AIDef:AI/StalGiantEnemyRoot
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AI definition | |
---|---|
Type | AI |
AITreeVariables
Name | Type | Default value | Description |
---|---|---|---|
GiantNavSearchControl | AITreeVariablePointer | ||
StalEnemyUnit | AITreeVariablePointer | ||
IsStopFallCheck | Bool | False |
MapUnitInstParams
Name | Type | Default value | Description |
---|---|---|---|
UniqueNameMessageLabel | String | ||
EquipItem5 | String | Default | |
IsCreateStalPart | Bool | True |
StaticInstParams
Name | Type | Default value | Description |
---|---|---|---|
ActorNameChin | String | ||
ActorNameRib1 | String | ||
ActorNameRib2 | String | ||
ActorNameRib3 | String | ||
ActorNameRib4 | String | ||
WeakPointNode0 | String | ||
WeakPointNode1 | String | ||
WeakPointNode2 | String | ||
WeakPointNode3 | String | ||
WeakPointNode4 | String | ||
NecklaceTgtName0 | String | ||
NecklaceTgtName1 | String | ||
NecklaceTgtName2 | String | ||
NecklaceWeaponIdx0 | Int | ||
NecklaceWeaponIdx1 | Int | ||
NecklaceWeaponIdx2 | Int | ||
IsDamageToEnemy | Bool | ||
SearchFrame | Float | ||
InWaterDepth | Float | ||
OutOfWaterOffset | Float | ||
DeadCheckFrame | Float | ||
DeadCount | Int | ||
SpreadDist | Float | ||
SmallSpreadDist | Float | ||
SearchDistXZ | Float | ||
SearchDistY | Float | ||
FallHeight | Float |
Children
Name | Description |
---|---|
リアクション | |
奈落 | |
待機 | |
怒り | |
所持 | |
拾い合体 | |
朝が来た | |
水中 | |
落下 | |
通常 | |
頭部無し |
Derived definitions
通常 (StalForestGiant, StalBaseAI)
Name | Value |
---|---|
ActorNameChin | Enemy_Giant_Bone_Chin |
ActorNameRib1 | Enemy_Giant_Bone_Rib |
ActorNameRib2 | Enemy_Giant_Bone_Rib |
ActorNameRib3 | Enemy_Giant_Bone_Rib |
ActorNameRib4 | Enemy_Giant_Bone_Rib |
WeakPointNode0 | Leg_2_L |
WeakPointNode1 | Leg_2_R |
WeakPointNode2 | Arm_1_L |
WeakPointNode3 | Arm_1_R |
WeakPointNode4 | Arm_1_R |
NecklaceTgtName0 | HookPosA |
NecklaceTgtName1 | HookPosB |
NecklaceTgtName2 | HookPosC |
NecklaceWeaponIdx0 | 2 |
NecklaceWeaponIdx1 | 3 |
NecklaceWeaponIdx2 | 4 |
IsDamageToEnemy | True |
SearchFrame | 30.0 |
InWaterDepth | -1.0 |
OutOfWaterOffset | 0.3 |
DeadCheckFrame | 2.0 |
DeadCount | 6 |
SpreadDist | 8.0 |
SmallSpreadDist | 3.0 |
SearchDistXZ | 150.0 |
SearchDistY | 100.0 |
FallHeight | -1.0 |