From ZeldaMods (Breath of the Wild)
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StalEnemyNoHeadWaitAI definition |
---|
Type |
AI |
---|
StaticInstParams
Name |
Type |
Default value |
Description
|
RebootDistance |
Float |
|
|
RebootTimer |
Float |
|
|
DynamicInstParams
Name |
Type |
Default value |
Description
|
IsExistLivingHead |
Bool |
|
|
TargetPos |
Vec3 |
|
|
IsExistActiveActor |
Bool |
|
|
Children
Name |
Description
|
活動者有 |
|
生存者有 |
|
生存者無 |
|
Derived definitions
待機 (Stal_Bokoblin_Junior_Body, 通常_0)
Name |
Value
|
RebootDistance |
15.0
|
RebootTimer |
450.0
|
待機 (Lizalfos_Bone, 通常_0)
Name |
Value
|
RebootDistance |
15.0
|
RebootTimer |
450.0
|
待機 (Stal_Moriblin_Bone, 通常_0)
Name |
Value
|
RebootDistance |
15.0
|
RebootTimer |
450.0
|