AIDef:AI/SiteBossSpearAttackRoot

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SiteBossSpearAttackRoot
AI definition
Type AI

StaticInstParams

Name Type Default value Description
ReturnWaitCount Float
BeamPatternChangeHP Float
FarDistanceAttackRange Float
NearDistanceAttackRange Float
VerticalAttackRange Float
OnIceBlockHeight Float
IsBowAimedCounterOn Bool
IsIceBulletOn Bool
ThrowSpearRate Int
BeamRate Int
IceBulletRate Int
ChaseDist Vec3
ChaseDistOffset Vec3
SweepRateAtFar Int
SweepRateAtNear Int
WarpAnchorFirstSuffix String
WarpAnchorAfterSuffix String


DynamicInstParams

Name Type Default value Description
IsAttackPatternFixed Bool


Children

Name Description
なぎ払い
ビーム攻撃
待機
槍壊れ待機
槍復活
槍投げ
氷弾攻撃
真下攻撃
突き
逃走ワープ

Derived definitions

パターン0 (SiteBossSpear, 戦闘)

Name Value
ReturnWaitCount 60.0
BeamPatternChangeHP 0.2
FarDistanceAttackRange 23.0
NearDistanceAttackRange 12.0
VerticalAttackRange 5.0
OnIceBlockHeight 2.0
IsBowAimedCounterOn False
IsIceBulletOn False
ThrowSpearRate 60
BeamRate 0
IceBulletRate 0
ChaseDist Vec3(x=28.0, y=18.0, z=32.0)
ChaseDistOffset Vec3(x=0.0, y=0.0, z=-20.0)
SweepRateAtFar 0
SweepRateAtNear 30
WarpAnchorFirstSuffix _DemoDestination
WarpAnchorAfterSuffix _Destination

パターン1 (SiteBossSpear, 戦闘)

Name Value
ReturnWaitCount 60.0
BeamPatternChangeHP 0.2
FarDistanceAttackRange 21.0
NearDistanceAttackRange -1.0
VerticalAttackRange -1.0
OnIceBlockHeight 2.0
IsBowAimedCounterOn False
IsIceBulletOn True
ThrowSpearRate 0
BeamRate 0
IceBulletRate 100
ChaseDist Vec3(x=28.0, y=18.0, z=32.0)
ChaseDistOffset Vec3(x=0.0, y=0.0, z=-20.0)
SweepRateAtFar 0
SweepRateAtNear 0
WarpAnchorFirstSuffix _DemoDestination
WarpAnchorAfterSuffix _Destination

パターン2 (SiteBossSpear, 戦闘)

Name Value
ReturnWaitCount 60.0
BeamPatternChangeHP 0.2
FarDistanceAttackRange 21.0
NearDistanceAttackRange -1.0
VerticalAttackRange -1.0
OnIceBlockHeight 2.0
IsBowAimedCounterOn False
IsIceBulletOn True
ThrowSpearRate 0
BeamRate 0
IceBulletRate 100
ChaseDist Vec3(x=28.0, y=18.0, z=32.0)
ChaseDistOffset Vec3(x=0.0, y=0.0, z=-20.0)
SweepRateAtFar 0
SweepRateAtNear 0
WarpAnchorFirstSuffix _DemoDestination
WarpAnchorAfterSuffix _Destination

パターン3 (SiteBossSpear, 戦闘)

Name Value
ReturnWaitCount 60.0
BeamPatternChangeHP 0.2
FarDistanceAttackRange 21.0
NearDistanceAttackRange -1.0
VerticalAttackRange -1.0
OnIceBlockHeight 2.0
IsBowAimedCounterOn False
IsIceBulletOn True
ThrowSpearRate 0
BeamRate 10
IceBulletRate 90
ChaseDist Vec3(x=28.0, y=18.0, z=32.0)
ChaseDistOffset Vec3(x=0.0, y=0.0, z=-20.0)
SweepRateAtFar 0
SweepRateAtNear 0
WarpAnchorFirstSuffix _DemoDestination
WarpAnchorAfterSuffix _Destination

パターン0 (SiteBossSpearCastle, 戦闘)

Name Value
ReturnWaitCount 60.0
BeamPatternChangeHP 0.2
FarDistanceAttackRange 21.0
NearDistanceAttackRange 12.0
VerticalAttackRange 5.0
OnIceBlockHeight 2.0
IsBowAimedCounterOn False
IsIceBulletOn False
ThrowSpearRate 20
BeamRate 0
IceBulletRate 0
ChaseDist Vec3(x=40.0, y=30.0, z=40.0)
ChaseDistOffset Vec3(x=0.0, y=-2.0, z=8.0)
SweepRateAtFar 0
SweepRateAtNear 0
WarpAnchorFirstSuffix _DemoDestination
WarpAnchorAfterSuffix _Destination

パターン1 (SiteBossSpearCastle, 戦闘)

