From ZeldaMods (Breath of the Wild)
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SiteBossIceSplinterRoot| AI definition |
|---|
| Type |
AI |
|---|
MapUnitInstParams
| Name |
Type |
Default value |
Description
|
| Count |
Int |
1 |
|
| AttackPower |
Int |
0 |
|
| ScaleTime |
Float |
1.0 |
|
| Range |
Float |
5.0 |
|
| AtMinDamage |
Int |
1 |
|
| AtkRadiusMax |
Float |
15.0 |
|
StaticInstParams
| Name |
Type |
Default value |
Description
|
| BindNodeName0 |
String |
|
|
| BindNodeName1 |
String |
|
|
| BindOffset0 |
Vec3 |
|
|
| BindOffset1 |
Vec3 |
|
|
| BindOffset2 |
Vec3 |
|
|
| ReflectAtkPower |
Int |
|
|
| BindOffset3 |
Vec3 |
|
|
| BindOffset4 |
Vec3 |
|
|
| BindOffset5 |
Vec3 |
|
|
| BindOffset6 |
Vec3 |
|
|
| BindOffset7 |
Vec3 |
|
|
| BindOffset8 |
Vec3 |
|
|
| ChaseAngleMin |
Float |
|
|
| ChaseParentNode |
String |
|
|
| RotateSpeed |
Float |
|
|
| RotateSpeedAtHit |
Vec3 |
|
|
| RotateSpeedAtFall |
Vec3 |
|
|
| IsForceDelete |
Bool |
|
|
| ExplosionTime |
Float |
|
|
| ChaseAngleLimit |
Float |
|
|
| BindNodeName |
String |
|
|
| IsAdjustHeight |
Bool |
|
|
| IsSetParentSystemGroupHandler |
Bool |
|
|
| ReflectSpeedRate |
Float |
|
|
| IsSetBindSpeed |
Bool |
|
|
| IsIgnoreObject |
Bool |
|
|
Children
| Name |
Description
|
| 反射後爆発 |
|
| 強制消滅 |
|
| 所持 |
|
| 爆発 |
|
| 生成待機 |
|
| 発射 |
|
| 自然消滅 |
|
Derived definitions
Root (SiteBossSpearIceSplinter)
| Name |
Value
|
| BindNodeName0 |
Root
|
| BindNodeName1 |
Root
|
| BindOffset0 |
Vec3(x=0.0, y=5.0, z=7.0)
|
| BindOffset1 |
Vec3(x=-8.0, y=6.0, z=2.0)
|
| BindOffset2 |
Vec3(x=8.0, y=6.0, z=2.0)
|
| ReflectAtkPower |
50
|
| BindOffset3 |
Vec3(x=0.0, y=6.0, z=6.0)
|
| BindOffset4 |
Vec3(x=8.0, y=6.0, z=6.0)
|
| BindOffset5 |
Vec3(x=-8.0, y=6.0, z=6.0)
|
| BindOffset6 |
Vec3(x=4.0, y=6.0, z=3.0)
|
| BindOffset7 |
Vec3(x=-4.0, y=6.0, z=3.0)
|
| BindOffset8 |
Vec3(x=0.0, y=6.0, z=6.0)
|
| ChaseAngleMin |
0.0174533
|
| ChaseParentNode |
Head
|
| RotateSpeed |
0.075
|
| RotateSpeedAtHit |
Vec3(x=0.0, y=0.41887903213500977, z=0.41887903213500977)
|
| RotateSpeedAtFall |
Vec3(x=0.0, y=0.01745329238474369, z=0.06981316953897476)
|
| IsForceDelete |
True
|
| ExplosionTime |
0.0
|
| ChaseAngleLimit |
0.10472
|
| BindNodeName |
Weapon_R
|
| IsAdjustHeight |
False
|
| IsSetParentSystemGroupHandler |
False
|
| ReflectSpeedRate |
2.0
|
| IsSetBindSpeed |
False
|
| IsIgnoreObject |
True
|
Root (GanonSpearIceSplinter)
| Name |
Value
|
| BindNodeName0 |
Head
|
| BindNodeName1 |
Root
|
| BindOffset0 |
Vec3(x=3.0, y=-9.0, z=12.0)
|
| BindOffset1 |
Vec3(x=-3.0, y=-9.0, z=-4.0)
|
| BindOffset2 |
Vec3(x=-12.0, y=-4.0, z=7.0)
|
| ReflectAtkPower |
100
|
| BindOffset3 |
Vec3(x=12.0, y=-4.0, z=0.0)
|
| BindOffset4 |
Vec3(x=12.0, y=0.0, z=7.0)
|
| BindOffset5 |
Vec3(x=-12.0, y=0.0, z=0.0)
|
| BindOffset6 |
Vec3(x=3.0, y=1.0, z=-6.0)
|
| BindOffset7 |
Vec3(x=-3.0, y=3.0, z=12.0)
|
| BindOffset8 |
Vec3(x=0.0, y=0.0, z=0.0)
|
| ChaseAngleMin |
0.0
|
| ChaseParentNode |
Spine_2
|
| RotateSpeed |
0.075
|
| RotateSpeedAtHit |
Vec3(x=0.0, y=0.41887903213500977, z=0.41887903213500977)
|
| RotateSpeedAtFall |
Vec3(x=0.0, y=0.01745329238474369, z=0.06981316953897476)
|
| IsForceDelete |
True
|
| ExplosionTime |
0.0
|
| ChaseAngleLimit |
0.139626
|
| BindNodeName |
Head
|
| IsAdjustHeight |
False
|
| IsSetParentSystemGroupHandler |
False
|
| ReflectSpeedRate |
2.0
|
| IsSetBindSpeed |
False
|
| IsIgnoreObject |
True
|