AIDef:AI/SiteBossSpearAttackRoot
Jump to navigation
Jump to search
AI definition | |
---|---|
Type | AI |
StaticInstParams
Name | Type | Default value | Description |
---|---|---|---|
ReturnWaitCount | Float | ||
BeamPatternChangeHP | Float | ||
FarDistanceAttackRange | Float | ||
NearDistanceAttackRange | Float | ||
VerticalAttackRange | Float | ||
OnIceBlockHeight | Float | ||
IsBowAimedCounterOn | Bool | ||
IsIceBulletOn | Bool | ||
ThrowSpearRate | Int | ||
BeamRate | Int | ||
IceBulletRate | Int | ||
ChaseDist | Vec3 | ||
ChaseDistOffset | Vec3 | ||
SweepRateAtFar | Int | ||
SweepRateAtNear | Int | ||
WarpAnchorFirstSuffix | String | ||
WarpAnchorAfterSuffix | String |
DynamicInstParams
Name | Type | Default value | Description |
---|---|---|---|
IsAttackPatternFixed | Bool |
Children
Name | Description |
---|---|
なぎ払い | |
ビーム攻撃 | |
待機 | |
槍壊れ待機 | |
槍復活 | |
槍投げ | |
氷弾攻撃 | |
真下攻撃 | |
突き | |
逃走ワープ |
Derived definitions
パターン0 (SiteBossSpear, 戦闘)
Name | Value |
---|---|
ReturnWaitCount | 60.0 |
BeamPatternChangeHP | 0.2 |
FarDistanceAttackRange | 23.0 |
NearDistanceAttackRange | 12.0 |
VerticalAttackRange | 5.0 |
OnIceBlockHeight | 2.0 |
IsBowAimedCounterOn | False |
IsIceBulletOn | False |
ThrowSpearRate | 60 |
BeamRate | 0 |
IceBulletRate | 0 |
ChaseDist | Vec3(x=28.0, y=18.0, z=32.0) |
ChaseDistOffset | Vec3(x=0.0, y=0.0, z=-20.0) |
SweepRateAtFar | 0 |
SweepRateAtNear | 30 |
WarpAnchorFirstSuffix | _DemoDestination |
WarpAnchorAfterSuffix | _Destination |
パターン1 (SiteBossSpear, 戦闘)
Name | Value |
---|---|
ReturnWaitCount | 60.0 |
BeamPatternChangeHP | 0.2 |
FarDistanceAttackRange | 21.0 |
NearDistanceAttackRange | -1.0 |
VerticalAttackRange | -1.0 |
OnIceBlockHeight | 2.0 |
IsBowAimedCounterOn | False |
IsIceBulletOn | True |
ThrowSpearRate | 0 |
BeamRate | 0 |
IceBulletRate | 100 |
ChaseDist | Vec3(x=28.0, y=18.0, z=32.0) |
ChaseDistOffset | Vec3(x=0.0, y=0.0, z=-20.0) |
SweepRateAtFar | 0 |
SweepRateAtNear | 0 |
WarpAnchorFirstSuffix | _DemoDestination |
WarpAnchorAfterSuffix | _Destination |
パターン2 (SiteBossSpear, 戦闘)
Name | Value |
---|---|
ReturnWaitCount | 60.0 |
BeamPatternChangeHP | 0.2 |
FarDistanceAttackRange | 21.0 |
NearDistanceAttackRange | -1.0 |
VerticalAttackRange | -1.0 |
OnIceBlockHeight | 2.0 |
IsBowAimedCounterOn | False |
IsIceBulletOn | True |
ThrowSpearRate | 0 |
BeamRate | 0 |
IceBulletRate | 100 |
ChaseDist | Vec3(x=28.0, y=18.0, z=32.0) |
ChaseDistOffset | Vec3(x=0.0, y=0.0, z=-20.0) |
SweepRateAtFar | 0 |
SweepRateAtNear | 0 |
