AIDef:AI/SiteBossSpearAttackRoot
| AI definition | |
|---|---|
| Type | AI |
StaticInstParams
| Name | Type | Default value | Description |
|---|---|---|---|
| ReturnWaitCount | Float | ||
| BeamPatternChangeHP | Float | ||
| FarDistanceAttackRange | Float | ||
| NearDistanceAttackRange | Float | ||
| VerticalAttackRange | Float | ||
| OnIceBlockHeight | Float | ||
| IsBowAimedCounterOn | Bool | ||
| IsIceBulletOn | Bool | ||
| ThrowSpearRate | Int | ||
| BeamRate | Int | ||
| IceBulletRate | Int | ||
| ChaseDist | Vec3 | ||
| ChaseDistOffset | Vec3 | ||
| SweepRateAtFar | Int | ||
| SweepRateAtNear | Int | ||
| WarpAnchorFirstSuffix | String | ||
| WarpAnchorAfterSuffix | String |
DynamicInstParams
| Name | Type | Default value | Description |
|---|---|---|---|
| IsAttackPatternFixed | Bool |
Children
| Name | Description |
|---|---|
| なぎ払い | |
| ビーム攻撃 | |
| 待機 | |
| 槍壊れ待機 | |
| 槍復活 | |
| 槍投げ | |
| 氷弾攻撃 | |
| 真下攻撃 | |
| 突き | |
| 逃走ワープ |
Derived definitions
パターン0 (SiteBossSpear, 戦闘)
| Name | Value |
|---|---|
| ReturnWaitCount | 60.0 |
| BeamPatternChangeHP | 0.2 |
| FarDistanceAttackRange | 23.0 |
| NearDistanceAttackRange | 12.0 |
| VerticalAttackRange | 5.0 |
| OnIceBlockHeight | 2.0 |
| IsBowAimedCounterOn | False |
| IsIceBulletOn | False |
| ThrowSpearRate | 60 |
| BeamRate | 0 |
| IceBulletRate | 0 |
| ChaseDist | Vec3(x=28.0, y=18.0, z=32.0) |
| ChaseDistOffset | Vec3(x=0.0, y=0.0, z=-20.0) |
| SweepRateAtFar | 0 |
| SweepRateAtNear | 30 |
| WarpAnchorFirstSuffix | _DemoDestination |
| WarpAnchorAfterSuffix | _Destination |
パターン1 (SiteBossSpear, 戦闘)
| Name | Value |
|---|---|
| ReturnWaitCount | 60.0 |
| BeamPatternChangeHP | 0.2 |
| FarDistanceAttackRange | 21.0 |
| NearDistanceAttackRange | -1.0 |
| VerticalAttackRange | -1.0 |
| OnIceBlockHeight | 2.0 |
| IsBowAimedCounterOn | False |
| IsIceBulletOn | True |
| ThrowSpearRate | 0 |
| BeamRate | 0 |
| IceBulletRate | 100 |
| ChaseDist | Vec3(x=28.0, y=18.0, z=32.0) |
| ChaseDistOffset | Vec3(x=0.0, y=0.0, z=-20.0) |
| SweepRateAtFar | 0 |
| SweepRateAtNear | 0 |
| WarpAnchorFirstSuffix | _DemoDestination |
| WarpAnchorAfterSuffix | _Destination |
パターン2 (SiteBossSpear, 戦闘)
| Name | Value |
|---|---|
| ReturnWaitCount | 60.0 |
| BeamPatternChangeHP | 0.2 |
| FarDistanceAttackRange | 21.0 |
| NearDistanceAttackRange | -1.0 |
| VerticalAttackRange | -1.0 |
| OnIceBlockHeight | 2.0 |
| IsBowAimedCounterOn | False |
| IsIceBulletOn | True |
| ThrowSpearRate | 0 |
| BeamRate | 0 |
| IceBulletRate | 100 |
| ChaseDist | Vec3(x=28.0, y=18.0, z=32.0) |
| ChaseDistOffset | Vec3(x=0.0, y=0.0, z=-20.0) |
| SweepRateAtFar | 0 |
| SweepRateAtNear | 0 |
| WarpAnchorFirstSuffix | _DemoDestination |