Name Value
ReturnWaitCount 60.0
BeamPatternChangeHP 0.2
FarDistanceAttackRange 21.0
NearDistanceAttackRange -1.0
VerticalAttackRange -1.0
OnIceBlockHeight 2.0
IsBowAimedCounterOn False
IsIceBulletOn True
ThrowSpearRate 0
BeamRate 0
IceBulletRate 100
ChaseDist Vec3(x=40.0, y=30.0, z=40.0)
ChaseDistOffset Vec3(x=0.0, y=-2.0, z=8.0)
SweepRateAtFar 0
SweepRateAtNear 0
WarpAnchorFirstSuffix _DemoDestination
WarpAnchorAfterSuffix _Destination

パターン2 (SiteBossSpearCastle, 戦闘)

Name Value
ReturnWaitCount 60.0
BeamPatternChangeHP 0.2
FarDistanceAttackRange 21.0
NearDistanceAttackRange -1.0
VerticalAttackRange -1.0
OnIceBlockHeight 2.0
IsBowAimedCounterOn False
IsIceBulletOn True
ThrowSpearRate 0
BeamRate 0
IceBulletRate 100
ChaseDist Vec3(x=40.0, y=30.0, z=40.0)
ChaseDistOffset Vec3(x=0.0, y=-2.0, z=8.0)
SweepRateAtFar 0
SweepRateAtNear 0
WarpAnchorFirstSuffix _DemoDestination
WarpAnchorAfterSuffix _Destination

パターン3 (SiteBossSpearCastle, 戦闘)

Name Value
ReturnWaitCount 60.0
BeamPatternChangeHP 0.2
FarDistanceAttackRange 21.0
NearDistanceAttackRange -1.0
VerticalAttackRange -1.0
OnIceBlockHeight 2.0
IsBowAimedCounterOn False
IsIceBulletOn True
ThrowSpearRate 0
BeamRate 10
IceBulletRate 90
ChaseDist Vec3(x=40.0, y=30.0, z=40.0)
ChaseDistOffset Vec3(x=0.0, y=-2.0, z=8.0)
SweepRateAtFar 0
SweepRateAtNear 0
WarpAnchorFirstSuffix _DemoDestination
WarpAnchorAfterSuffix _Destination

パターン0 (SiteBossSpearR, 戦闘)

Name Value
ReturnWaitCount 60.0
BeamPatternChangeHP 0.2
FarDistanceAttackRange 23.0
NearDistanceAttackRange 12.0
VerticalAttackRange 5.0
OnIceBlockHeight 2.0
IsBowAimedCounterOn False
IsIceBulletOn False
ThrowSpearRate 60
BeamRate 0
IceBulletRate 0
ChaseDist Vec3(x=28.0, y=18.0, z=32.0)
ChaseDistOffset Vec3(x=0.0, y=0.0, z=-20.0)
SweepRateAtFar 0
SweepRateAtNear 30
WarpAnchorFirstSuffix _DemoDestination
WarpAnchorAfterSuffix _Destination

パターン1 (SiteBossSpearR, 戦闘)

Name Value
ReturnWaitCount 60.0
BeamPatternChangeHP 0.2
FarDistanceAttackRange 21.0
NearDistanceAttackRange -1.0
VerticalAttackRange -1.0
OnIceBlockHeight 2.0
IsBowAimedCounterOn False
IsIceBulletOn True
ThrowSpearRate 0
BeamRate 0
IceBulletRate 100
ChaseDist Vec3(x=28.0, y=18.0, z=32.0)
ChaseDistOffset Vec3(x=0.0, y=0.0, z=-20.0)
SweepRateAtFar 0
SweepRateAtNear 0
WarpAnchorFirstSuffix _DemoDestination
WarpAnchorAfterSuffix _Destination

パターン2 (SiteBossSpearR, 戦闘)

Name Value
ReturnWaitCount 60.0
BeamPatternChangeHP 0.2
FarDistanceAttackRange 21.0
NearDistanceAttackRange -1.0
VerticalAttackRange -1.0
OnIceBlockHeight 2.0
IsBowAimedCounterOn False
IsIceBulletOn True
ThrowSpearRate 0
BeamRate 0
IceBulletRate 100
ChaseDist Vec3(x=28.0, y=18.0, z=32.0)
ChaseDistOffset Vec3(x=0.0, y=0.0, z=-20.0)
SweepRateAtFar 0
SweepRateAtNear 0
WarpAnchorFirstSuffix _DemoDestination
WarpAnchorAfterSuffix _Destination

パターン3 (SiteBossSpearR, 戦闘)

Name Value
ReturnWaitCount 60.0
BeamPatternChangeHP 0.2
FarDistanceAttackRange 21.0
NearDistanceAttackRange -1.0
VerticalAttackRange -1.0
OnIceBlockHeight 2.0
IsBowAimedCounterOn False
IsIceBulletOn True
ThrowSpearRate 0
BeamRate 10
IceBulletRate 90
ChaseDist Vec3(x=28.0, y=18.0, z=32.0)
ChaseDistOffset Vec3(x=0.0, y=0.0, z=-20.0)
SweepRateAtFar 0
SweepRateAtNear 0
WarpAnchorFirstSuffix _DemoDestination
WarpAnchorAfterSuffix _Destination