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SiteBossLswordFireBallRootAI definition |
---|
Type |
AI |
---|
Contents
- 1 StaticInstParams
- 2 DynamicInstParams
- 3 Children
- 4 Derived definitions
- 4.1 火球投げ (SiteBossLsword, 発見中)
- 4.2 火球投げカウンター (SiteBossLsword, 戦闘)
- 4.3 後行動 (SiteBossLsword, 大火球投げ)
- 4.4 大火球投げカウンター (SiteBossLsword, 戦闘)
- 4.5 火球投げ (SiteBossLswordR, 発見中)
- 4.6 火球投げカウンター (SiteBossLswordR, 戦闘)
- 4.7 後行動 (SiteBossLswordR, 大火球投げ)
- 4.8 大火球投げカウンター (SiteBossLswordR, 戦闘)
- 4.9 火球投げ (SiteBossLswordCastle, 発見中)
- 4.10 火球投げカウンター (SiteBossLswordCastle, 戦闘)
- 4.11 後行動 (SiteBossLswordCastle, 大火球投げ)
- 4.12 大火球投げカウンター (SiteBossLswordCastle, 戦闘)
StaticInstParams
Name |
Type |
Default value |
Description
|
PredictPosRate |
Float |
|
|
BindPosOffset |
Vec3 |
|
|
IsThrowChildDevice |
Bool |
|
|
PosReduceRatio |
Float |
|
|
KeepDistance |
Float |
|
|
MoveSpeed |
Float |
|
|
YOffset |
Float |
|
|
IsNeedCreateChildDevice |
Bool |
|
|
DynamicInstParams
Name |
Type |
Default value |
Description
|
ThrowActorName |
String |
|
|
TargetPos |
Vec3 |
|
|
TargetActor |
Actor |
|
|
Children
Name |
Description
|
弾生成 |
|
投げる |
|
準備 |
|
Derived definitions
火球投げ (SiteBossLsword, 発見中)
Name |
Value
|
PredictPosRate |
1.0
|
BindPosOffset |
Vec3(x=0.0, y=1.0, z=0.0)
|
IsThrowChildDevice |
True
|
PosReduceRatio |
0.97
|
KeepDistance |
7.0
|
MoveSpeed |
0.3
|
YOffset |
5.0
|
IsNeedCreateChildDevice |
True
|
火球投げカウンター (SiteBossLsword, 戦闘)
Name |
Value
|
PredictPosRate |
1.0
|
BindPosOffset |
Vec3(x=0.0, y=1.0, z=0.0)
|
IsThrowChildDevice |
True
|
PosReduceRatio |
0.98
|
KeepDistance |
7.0
|
MoveSpeed |
0.3
|
YOffset |
5.0
|
IsNeedCreateChildDevice |
True
|
後行動 (SiteBossLsword, 大火球投げ)
Name |
Value
|
PredictPosRate |
1.0
|
BindPosOffset |
Vec3(x=0.0, y=2.0, z=0.0)
|
IsThrowChildDevice |
False
|
PosReduceRatio |
0.7
|
KeepDistance |
10.0
|
MoveSpeed |
0.0
|
YOffset |
0.0
|
IsNeedCreateChildDevice |
False
|
大火球投げカウンター (SiteBossLsword, 戦闘)
Name |
Value
|
PredictPosRate |
1.0
|
BindPosOffset |
Vec3(x=0.0, y=1.0, z=0.0)
|
IsThrowChildDevice |
True
|
PosReduceRatio |
0.7
|
KeepDistance |
10.0
|
MoveSpeed |
0.0
|
YOffset |
0.0
|
IsNeedCreateChildDevice |
True
|
火球投げ (SiteBossLswordR, 発見中)
Name |
Value
|
PredictPosRate |
1.0
|
BindPosOffset |
Vec3(x=0.0, y=1.0, z=0.0)
|
IsThrowChildDevice |
True
|
PosReduceRatio |
0.97
|
KeepDistance |
7.0
|
MoveSpeed |
0.3
|
YOffset |
5.0
|
IsNeedCreateChildDevice |
True
|
火球投げカウンター (SiteBossLswordR, 戦闘)
Name |
Value
|
PredictPosRate |
1.0
|
BindPosOffset |
Vec3(x=0.0, y=1.0, z=0.0)
|
IsThrowChildDevice |
True
|
PosReduceRatio |
0.98
|
KeepDistance |
7.0
|
MoveSpeed |
0.3
|
YOffset |
5.0
|
IsNeedCreateChildDevice |
True
|
後行動 (SiteBossLswordR, 大火球投げ)
Name |
Value
|
PredictPosRate |
1.0
|
BindPosOffset |
Vec3(x=0.0, y=2.0, z=0.0)
|
IsThrowChildDevice |
False
|
PosReduceRatio |
0.7
|
KeepDistance |
10.0
|
MoveSpeed |
0.0
|
YOffset |
0.0
|
IsNeedCreateChildDevice |
False
|
大火球投げカウンター (SiteBossLswordR, 戦闘)
Name |
Value
|
PredictPosRate |
1.0
|
BindPosOffset |
Vec3(x=0.0, y=1.0, z=0.0)
|
IsThrowChildDevice |
True
|
PosReduceRatio |
0.7
|
KeepDistance |
10.0
|
MoveSpeed |
0.0
|
YOffset |
0.0
|
IsNeedCreateChildDevice |
True
|
火球投げ (SiteBossLswordCastle, 発見中)
Name |
Value
|
PredictPosRate |
1.0
|
BindPosOffset |
Vec3(x=0.0, y=1.0, z=0.0)
|
IsThrowChildDevice |
True
|
PosReduceRatio |
0.97
|
KeepDistance |
7.0
|
MoveSpeed |
0.3
|
YOffset |
5.0
|
IsNeedCreateChildDevice |
True
|
火球投げカウンター (SiteBossLswordCastle, 戦闘)
Name |
Value
|
PredictPosRate |
1.0
|
BindPosOffset |
Vec3(x=0.0, y=1.0, z=0.0)
|
IsThrowChildDevice |
True
|
PosReduceRatio |
0.98
|
KeepDistance |
7.0
|
MoveSpeed |
0.3
|
YOffset |
5.0
|
IsNeedCreateChildDevice |
True
|
後行動 (SiteBossLswordCastle, 大火球投げ)
Name |
Value
|
PredictPosRate |
1.0
|
BindPosOffset |
Vec3(x=0.0, y=2.0, z=0.0)
|
IsThrowChildDevice |
False
|
PosReduceRatio |
0.7
|
KeepDistance |
10.0
|
MoveSpeed |
0.0
|
YOffset |
0.0
|
IsNeedCreateChildDevice |
False
|
大火球投げカウンター (SiteBossLswordCastle, 戦闘)
Name |
Value
|
PredictPosRate |
1.0
|
BindPosOffset |
Vec3(x=0.0, y=1.0, z=0.0)
|
IsThrowChildDevice |
True
|
PosReduceRatio |
0.7
|
KeepDistance |
10.0
|
MoveSpeed |
0.0
|
YOffset |
0.0
|
IsNeedCreateChildDevice |
True
|