| WarpAnchorAfterSuffix | _Destination |
パターン3 (SiteBossSpear, 戦闘)
| Name | Value |
|---|---|
| ReturnWaitCount | 60.0 |
| BeamPatternChangeHP | 0.2 |
| FarDistanceAttackRange | 21.0 |
| NearDistanceAttackRange | -1.0 |
| VerticalAttackRange | -1.0 |
| OnIceBlockHeight | 2.0 |
| IsBowAimedCounterOn | False |
| IsIceBulletOn | True |
| ThrowSpearRate | 0 |
| BeamRate | 10 |
| IceBulletRate | 90 |
| ChaseDist | Vec3(x=28.0, y=18.0, z=32.0) |
| ChaseDistOffset | Vec3(x=0.0, y=0.0, z=-20.0) |
| SweepRateAtFar | 0 |
| SweepRateAtNear | 0 |
| WarpAnchorFirstSuffix | _DemoDestination |
| WarpAnchorAfterSuffix | _Destination |
パターン0 (SiteBossSpearCastle, 戦闘)
| Name | Value |
|---|---|
| ReturnWaitCount | 60.0 |
| BeamPatternChangeHP | 0.2 |
| FarDistanceAttackRange | 21.0 |
| NearDistanceAttackRange | 12.0 |
| VerticalAttackRange | 5.0 |
| OnIceBlockHeight | 2.0 |
| IsBowAimedCounterOn | False |
| IsIceBulletOn | False |
| ThrowSpearRate | 20 |
| BeamRate | 0 |
| IceBulletRate | 0 |
| ChaseDist | Vec3(x=40.0, y=30.0, z=40.0) |
| ChaseDistOffset | Vec3(x=0.0, y=-2.0, z=8.0) |
| SweepRateAtFar | 0 |
| SweepRateAtNear | 0 |
| WarpAnchorFirstSuffix | _DemoDestination |
| WarpAnchorAfterSuffix | _Destination |
パターン1 (SiteBossSpearCastle, 戦闘)
| Name | Value |
|---|---|
| ReturnWaitCount | 60.0 |
| BeamPatternChangeHP | 0.2 |
| FarDistanceAttackRange | 21.0 |
| NearDistanceAttackRange | -1.0 |
| VerticalAttackRange | -1.0 |
| OnIceBlockHeight | 2.0 |
| IsBowAimedCounterOn | False |
| IsIceBulletOn | True |
| ThrowSpearRate | 0 |
| BeamRate | 0 |
| IceBulletRate | 100 |
| ChaseDist | Vec3(x=40.0, y=30.0, z=40.0) |
| ChaseDistOffset | Vec3(x=0.0, y=-2.0, z=8.0) |
| SweepRateAtFar | 0 |
| SweepRateAtNear | 0 |
| WarpAnchorFirstSuffix | _DemoDestination |
| WarpAnchorAfterSuffix | _Destination |
パターン2 (SiteBossSpearCastle, 戦闘)
| Name | Value |
|---|---|
| ReturnWaitCount | 60.0 |
| BeamPatternChangeHP | 0.2 |
| FarDistanceAttackRange | 21.0 |
| NearDistanceAttackRange | -1.0 |
| VerticalAttackRange | -1.0 |
| OnIceBlockHeight | 2.0 |
| IsBowAimedCounterOn | False |
| IsIceBulletOn | True |
| ThrowSpearRate | 0 |
| BeamRate | 0 |
| IceBulletRate | 100 |
| ChaseDist | Vec3(x=40.0, y=30.0, z=40.0) |
| ChaseDistOffset | Vec3(x=0.0, y=-2.0, z=8.0) |
| SweepRateAtFar | 0 |
| SweepRateAtNear | 0 |
| WarpAnchorFirstSuffix | _DemoDestination |
| WarpAnchorAfterSuffix | _Destination |
パターン3 (SiteBossSpearCastle, 戦闘)
| Name | Value |
|---|---|
| ReturnWaitCount | 60.0 |
| BeamPatternChangeHP | 0.2 |
| FarDistanceAttackRange | 21.0 |
| NearDistanceAttackRange | -1.0 |
| VerticalAttackRange | -1.0 |
| OnIceBlockHeight | 2.0 |
| IsBowAimedCounterOn | False |