WarpAnchorFirstSuffix | _DemoDestination |
WarpAnchorAfterSuffix | _Destination |
パターン3 (SiteBossSpear, 戦闘)
Name | Value |
---|---|
ReturnWaitCount | 60.0 |
BeamPatternChangeHP | 0.2 |
FarDistanceAttackRange | 21.0 |
NearDistanceAttackRange | -1.0 |
VerticalAttackRange | -1.0 |
OnIceBlockHeight | 2.0 |
IsBowAimedCounterOn | False |
IsIceBulletOn | True |
ThrowSpearRate | 0 |
BeamRate | 10 |
IceBulletRate | 90 |
ChaseDist | Vec3(x=28.0, y=18.0, z=32.0) |
ChaseDistOffset | Vec3(x=0.0, y=0.0, z=-20.0) |
SweepRateAtFar | 0 |
SweepRateAtNear | 0 |
WarpAnchorFirstSuffix | _DemoDestination |
WarpAnchorAfterSuffix | _Destination |
パターン0 (SiteBossSpearCastle, 戦闘)
Name | Value |
---|---|
ReturnWaitCount | 60.0 |
BeamPatternChangeHP | 0.2 |
FarDistanceAttackRange | 21.0 |
NearDistanceAttackRange | 12.0 |
VerticalAttackRange | 5.0 |
OnIceBlockHeight | 2.0 |
IsBowAimedCounterOn | False |
IsIceBulletOn | False |
ThrowSpearRate | 20 |
BeamRate | 0 |
IceBulletRate | 0 |
ChaseDist | Vec3(x=40.0, y=30.0, z=40.0) |
ChaseDistOffset | Vec3(x=0.0, y=-2.0, z=8.0) |
SweepRateAtFar | 0 |
SweepRateAtNear | 0 |
WarpAnchorFirstSuffix | _DemoDestination |
WarpAnchorAfterSuffix | _Destination |
パターン1 (SiteBossSpearCastle, 戦闘)
Name | Value |
---|---|
ReturnWaitCount | 60.0 |
BeamPatternChangeHP | 0.2 |
FarDistanceAttackRange | 21.0 |
NearDistanceAttackRange | -1.0 |
VerticalAttackRange | -1.0 |
OnIceBlockHeight | 2.0 |
IsBowAimedCounterOn | False |
IsIceBulletOn | True |
ThrowSpearRate | 0 |
BeamRate | 0 |
IceBulletRate | 100 |
ChaseDist | Vec3(x=40.0, y=30.0, z=40.0) |
ChaseDistOffset | Vec3(x=0.0, y=-2.0, z=8.0) |
SweepRateAtFar | 0 |
SweepRateAtNear | 0 |
WarpAnchorFirstSuffix | _DemoDestination |
WarpAnchorAfterSuffix | _Destination |
パターン2 (SiteBossSpearCastle, 戦闘)
Name | Value |
---|---|
ReturnWaitCount | 60.0 |
BeamPatternChangeHP | 0.2 |
FarDistanceAttackRange | 21.0 |
NearDistanceAttackRange | -1.0 |
VerticalAttackRange | -1.0 |
OnIceBlockHeight | 2.0 |
IsBowAimedCounterOn | False |
IsIceBulletOn | True |
ThrowSpearRate | 0 |
BeamRate | 0 |
IceBulletRate | 100 |
ChaseDist | Vec3(x=40.0, y=30.0, z=40.0) |
ChaseDistOffset | Vec3(x=0.0, y=-2.0, z=8.0) |
SweepRateAtFar | 0 |
SweepRateAtNear | 0 |
WarpAnchorFirstSuffix | _DemoDestination |
WarpAnchorAfterSuffix | _Destination |
パターン3 (SiteBossSpearCastle, 戦闘)
Name | Value |
---|---|
ReturnWaitCount | 60.0 |
BeamPatternChangeHP | 0.2 |
FarDistanceAttackRange | 21.0 |
NearDistanceAttackRange | -1.0 |
VerticalAttackRange | -1.0 |
OnIceBlockHeight | 2.0 |
