AIDef:AI/StalEnemySleep
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AI definition | |
---|---|
Type | AI |
StaticInstParams
Name | Type | Default value | Description |
---|---|---|---|
UseAwarenessWakeUp | Bool | ||
UseNoticeActiveWakeUp | Bool | ||
IsAwakenByHearing | Bool | ||
IsWaitAfterAwaken | Bool | ||
AwakeDelayTime | Float |
Children
Name | Description |
---|---|
待機 | |
横になる | |
睡眠 | |
起き上がる |
Derived definitions
レンジ内 (Stal_Bokoblin_Junior_Body, 隠れ待機)
Name | Value |
---|---|
UseAwarenessWakeUp | True |
UseNoticeActiveWakeUp | False |
IsAwakenByHearing | True |
IsWaitAfterAwaken | True |
AwakeDelayTime | 0.0 |
後行動 (Stal_Bokoblin_Junior_Body, 生存者有)
Name | Value |
---|---|
UseAwarenessWakeUp | False |
UseNoticeActiveWakeUp | True |
IsAwakenByHearing | False |
IsWaitAfterAwaken | False |
AwakeDelayTime | 0.0 |
レンジ内 (Lizalfos_Bone, 許可)
Name | Value |
---|---|
UseAwarenessWakeUp | True |
UseNoticeActiveWakeUp | False |
IsAwakenByHearing | True |
IsWaitAfterAwaken | True |
AwakeDelayTime | 0.0 |
後行動 (Lizalfos_Bone, 生存者有)
Name | Value |
---|---|
UseAwarenessWakeUp | False |
UseNoticeActiveWakeUp | True |
IsAwakenByHearing | False |
IsWaitAfterAwaken | False |
AwakeDelayTime | 0.0 |
レンジ内 (Stal_Moriblin_Bone, 許可)
Name | Value |
---|---|
UseAwarenessWakeUp | True |
UseNoticeActiveWakeUp | False |
IsAwakenByHearing | True |
IsWaitAfterAwaken | True |
AwakeDelayTime | 0.0 |
後行動 (Stal_Moriblin_Bone, 生存者有)
Name | Value |
---|---|
UseAwarenessWakeUp | False |
UseNoticeActiveWakeUp | True |
IsAwakenByHearing | False |
IsWaitAfterAwaken | False |
AwakeDelayTime | 0.0 |