|
Children
| Name |
Description
|
| 待機 |
|
| 所持 |
|
| 投擲 |
|
| 設置 |
|
| 逃走 |
|
Derived definitions
所持 (Stal_Lizalfos_Head, 通常)
| Name |
Value
|
| EscapeDir |
Vec3(x=0.0, y=1.0, z=0.0)
|
| EscapeSpeed |
0.25
|
| IsGetItem |
False
|
所持 (Stal_Moriblin_Head, 通常)
| Name |
Value
|
| EscapeDir |
Vec3(x=0.0, y=1.0, z=0.0)
|
| EscapeSpeed |
0.25
|
| IsGetItem |
False
|
所持 (Stal_Bokoblin_Head, 通常)
| Name |
Value
|
| EscapeDir |
Vec3(x=0.0, y=1.0, z=0.0)
|
| EscapeSpeed |
0.25
|
| IsGetItem |
False
|
所持 (Stal_Giant_Eye, 通常)
| Name |
Value
|
| EscapeDir |
Vec3(x=0.0, y=1.0, z=0.0)
|
| EscapeSpeed |
0.25
|
| IsGetItem |
False
|