AIDef:AI/SiteBossIceSplinterRoot
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AI definition | |
---|---|
Type | AI |
MapUnitInstParams
Name | Type | Default value | Description |
---|---|---|---|
Count | Int | 1 | |
AttackPower | Int | 0 | |
ScaleTime | Float | 1.0 | |
Range | Float | 5.0 | |
AtMinDamage | Int | 1 | |
AtkRadiusMax | Float | 15.0 |
StaticInstParams
Name | Type | Default value | Description |
---|---|---|---|
BindNodeName0 | String | ||
BindNodeName1 | String | ||
BindOffset0 | Vec3 | ||
BindOffset1 | Vec3 | ||
BindOffset2 | Vec3 | ||
ReflectAtkPower | Int | ||
BindOffset3 | Vec3 | ||
BindOffset4 | Vec3 | ||
BindOffset5 | Vec3 | ||
BindOffset6 | Vec3 | ||
BindOffset7 | Vec3 | ||
BindOffset8 | Vec3 | ||
ChaseAngleMin | Float | ||
ChaseParentNode | String | ||
RotateSpeed | Float | ||
RotateSpeedAtHit | Vec3 | ||
RotateSpeedAtFall | Vec3 | ||
IsForceDelete | Bool | ||
ExplosionTime | Float | ||
ChaseAngleLimit | Float | ||
BindNodeName | String | ||
IsAdjustHeight | Bool | ||
IsSetParentSystemGroupHandler | Bool | ||
ReflectSpeedRate | Float | ||
IsSetBindSpeed | Bool | ||
IsIgnoreObject | Bool |
Children
Name | Description |
---|---|
反射後爆発 | |
強制消滅 | |
所持 | |
爆発 | |
生成待機 | |
発射 | |
自然消滅 |
Derived definitions
Root (SiteBossSpearIceSplinter)
Name | Value |
---|---|
BindNodeName0 | Root |
BindNodeName1 | Root |
BindOffset0 | Vec3(x=0.0, y=5.0, z=7.0) |
BindOffset1 | Vec3(x=-8.0, y=6.0, z=2.0) |
BindOffset2 | Vec3(x=8.0, y=6.0, z=2.0) |
ReflectAtkPower | 50 |
BindOffset3 | Vec3(x=0.0, y=6.0, z=6.0) |
BindOffset4 | Vec3(x=8.0, y=6.0, z=6.0) |
BindOffset5 | Vec3(x=-8.0, y=6.0, z=6.0) |
BindOffset6 | Vec3(x=4.0, y=6.0, z=3.0) |
BindOffset7 | Vec3(x=-4.0, y=6.0, z=3.0) |
BindOffset8 | Vec3(x=0.0, y=6.0, z=6.0) |
ChaseAngleMin | 0.0174533 |
ChaseParentNode | Head |
RotateSpeed | 0.075 |
RotateSpeedAtHit | Vec3(x=0.0, y=0.41887903213500977, z=0.41887903213500977) |
RotateSpeedAtFall | Vec3(x=0.0, y=0.01745329238474369, z=0.06981316953897476) |
IsForceDelete | True |
ExplosionTime | 0.0 |
ChaseAngleLimit | 0.10472 |
BindNodeName | Weapon_R |
IsAdjustHeight | False |
IsSetParentSystemGroupHandler | False |
ReflectSpeedRate | 2.0 |
IsSetBindSpeed | False |
IsIgnoreObject | True |
Root (GanonSpearIceSplinter)
Name | Value |
---|---|
BindNodeName0 | Head |
BindNodeName1 | Root |
BindOffset0 | Vec3(x=3.0, y=-9.0, z=12.0) |
BindOffset1 | Vec3(x=-3.0, y=-9.0, z=-4.0) |
BindOffset2 | Vec3(x=-12.0, y=-4.0, z=7.0) |
ReflectAtkPower | 100 |
BindOffset3 | Vec3(x=12.0, y=-4.0, z=0.0) |
BindOffset4 | Vec3(x=12.0, y=0.0, z=7.0) |
BindOffset5 | Vec3(x=-12.0, y=0.0, z=0.0) |
BindOffset6 | Vec3(x=3.0, y=1.0, z=-6.0) |
BindOffset7 | Vec3(x=-3.0, y=3.0, z=12.0) |
BindOffset8 | Vec3(x=0.0, y=0.0, z=0.0) |
ChaseAngleMin | 0.0 |
ChaseParentNode | Spine_2 |
RotateSpeed | 0.075 |
RotateSpeedAtHit | Vec3(x=0.0, y=0.41887903213500977, z=0.41887903213500977) |
RotateSpeedAtFall | Vec3(x=0.0, y=0.01745329238474369, z=0.06981316953897476) |
IsForceDelete | True |
ExplosionTime | 0.0 |
ChaseAngleLimit | 0.139626 |
BindNodeName | Head |
IsAdjustHeight | False |
IsSetParentSystemGroupHandler | False |
ReflectSpeedRate | 2.0 |
IsSetBindSpeed | False |
IsIgnoreObject | True |