IsBowAimedCounterOn | False |
IsIceBulletOn | True |
ThrowSpearRate | 0 |
BeamRate | 10 |
IceBulletRate | 90 |
ChaseDist | Vec3(x=40.0, y=30.0, z=40.0) |
ChaseDistOffset | Vec3(x=0.0, y=-2.0, z=8.0) |
SweepRateAtFar | 0 |
SweepRateAtNear | 0 |
WarpAnchorFirstSuffix | _DemoDestination |
WarpAnchorAfterSuffix | _Destination |
パターン0 (SiteBossSpearR, 戦闘)
Name | Value |
---|---|
ReturnWaitCount | 60.0 |
BeamPatternChangeHP | 0.2 |
FarDistanceAttackRange | 23.0 |
NearDistanceAttackRange | 12.0 |
VerticalAttackRange | 5.0 |
OnIceBlockHeight | 2.0 |
IsBowAimedCounterOn | False |
IsIceBulletOn | False |
ThrowSpearRate | 60 |
BeamRate | 0 |
IceBulletRate | 0 |
ChaseDist | Vec3(x=28.0, y=18.0, z=32.0) |
ChaseDistOffset | Vec3(x=0.0, y=0.0, z=-20.0) |
SweepRateAtFar | 0 |
SweepRateAtNear | 30 |
WarpAnchorFirstSuffix | _DemoDestination |
WarpAnchorAfterSuffix | _Destination |
パターン1 (SiteBossSpearR, 戦闘)
Name | Value |
---|---|
ReturnWaitCount | 60.0 |
BeamPatternChangeHP | 0.2 |
FarDistanceAttackRange | 21.0 |
NearDistanceAttackRange | -1.0 |
VerticalAttackRange | -1.0 |
OnIceBlockHeight | 2.0 |
IsBowAimedCounterOn | False |
IsIceBulletOn | True |
ThrowSpearRate | 0 |
BeamRate | 0 |
IceBulletRate | 100 |
ChaseDist | Vec3(x=28.0, y=18.0, z=32.0) |
ChaseDistOffset | Vec3(x=0.0, y=0.0, z=-20.0) |
SweepRateAtFar | 0 |
SweepRateAtNear | 0 |
WarpAnchorFirstSuffix | _DemoDestination |
WarpAnchorAfterSuffix | _Destination |
パターン2 (SiteBossSpearR, 戦闘)
Name | Value |
---|---|
ReturnWaitCount | 60.0 |
BeamPatternChangeHP | 0.2 |
FarDistanceAttackRange | 21.0 |
NearDistanceAttackRange | -1.0 |
VerticalAttackRange | -1.0 |
OnIceBlockHeight | 2.0 |
IsBowAimedCounterOn | False |
IsIceBulletOn | True |
ThrowSpearRate | 0 |
BeamRate | 0 |
IceBulletRate | 100 |
ChaseDist | Vec3(x=28.0, y=18.0, z=32.0) |
ChaseDistOffset | Vec3(x=0.0, y=0.0, z=-20.0) |
SweepRateAtFar | 0 |
SweepRateAtNear | 0 |
WarpAnchorFirstSuffix | _DemoDestination |
WarpAnchorAfterSuffix | _Destination |
パターン3 (SiteBossSpearR, 戦闘)
Name | Value |
---|---|
ReturnWaitCount | 60.0 |
BeamPatternChangeHP | 0.2 |
FarDistanceAttackRange | 21.0 |
NearDistanceAttackRange | -1.0 |
VerticalAttackRange | -1.0 |
OnIceBlockHeight | 2.0 |
IsBowAimedCounterOn | False |
IsIceBulletOn | True |
ThrowSpearRate | 0 |
BeamRate | 10 |
IceBulletRate | 90 |
ChaseDist | Vec3(x=28.0, y=18.0, z=32.0) |
ChaseDistOffset | Vec3(x=0.0, y=0.0, z=-20.0) |
SweepRateAtFar | 0 |
SweepRateAtNear | 0 |
WarpAnchorFirstSuffix | _DemoDestination |
WarpAnchorAfterSuffix | _Destination |