| IsIceBulletOn | True |
| ThrowSpearRate | 0 |
| BeamRate | 10 |
| IceBulletRate | 90 |
| ChaseDist | Vec3(x=40.0, y=30.0, z=40.0) |
| ChaseDistOffset | Vec3(x=0.0, y=-2.0, z=8.0) |
| SweepRateAtFar | 0 |
| SweepRateAtNear | 0 |
| WarpAnchorFirstSuffix | _DemoDestination |
| WarpAnchorAfterSuffix | _Destination |
パターン0 (SiteBossSpearR, 戦闘)
| Name | Value |
|---|---|
| ReturnWaitCount | 60.0 |
| BeamPatternChangeHP | 0.2 |
| FarDistanceAttackRange | 23.0 |
| NearDistanceAttackRange | 12.0 |
| VerticalAttackRange | 5.0 |
| OnIceBlockHeight | 2.0 |
| IsBowAimedCounterOn | False |
| IsIceBulletOn | False |
| ThrowSpearRate | 60 |
| BeamRate | 0 |
| IceBulletRate | 0 |
| ChaseDist | Vec3(x=28.0, y=18.0, z=32.0) |
| ChaseDistOffset | Vec3(x=0.0, y=0.0, z=-20.0) |
| SweepRateAtFar | 0 |
| SweepRateAtNear | 30 |
| WarpAnchorFirstSuffix | _DemoDestination |
| WarpAnchorAfterSuffix | _Destination |
パターン1 (SiteBossSpearR, 戦闘)
| Name | Value |
|---|---|
| ReturnWaitCount | 60.0 |
| BeamPatternChangeHP | 0.2 |
| FarDistanceAttackRange | 21.0 |
| NearDistanceAttackRange | -1.0 |
| VerticalAttackRange | -1.0 |
| OnIceBlockHeight | 2.0 |
| IsBowAimedCounterOn | False |
| IsIceBulletOn | True |
| ThrowSpearRate | 0 |
| BeamRate | 0 |
| IceBulletRate | 100 |
| ChaseDist | Vec3(x=28.0, y=18.0, z=32.0) |
| ChaseDistOffset | Vec3(x=0.0, y=0.0, z=-20.0) |
| SweepRateAtFar | 0 |
| SweepRateAtNear | 0 |
| WarpAnchorFirstSuffix | _DemoDestination |
| WarpAnchorAfterSuffix | _Destination |
パターン2 (SiteBossSpearR, 戦闘)
| Name | Value |
|---|---|
| ReturnWaitCount | 60.0 |
| BeamPatternChangeHP | 0.2 |
| FarDistanceAttackRange | 21.0 |
| NearDistanceAttackRange | -1.0 |
| VerticalAttackRange | -1.0 |
| OnIceBlockHeight | 2.0 |
| IsBowAimedCounterOn | False |
| IsIceBulletOn | True |
| ThrowSpearRate | 0 |
| BeamRate | 0 |
| IceBulletRate | 100 |
| ChaseDist | Vec3(x=28.0, y=18.0, z=32.0) |
| ChaseDistOffset | Vec3(x=0.0, y=0.0, z=-20.0) |
| SweepRateAtFar | 0 |
| SweepRateAtNear | 0 |
| WarpAnchorFirstSuffix | _DemoDestination |
| WarpAnchorAfterSuffix | _Destination |
パターン3 (SiteBossSpearR, 戦闘)
| Name | Value |
|---|---|
| ReturnWaitCount | 60.0 |
| BeamPatternChangeHP | 0.2 |
| FarDistanceAttackRange | 21.0 |
| NearDistanceAttackRange | -1.0 |
| VerticalAttackRange | -1.0 |
| OnIceBlockHeight | 2.0 |
| IsBowAimedCounterOn | False |
| IsIceBulletOn | True |
| ThrowSpearRate | 0 |
| BeamRate | 10 |
| IceBulletRate | 90 |
| ChaseDist | Vec3(x=28.0, y=18.0, z=32.0) |
| ChaseDistOffset | Vec3(x=0.0, y=0.0, z=-20.0) |
| SweepRateAtFar | 0 |
| SweepRateAtNear | 0 |
| WarpAnchorFirstSuffix | _DemoDestination |
| WarpAnchorAfterSuffix | _Destination |