AIDef:AI/SiteBossShootNormalArrowRoot

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SiteBossShootNormalArrowRoot
AI definition
Type AI

StaticInstParams

Name Type Default value Description
ArrowNum Int
HoldTime Float
InitHoldTime Float
ArrowName String
IsFinishAtNoDevice Bool
IsIgnoreCancelAttack Bool
AtMinDamage Int
AttackPower Int
AddAttackPower Int
AvoidLifeRate Float
AvoidCountMax Int
AvoidAngle Float
AvoidDist Float
SeqAvoidRate Int
AvoidDistRand Float
AvoidWaitCount Float
AvoidWaitCountRand Float
ChaseDist Vec3
ChaseDistOffset Vec3
UpDownAvoidRate Int
IsKeepDistance Bool
KeepDistance Float
TrigEventAtHold Float
SpineControlOffsetAngleLR Float
SpineControlOffsetAngleUD Float
ReflectOffset Vec3


DynamicInstParams

Name Type Default value Description
TargetPos Vec3
IsCancelAttack Bool


Children

Name Description
回避
子機発射
弾発射
準備
溜め
終了

Derived definitions

通常弾 (SiteBossBow, 戦闘)

Name Value
ArrowNum 4
HoldTime 0.0
InitHoldTime 0.0
ArrowName SiteBossNormalArrow
IsFinishAtNoDevice False
IsIgnoreCancelAttack True
AtMinDamage 4
AttackPower 16
AddAttackPower 2
AvoidLifeRate 1.0
AvoidCountMax 3
AvoidAngle 0.122173
AvoidDist 15.0
SeqAvoidRate 40
AvoidDistRand 3.0
AvoidWaitCount 60.0
AvoidWaitCountRand 30.0
ChaseDist Vec3(x=200.0, y=14.0, z=80.0)
ChaseDistOffset Vec3(x=0.0, y=5.0, z=0.0)
UpDownAvoidRate 75
IsKeepDistance False
KeepDistance 20.0
TrigEventAtHold -1.0
SpineControlOffsetAngleLR 0.0523599
SpineControlOffsetAngleUD 0.0523599
ReflectOffset Vec3(x=0.0, y=4.0, z=0.0)

通常弾 (SiteBossBowCastle, 戦闘)

Name Value
ArrowNum 4
HoldTime 0.0
InitHoldTime 0.0
ArrowName SiteBossNormalArrow
IsFinishAtNoDevice False
IsIgnoreCancelAttack True
AtMinDamage 4
AttackPower 16
AddAttackPower 2
AvoidLifeRate 1.0
AvoidCountMax 3
AvoidAngle 0.174533
AvoidDist 15.0
SeqAvoidRate 40
AvoidDistRand 3.0
AvoidWaitCount 60.0
AvoidWaitCountRand 30.0
ChaseDist Vec3(x=40.0, y=14.0, z=40.0)
ChaseDistOffset Vec3(x=0.0, y=0.0, z=0.0)
UpDownAvoidRate 75
IsKeepDistance False
KeepDistance 10.0
TrigEventAtHold -1.0
SpineControlOffsetAngleLR 0.0523599
SpineControlOffsetAngleUD 0.0523599
ReflectOffset Vec3(x=0.0, y=4.0, z=0.0)

通常弾 (SiteBossBowR, 戦闘)

Name Value
ArrowNum 4
HoldTime 0.0
InitHoldTime 0.0
ArrowName SiteBossNormalArrow
IsFinishAtNoDevice False
IsIgnoreCancelAttack True
AtMinDamage 4
AttackPower 16
AddAttackPower 2
AvoidLifeRate 1.0
AvoidCountMax 3
AvoidAngle 0.122173
AvoidDist 15.0
SeqAvoidRate 40
AvoidDistRand 3.0
AvoidWaitCount 60.0
AvoidWaitCountRand 30.0
ChaseDist Vec3(x=200.0, y=14.0, z=80.0)
ChaseDistOffset Vec3(x=0.0, y=5.0, z=0.0)
UpDownAvoidRate 75
IsKeepDistance False
KeepDistance 20.0
TrigEventAtHold -1.0
SpineControlOffsetAngleLR 0.0523599
SpineControlOffsetAngleUD 0.0523599
ReflectOffset Vec3(x=0.0, y=4.0, z=0.0)