AIDef:AI/StalHeadLifted
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AI definition | |
---|---|
Type | AI |
StaticInstParams
Name | Type | Default value | Description |
---|---|---|---|
EscapeDir | Vec3 | ||
EscapeSpeed | Float | ||
IsGetItem | Bool |
Children
Name | Description |
---|---|
待機 | |
所持 | |
投擲 | |
設置 | |
逃走 |
Derived definitions
所持 (Stal_Lizalfos_Head, 通常)
Name | Value |
---|---|
EscapeDir | Vec3(x=0.0, y=1.0, z=0.0) |
EscapeSpeed | 0.25 |
IsGetItem | False |
所持 (Stal_Moriblin_Head, 通常)
Name | Value |
---|---|
EscapeDir | Vec3(x=0.0, y=1.0, z=0.0) |
EscapeSpeed | 0.25 |
IsGetItem | False |
所持 (Stal_Bokoblin_Head, 通常)
Name | Value |
---|---|
EscapeDir | Vec3(x=0.0, y=1.0, z=0.0) |
EscapeSpeed | 0.25 |
IsGetItem | False |
所持 (Stal_Giant_Eye, 通常)
Name | Value |
---|---|
EscapeDir | Vec3(x=0.0, y=1.0, z=0.0) |
EscapeSpeed | 0.25 |
IsGetItem | False |